Created
October 13, 2023 06:35
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Swift Playground for creating an icon.
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//: A Cocoa based Playground to present user interface | |
import AppKit | |
import PlaygroundSupport | |
let nibFile = NSNib.Name("MyView") | |
var topLevelObjects : NSArray? | |
Bundle.main.loadNibNamed(nibFile, owner:nil, topLevelObjects: &topLevelObjects) | |
let views = (topLevelObjects as! Array<Any>).filter { $0 is NSView } | |
func main() -> NSImage? { | |
let color = NSColor.clear | |
let size = CGFloat(128) | |
let view = NSView(frame: NSRect(x: 0, y: 0, width: size, height: size)) | |
view.wantsLayer = true | |
view.translatesAutoresizingMaskIntoConstraints = false | |
view.layer?.backgroundColor = color.cgColor | |
view.layer?.cornerRadius = 2 | |
let destinationSize = Double(size) | |
let image = NSImage(size: NSSize(width: destinationSize, height: destinationSize)) | |
guard let icon = NSImage(systemSymbolName: "lightbulb.fill", accessibilityDescription: nil) else { return nil } | |
guard let frameIcon = NSImage(systemSymbolName: "lightbulb", accessibilityDescription: nil) else { return nil } | |
var width = Double(1) | |
var height = Double(1) | |
print(icon.size) | |
if icon.size.width < icon.size.height { | |
width = destinationSize * (icon.size.width / icon.size.height) | |
height = destinationSize | |
} else { | |
width = destinationSize | |
height = destinationSize * (icon.size.height / icon.size.width) | |
} | |
let x = (destinationSize - width) / 2 | |
let y = (destinationSize - height) / 2 | |
image.lockFocus() | |
guard let ctx = NSGraphicsContext.current?.cgContext else { return nil } | |
view.layer?.render(in: ctx) | |
let source = NSRect(origin: CGPoint.zero, size: icon.size) | |
let destination = NSRect(x: x, y: y, width: width, height: height) | |
ctx.setFillColor(NSColor.blue.cgColor) | |
let rect = CGRect(x: x+1, y: y, width: width-2, height: height) | |
rect.fill() | |
icon.draw(in: destination, from: source, operation: .destinationIn, fraction: 1) | |
frameIcon.draw(in: destination, from: source, operation: .darken, fraction: 1) | |
image.unlockFocus() | |
return image | |
} | |
if let image = main() { | |
let imageview = NSImageView(image: image) | |
// Present the view in Playground | |
PlaygroundPage.current.liveView = imageview | |
} | |
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