-
-
Save sum2012/67019d08b0df36dbcd5b to your computer and use it in GitHub Desktop.
PPSSPP v1.0.1-158-g33b291a Windows 64 bit
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
19:40:816 EmuThread.cpp:169 I[BOOT]: Done. | |
21:04:536 System.cpp:348 I[BOOT]: PPSSPP v1.0.1-158-g33b291a Windows 64 bit | |
21:04:536 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000000EFD0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) | |
21:04:537 PSPLoaders.cpp:168 I[LOAD]: UCAS40280 : inviZimals™ | |
21:04:537 Config.cpp:1187 I[LOAD]: Failed to read E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCAS40280_ppsspp.ini. No game-specific settings found, using global defaults. | |
21:04:537 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
21:04:538 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized | |
21:04:539 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP\SAVEDATA | |
21:04:539 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE | |
21:04:567 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. | |
21:04:612 Util\BlockAllocator.cpp:381 I[HLE]: ----------- | |
21:04:612 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib | |
21:04:612 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08e58600 size 00654600 taken=1 tag=ELF/Invizimals | |
21:04:612 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08e58600 - 0c000000 size 031a7a00 taken=0 tag=(untitled) | |
21:04:612 Util\BlockAllocator.cpp:387 I[HLE]: ----------- | |
21:04:652 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memcpy at 089b37f0 with hash 9e6ce11f9d49f954 | |
21:04:652 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memmove at 089b3914 with hash d019b067b58cf6c3 | |
21:04:652 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memset at 089b3bd0 with hash fe5dd338ab862291 | |
21:04:652 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module Invizimals: 08a54f50 089e8844 089e885c | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x1d60ae4b | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x4b5c71c8 | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x633b5f71 | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x7e0864df | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0xa0be3c4b | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0xbb069a87 | |
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0xcdcc21d3 | |
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x168b8de5 | |
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x4e851b10 | |
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x58251346 | |
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x5f5e32af | |
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x66c64821 | |
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0xbe22eea3 | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,12c5a111) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,190ff903) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,22f38daf) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,2b3892fc) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,2e61f6e1) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,3892e9a6) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,3de70241) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,4ee3a8ec) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,5030cc53) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,6d6d0c75) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,7bbfc427) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,81c13e6d) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,8bf37d8c) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,a3c298d1) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,a53e7c69) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,aad0946a) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,c870535a) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,c8fc5d41) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,f47342fc) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,f940d9ad) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,fadba9db) unresolved, storing for later resolving | |
21:04:654 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named Invizimals, 2 funcs, 4 vars, resident 089e8eb4 | |
21:04:655 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08804114 | |
21:04:734 root N[BOOT]: EmuScreen.cpp:141 Loading E:/jpcsp/jpcsp-3722-windows-amd64/jpcsp-windows-amd64/umdimages/psp-Invizimals_ASiA.iso... | |
21:04:735 root I[KERNEL]: HLE\sceKernelThread.cpp:2176 276=sceKernelCreateThread(name=user_main, entry=08804228, prio=20, stacksize=65536) | |
21:04:735 root I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) | |
21:04:735 root I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0 | |
21:04:749 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 282=sceKernelCreateThread(name=update_thread, entry=08888bc0, prio=11, stacksize=4000) | |
21:04:749 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=282, argSize=0, argPtr=00000000) | |
21:04:751 user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 3 | |
21:04:752 user_main W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04400000 -> 04000000 | |
21:04:753 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 15 | |
21:04:772 user_main I[IO]: HLE\sceIo.cpp:906 stdout: MS asigned now. Next save will force a slot selection | |
21:04:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 286=sceKernelCreateThread(name=initial_bg_loader, entry=089bf678, prio=30, stacksize=65536) | |
21:04:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=286, argSize=4, argPtr=0bfff650) | |
21:04:772 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: ----> LOADING UPDATES | |
21:04:773 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:773 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_01.mpak, 00000001, 000001ff) - file not found | |
21:04:773 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:773 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_02.mpak, 00000001, 000001ff) - file not found | |
21:04:773 user_main I[IO]: HLE\sceIo.cpp:906 stdout: MS asigned now. Next save will force a slot selection | |
21:04:809 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:809 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_03.mpak, 00000001, 000001ff) - file not found | |
21:04:809 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:809 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_04.mpak, 00000001, 000001ff) - file not found | |
21:04:810 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:810 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_05.mpak, 00000001, 000001ff) - file not found | |
21:04:821 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:821 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_06.mpak, 00000001, 000001ff) - file not found | |
21:04:821 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:821 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_07.mpak, 00000001, 000001ff) - file not found | |
21:04:838 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:838 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_08.mpak, 00000001, 000001ff) - file not found | |
21:04:838 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:838 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_09.mpak, 00000001, 000001ff) - file not found | |
21:04:855 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 | |
21:04:855 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_10.mpak, 00000001, 000001ff) - file not found | |
21:04:872 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: Current base font to dynamic_font is NULL | |
21:04:872 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: --> regenerating captured phantom names started.. | |
21:04:872 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: --> regenerating captured phantom names finished.. | |
21:04:893 initial_bg_l I[KERNEL]: HLE\sceKernelThread.cpp:2176 289=sceKernelCreateThread(name=audio_manager, entry=089bf678, prio=10, stacksize=32768) | |
21:04:893 initial_bg_l I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=289, argSize=4, argPtr=0bfeea60) | |
21:04:893 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(768) | |
21:04:893 initial_bg_l I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(771) | |
21:04:905 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(769) | |
21:04:905 initial_bg_l E[UTIL]: HLE\sceUtility.cpp:211 sceUtilityLoadModule(768): already loaded | |
21:04:905 initial_bg_l W[ME]: HLE\sceJpeg.cpp:335 sceJpegInitMJpeg() | |
21:04:905 initial_bg_l I[ME]: HLE\sceJpeg.cpp:329 sceJpegCreateMJpeg(512, 512) | |
21:04:905 initial_bg_l I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(514) | |
21:04:938 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(770) | |
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBBusDriver, 0, 00000000) | |
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBAccBaseDriver, 0, 00000000) | |
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBCamDriver, 0, 00000000) | |
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBCamMicDriver, 0, 00000000) | |
21:04:957 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(775) | |
21:04:990 audio_manage I[KERNEL]: HLE\sceKernelThread.cpp:2176 291=sceKernelCreateThread(name=SceWaveMain, entry=089ad050, prio=10, stacksize=512) | |
21:04:990 audio_manage I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=291, argSize=12, argPtr=08e575e8) | |
21:04:992 audio_manage I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08e57640, 2048, 32, 0, 44100) | |
21:04:992 audio_manage I[ME]: HLE\sceAtrac.cpp:1683 sceAtracReinit(0, 3) | |
21:05:255 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: ----> PROCESSING UPDATES | |
21:05:255 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: ----> NO UPDATES TO PROCESS, FINISHED! | |
21:05:255 initial_bg_l I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "Invizimals": name=Invizimals gp=08a54f50 entry=08804114 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 276: Thread "user_main": pc= 0881af58 sp= 0bfff610 WAIT (wt=4 wid=285 wv= 00000000 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 277: MemoryPart "UserSbrk": MemPart: 08e59000 - 09c59a00 size: 00e00a00 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: Mutex "buffer": - | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: Mutex "buffer": - | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 280: CallBack "POWER": thread=276, argument= 00000000 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: CallBack "MSFAT": thread=276, argument= 00000000 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: Thread "update_thread": pc= 08888bf0 sp= 0bfefab0 WAIT (wt=1 wid=0 wv= 00000000 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 283: CallBack "Exit Callback": thread=282, argument= 00000000 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 284: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 285: EventFlag "gu_event": init=00000003 cur=00000002 numwait=0 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 286: Thread "initial_bg_loader": pc= 08000010 sp= 0bfeeab0 DORMANT (wt=0 wid=0 wv= 00000027 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 287: Mutex "umd_mutex": - | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 288: OpenFile "data.mpak": Seekpos: 03ce9c00 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 289: Thread "audio_manager": pc= 0881d6e4 sp= 0bfdea60 WAIT (wt=10 wid=9 wv= 00000800 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 290: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0 | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 291: Thread "SceWaveMain": pc= 089ad208 sp= 0bfffe60 WAIT (wt=4 wid=290 wv= 00000000 ) | |
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 19 kernel objects alive | |
21:11:750 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 | |
21:11:770 Config.cpp:899 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
21:11:776 Config.cpp:942 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
21:11:777 Config.cpp:948 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
21:11:798 Config.cpp:955 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
21:11:824 Config.cpp:942 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
21:11:825 Config.cpp:955 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment