-
-
Save mahmoudimus/3cb57fc2ee56a7e35d4b6eaea491ef0e to your computer and use it in GitHub Desktop.
Compiling Lua in Visual Studio
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Preparation | |
1 - Download lua source in https://www.lua.org/download.html | |
2 - Unpack (use 7-zip) | |
3 - Create an C:\src\lua | |
4 - In C:\src\lua create dirs: include, lib, bin and doc | |
5 - Copy 'doc' from lua.tar.gz to C:\src\lua\doc | |
6 - Copy all files from lua.tar.gz src, to C:\src\lua\include | |
Creating a .lib and .dll | |
1 - Create a new blank project in Visual Studio | |
2 - Set to 'Release' and 'x64' | |
3 - Right click 'Solution manager' > 'Resource files' > '... existing files' | |
4 - Add all files from C:\src\lua\include | |
5 - Right click 'Solution' > 'Properties' | |
6 - Set 'General' > 'Setting type' to '...DLL' and 'Apply' | |
7 - 'C/C++' > 'General' > 'Preprocessor' > 'Definitions of preprocessing' add 'LUA_BUILD_AS_DLL;' before current value and 'Apply' | |
8 - Remove 'lua.c' and 'luac.c' files | |
9 - Build | |
Obs: It will generate 'lua.lib' and 'lua.dll' files. Copy them to C:\src\lua\lib | |
Creating lua | |
1 - Add 'lua.c' from C:\src\include file | |
2 - Right click 'Solution' > 'Properties' | |
3 - Set 'General' > 'Setting type' to '... exe' and 'Apply' | |
4 - C/C++' > 'General' > 'Preprocessor' > 'Definitions of preprocessing' remove 'LUA_BUILD_AS_DLL;' before current value and 'Apply' | |
5 - Build | |
Obs: It will generate a 'lua.exe', copy it to C:\src\lua\bin | |
Creating luac | |
1 - Remove 'lua.c' file again | |
2 - Add 'luac.c' from C:\src\include file | |
3 - Build | |
Obs: It will generate a 'lua.exe'. Rename it to 'luac.exe' and copy it to C:\src\lua\bin |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment