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/* MIT License | |
Copyright (c) 2022 David Tattersall | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |
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struct FragmentOutput { | |
[[location(0)]] out_color: vec4<f32>; | |
}; | |
[[block]] | |
struct Data { | |
time: f32; | |
}; | |
[[group(0), binding(0)]] |
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// A demonstration of drawing to a very large texture, capturing the texture in its original size | |
// as a PNG and displaying a down-scaled version of the image within the window each frame. | |
use nannou::prelude::*; | |
fn main() { | |
nannou::app(model).update(update).run(); | |
} | |
struct Model { |
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//THREE.PLYLoader returns a BufferGeometry | |
createMesh(buffGeometry){ | |
let geometry = new THREE.Geometry().fromBufferGeometry( buffGeometry ); | |
var material = new THREE.MeshPhongMaterial( { specular: 0x111111, shininess: 200, vertexColors: THREE.VertexColors } ); | |
var mesh = new THREE.Mesh( geometry, material ); | |
mesh.scale.multiplyScalar( 0.5 ); | |
return mesh; | |
} |
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Tech Toolbox | |
http://www.gdcvault.com/play/1024145/Tech | |
Practical Procedural Generation for Everyone | |
http://www.gdcvault.com/play/1024213/Practical-Procedural-Generation-for | |
Building Worlds Using Math(s) | |
http://www.gdcvault.com/play/1024514/Building-Worlds-Using | |
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(defn leaf | |
[n-stripes width] | |
(let [ | |
end (mg/scale-edge :ab :x | |
:scale 0.02 | |
:out [(make-stripes n-stripes)]) | |
middle (mg/reflect :s :out[{} | |
(mg/scale-edge :bc :z | |
:len width | |
:out [(mg/extrude |
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(defn scale-side | |
[hex distorsion] | |
(mg/scale-edge :ef :y | |
:scale distorsion | |
:out [hex])) | |
(defn displace-ring | |
[& {:keys [offset scale] :or {offset 0.2 scale 1.0}}] | |
(let [displace-it (mg/split-displace :y :z :offset offset :out [nil {}]) | |
scale-it (mg/scale-edge :bc :z :scale scale :out [displace-it])] |
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(defn punch | |
{:op :sd-inset, :args {:dir :w, :inset 0.999}, :out [{} {} {} {} nil]} | |
[dir w & [out]] | |
(mg/subdiv-inset :dir dir :inset w :out (or out {4 nil}))) | |
(defn petal | |
[scale offset punch-y] | |
(let [punch-it (mg/skew :e :e :offset offset | |
:out [(punch :y punch-y)]) | |
tree (mg/scale-edge :ef :y :scale scale |
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(defn star | |
[] | |
(let [side (mg/apply-recursively (mg/reflect :e) 13 [1] 1) | |
seed (mg/sphere-lattice-seg 6 0.355 0.0955 0.2) | |
skewed-side (mg/skew | |
:n | |
:e | |
:offset 0.3 | |
:out [side]) | |
tree (mg/scale-edge |
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(defn morphogen-mesh | |
[seed tree] | |
(-> seed | |
(mg/seed-box) | |
(mg/generate-mesh tree) | |
(g/center))) | |
(def strip-quad | |
"Arrangement of quads" | |
(let [quad (mg/apply-recursively (mg/reflect :e) 4 [1] 1) |
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