Created
June 8, 2019 16:19
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Compiling Lua in Visual Studio
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Preparation | |
1 - Download lua source in https://www.lua.org/download.html | |
2 - Unpack (use 7-zip) | |
3 - Create an C:\src\lua | |
4 - In C:\src\lua create dirs: include, lib, bin and doc | |
5 - Copy 'doc' from lua.tar.gz to C:\src\lua\doc | |
6 - Copy all files from lua.tar.gz src, to C:\src\lua\include | |
Creating a .lib and .dll | |
1 - Create a new blank project in Visual Studio | |
2 - Set to 'Release' and 'x64' | |
3 - Right click 'Solution manager' > 'Resource files' > '... existing files' | |
4 - Add all files from C:\src\lua\include | |
5 - Right click 'Solution' > 'Properties' | |
6 - Set 'General' > 'Setting type' to '...DLL' and 'Apply' | |
7 - 'C/C++' > 'General' > 'Preprocessor' > 'Definitions of preprocessing' add 'LUA_BUILD_AS_DLL;' before current value and 'Apply' | |
8 - Remove 'lua.c' and 'luac.c' files | |
9 - Build | |
Obs: It will generate 'lua.lib' and 'lua.dll' files. Copy them to C:\src\lua\lib | |
Creating lua | |
1 - Add 'lua.c' from C:\src\include file | |
2 - Right click 'Solution' > 'Properties' | |
3 - Set 'General' > 'Setting type' to '... exe' and 'Apply' | |
4 - C/C++' > 'General' > 'Preprocessor' > 'Definitions of preprocessing' remove 'LUA_BUILD_AS_DLL;' before current value and 'Apply' | |
5 - Build | |
Obs: It will generate a 'lua.exe', copy it to C:\src\lua\bin | |
Creating luac | |
1 - Remove 'lua.c' file again | |
2 - Add 'luac.c' from C:\src\include file | |
3 - Build | |
Obs: It will generate a 'lua.exe'. Rename it to 'luac.exe' and copy it to C:\src\lua\bin |
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