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@sum2012
Created March 10, 2015 12:23
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PPSSPP v1.0.1-158-g33b291a Windows 64 bit
19:40:816 EmuThread.cpp:169 I[BOOT]: Done.
21:04:536 System.cpp:348 I[BOOT]: PPSSPP v1.0.1-158-g33b291a Windows 64 bit
21:04:536 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000000EFD0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
21:04:537 PSPLoaders.cpp:168 I[LOAD]: UCAS40280 : inviZimals™
21:04:537 Config.cpp:1187 I[LOAD]: Failed to read E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCAS40280_ppsspp.ini. No game-specific settings found, using global defaults.
21:04:537 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
21:04:538 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized
21:04:539 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP\SAVEDATA
21:04:539 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE
21:04:567 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
21:04:612 Util\BlockAllocator.cpp:381 I[HLE]: -----------
21:04:612 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
21:04:612 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08e58600 size 00654600 taken=1 tag=ELF/Invizimals
21:04:612 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08e58600 - 0c000000 size 031a7a00 taken=0 tag=(untitled)
21:04:612 Util\BlockAllocator.cpp:387 I[HLE]: -----------
21:04:652 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memcpy at 089b37f0 with hash 9e6ce11f9d49f954
21:04:652 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memmove at 089b3914 with hash d019b067b58cf6c3
21:04:652 HLE\ReplaceTables.cpp:1168 I[HLE]: Replaced memset at 089b3bd0 with hash fe5dd338ab862291
21:04:652 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module Invizimals: 08a54f50 089e8844 089e885c
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x1d60ae4b
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x4b5c71c8
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x633b5f71
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0x7e0864df
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0xa0be3c4b
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0xbb069a87
21:04:653 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNp 0xcdcc21d3
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x168b8de5
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x4e851b10
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x58251346
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x5f5e32af
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0x66c64821
21:04:654 HLE\sceKernelModule.cpp:684 W[LOAD]: Unknown syscall in known module: sceNpService 0xbe22eea3
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,12c5a111) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,190ff903) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,22f38daf) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,2b3892fc) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,2e61f6e1) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,3892e9a6) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,3de70241) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,4ee3a8ec) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,5030cc53) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,6d6d0c75) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,7bbfc427) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,81c13e6d) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,8bf37d8c) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,a3c298d1) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,a53e7c69) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,aad0946a) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,c870535a) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,c8fc5d41) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,f47342fc) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,f940d9ad) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNpMatching2,fadba9db) unresolved, storing for later resolving
21:04:654 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named Invizimals, 2 funcs, 4 vars, resident 089e8eb4
21:04:655 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08804114
21:04:734 root N[BOOT]: EmuScreen.cpp:141 Loading E:/jpcsp/jpcsp-3722-windows-amd64/jpcsp-windows-amd64/umdimages/psp-Invizimals_ASiA.iso...
21:04:735 root I[KERNEL]: HLE\sceKernelThread.cpp:2176 276=sceKernelCreateThread(name=user_main, entry=08804228, prio=20, stacksize=65536)
21:04:735 root I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
21:04:735 root I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0
21:04:749 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 282=sceKernelCreateThread(name=update_thread, entry=08888bc0, prio=11, stacksize=4000)
21:04:749 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=282, argSize=0, argPtr=00000000)
21:04:751 user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 3
21:04:752 user_main W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04400000 -> 04000000
21:04:753 user_main I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 15
21:04:772 user_main I[IO]: HLE\sceIo.cpp:906 stdout: MS asigned now. Next save will force a slot selection
21:04:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 286=sceKernelCreateThread(name=initial_bg_loader, entry=089bf678, prio=30, stacksize=65536)
21:04:772 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=286, argSize=4, argPtr=0bfff650)
21:04:772 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: ----> LOADING UPDATES
21:04:773 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:773 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_01.mpak, 00000001, 000001ff) - file not found
21:04:773 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:773 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_02.mpak, 00000001, 000001ff) - file not found
21:04:773 user_main I[IO]: HLE\sceIo.cpp:906 stdout: MS asigned now. Next save will force a slot selection
21:04:809 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:809 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_03.mpak, 00000001, 000001ff) - file not found
21:04:809 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:809 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_04.mpak, 00000001, 000001ff) - file not found
21:04:810 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:810 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_05.mpak, 00000001, 000001ff) - file not found
21:04:821 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:821 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_06.mpak, 00000001, 000001ff) - file not found
21:04:821 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:821 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_07.mpak, 00000001, 000001ff) - file not found
21:04:838 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:838 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_08.mpak, 00000001, 000001ff) - file not found
21:04:838 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:838 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_09.mpak, 00000001, 000001ff) - file not found
21:04:855 initial_bg_l E[FileSys]: FileSystems\DirectoryFileSystem.cpp:555 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
21:04:855 initial_bg_l E[IO]: HLE\sceIo.cpp:1266 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCES01241/update_10.mpak, 00000001, 000001ff) - file not found
21:04:872 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: Current base font to dynamic_font is NULL
21:04:872 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: --> regenerating captured phantom names started..
21:04:872 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: --> regenerating captured phantom names finished..
21:04:893 initial_bg_l I[KERNEL]: HLE\sceKernelThread.cpp:2176 289=sceKernelCreateThread(name=audio_manager, entry=089bf678, prio=10, stacksize=32768)
21:04:893 initial_bg_l I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=289, argSize=4, argPtr=0bfeea60)
21:04:893 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(768)
21:04:893 initial_bg_l I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(771)
21:04:905 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(769)
21:04:905 initial_bg_l E[UTIL]: HLE\sceUtility.cpp:211 sceUtilityLoadModule(768): already loaded
21:04:905 initial_bg_l W[ME]: HLE\sceJpeg.cpp:335 sceJpegInitMJpeg()
21:04:905 initial_bg_l I[ME]: HLE\sceJpeg.cpp:329 sceJpegCreateMJpeg(512, 512)
21:04:905 initial_bg_l I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(514)
21:04:938 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(770)
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBBusDriver, 0, 00000000)
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBAccBaseDriver, 0, 00000000)
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBCamDriver, 0, 00000000)
21:04:938 initial_bg_l E[HLE]: HLE\sceUsb.cpp:65 UNIMPL sceUsbStart(USBCamMicDriver, 0, 00000000)
21:04:957 audio_manage I[UTIL]: HLE\sceUtility.cpp:214 sceUtilityLoadModule(775)
21:04:990 audio_manage I[KERNEL]: HLE\sceKernelThread.cpp:2176 291=sceKernelCreateThread(name=SceWaveMain, entry=089ad050, prio=10, stacksize=512)
21:04:990 audio_manage I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=291, argSize=12, argPtr=08e575e8)
21:04:992 audio_manage I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08e57640, 2048, 32, 0, 44100)
21:04:992 audio_manage I[ME]: HLE\sceAtrac.cpp:1683 sceAtracReinit(0, 3)
21:05:255 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: ----> PROCESSING UPDATES
21:05:255 initial_bg_l I[IO]: HLE\sceIo.cpp:906 stdout: ----> NO UPDATES TO PROCESS, FINISHED!
21:05:255 initial_bg_l I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0)
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "Invizimals": name=Invizimals gp=08a54f50 entry=08804114
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 276: Thread "user_main": pc= 0881af58 sp= 0bfff610 WAIT (wt=4 wid=285 wv= 00000000 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 277: MemoryPart "UserSbrk": MemPart: 08e59000 - 09c59a00 size: 00e00a00
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: Mutex "buffer": -
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: Mutex "buffer": -
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 280: CallBack "POWER": thread=276, argument= 00000000
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: CallBack "MSFAT": thread=276, argument= 00000000
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: Thread "update_thread": pc= 08888bf0 sp= 0bfefab0 WAIT (wt=1 wid=0 wv= 00000000 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 283: CallBack "Exit Callback": thread=282, argument= 00000000
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 284: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 285: EventFlag "gu_event": init=00000003 cur=00000002 numwait=0
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 286: Thread "initial_bg_loader": pc= 08000010 sp= 0bfeeab0 DORMANT (wt=0 wid=0 wv= 00000027 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 287: Mutex "umd_mutex": -
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 288: OpenFile "data.mpak": Seekpos: 03ce9c00
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 289: Thread "audio_manager": pc= 0881d6e4 sp= 0bfdea60 WAIT (wt=10 wid=9 wv= 00000800 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 290: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:513 KO 291: Thread "SceWaveMain": pc= 089ad208 sp= 0bfffe60 WAIT (wt=4 wid=290 wv= 00000000 )
21:11:744 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 19 kernel objects alive
21:11:750 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3
21:11:770 Config.cpp:899 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
21:11:776 Config.cpp:942 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
21:11:777 Config.cpp:948 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
21:11:798 Config.cpp:955 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
21:11:824 Config.cpp:942 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
21:11:825 Config.cpp:955 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0.1-158-g33b291a-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini
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