This is a modification version of original TOML by Tom Preston-Werner cause i thought:
- it should be more simple
- it can be not called as a language (as a developer, i'm lost in a lot of programming languages, tired anyway...)
# | |
# Toggle Xcode index (for unreal projects) | |
# Original CMD: defaults write com.apple.dt.XCode IDEIndexDisable 1 | |
# You can put this function into your own `.bash_profile` or `.bash_rc` | |
# | |
toggleXcodeIdx() { | |
CURR="$(defaults read com.apple.dt.XCode IDEIndexDisable)" | |
echo "Current State: $CURR" | |
case $CURR in | |
0) |
<?php // ~/.config/psysh/config.php | |
// Anything not Laravel - let's try to autoload something likely to exist | |
if (!defined('LARAVEL_START')) { | |
return [ | |
'defaultIncludes' => [ | |
getcwd().'/vendor/autoload.php', | |
getcwd().'/bootstrap/autoload.php', | |
], | |
]; |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
typedef struct { | |
char name[10]; | |
} Person; | |
int main() { | |
// initialize to empty |
This is a modification version of original TOML by Tom Preston-Werner cause i thought:
Notice:
:modulename
The docsite should add Access-Control-Allow-Origin
to allow cross json requsest.
#!/usr/bin/env bash | |
DOCKER=`which docker` | |
usage() | |
{ | |
echo "Usage: $(basename $0) [-l num] IMAGE" | |
exit 0 | |
} |
This common style is for me in developer eye. You could also follow it by yourself.
The very beginning thing is you need to name a project. It is really very important when starting a project. No name, then no project.
/** | |
原始 = rgba(255,0,0,.5) + rgba(0,255,0,.5): <br /> | |
<canvas id="item0" width="120" height="120"> | |
您的浏览器不支持html5 | |
</canvas> | |
<br /> | |
灰度:<br /> | |
<canvas id="item1" width="360" height="120"> | |
您的浏览器不支持html5 | |
</canvas> |