- Hardreset = Das Game KOMPLETT neu starten (ALT + F4)
- Softreset = Das Game mittels STRG + R neu starten, bzw. zum Titelbildschirm zurückkehren
- Abolish = "Entfernen, loswerden"; in diesem Sinne "eine Regel entfernen"
- Spread = "Weitergeben, erweitern"; in diesem Sinne "eine Regel verbreiten"
- QoC = Queen of Cards
- Der Guide = Siehe Anhang "Forte's unpublished FAQ"
## Protip. | |
# Cheat and use (their) charts. | |
# You do _NOT_ want to set _THIS_ up manually nor on your own. It's actually a pain in the ass. | |
# ... trust me, I tried. | |
--- | |
apiVersion: v1 | |
kind: Namespace | |
metadata: | |
name: piped | |
--- |
#!/bin/sh -x | |
# Install fiatjaf/nak (go), htmlq (rust) and jq (go) first. | |
# Set these | |
NSEC= | |
NEVENT= | |
del_notes() { | |
P=$(mktemp) |
use platform | |
use runtime | |
use os | |
use re | |
use str | |
fn -on-windows {|cb| | |
if $platform:is-windows { | |
$cb | |
} |
FROM alpine:3.19 AS make-snort | |
RUN apk add nodejs npm git \ | |
&& npm i -g yarn \ | |
&& mkdir -p /opt/src \ | |
&& git clone \ | |
--depth 1 --single-branch -b main \ | |
https://git.v0l.io/Kieran/snort.git \ | |
/opt/src \ | |
&& cd /opt/src \ | |
&& yarn --network-timeout 1000000 \ |
# | |
# Automatically generated file; DO NOT EDIT. | |
# Linux/riscv 6.6.0 Kernel Configuration | |
# | |
CONFIG_CC_VERSION_TEXT="gcc (Debian 13.2.0-13) 13.2.0" | |
CONFIG_CC_IS_GCC=y | |
CONFIG_GCC_VERSION=130200 | |
CONFIG_CLANG_VERSION=0 | |
CONFIG_AS_IS_GNU=y | |
CONFIG_AS_VERSION=24200 |
<stdout>: Warning (unit_address_vs_reg): /images/kernel@1: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/kernel@1/hash@1: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/kernel@1/hash@2: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/[email protected]: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/[email protected]/hash@1: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/[email protected]/hash@2: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/[email protected]: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/[email protected]/hash@1: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /images/[email protected]. |
# | |
# Automatically generated file; DO NOT EDIT. | |
# Linux/arm 3.14.77_RazerSila-2.0.441_prod-2.0.418 Kernel Configuration | |
# | |
CONFIG_ARM=y | |
CONFIG_MIGHT_HAVE_PCI=y | |
CONFIG_SYS_SUPPORTS_APM_EMULATION=y | |
CONFIG_HAVE_PROC_CPU=y | |
CONFIG_STACKTRACE_SUPPORT=y | |
CONFIG_LOCKDEP_SUPPORT=y |
<stdout>: Warning (reg_format): /soc/mdio@90000/ethernet-phy@1:reg: property has invalid length (4 bytes) (#address-cells == 1, #size-cells == 1) | |
<stdout>: Warning (reg_format): /soc/mdio@90000/ethernet-phy@3:reg: property has invalid length (4 bytes) (#address-cells == 1, #size-cells == 1) | |
<stdout>: Warning (reg_format): /soc/mdio@90000/ethernet-phy@0:reg: property has invalid length (4 bytes) (#address-cells == 1, #size-cells == 1) | |
<stdout>: Warning (reg_format): /soc/mdio@90000/ethernet-phy@4:reg: property has invalid length (4 bytes) (#address-cells == 1, #size-cells == 1) | |
<stdout>: Warning (reg_format): /soc/mdio@90000/ethernet-phy@2:reg: property has invalid length (4 bytes) (#address-cells == 1, #size-cells == 1) | |
<stdout>: Warning (unit_address_vs_reg): /soc/gpio_keys_polled/button@reset: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg): /soc/gpio_keys_polled/button@wps: node has a unit name, but no reg or ranges property | |
<stdout>: Warning (unit_address_vs_reg |
In 2014, I first came into contact with the "Cardfight!! Vanguard" TCG and I was introduced to it while I was at my hights as a professional Yu-Gi-Oh player, playing at several turnaments and usually coming out at the upper third of the turnaments - not always the top 10 on bigger turnaments but about 3rd out of 22 in average at local events, with my highest official turnament placing being 129th at a YCS in Leipzig. I could've gone higher but fell asleep during the break and woke up way too late to make it to my game, and even had to clarify that I did not drop...kinda embarressing really but happens after playing 7h+ of competitive turnaments - with a visual impairment (almost blind, left eye 20% and right eye ~3%) which meant a lot of additional brainwork since I had to memorize all the common cards at the time since I couldn't just read them off the card as needed. One way, in which I had prepared for this was to use (unlicensed, non-endorsed) Yu-Gi-Oh simulators such as Dueling Network and YGOPro (Percy