Forked from JayFoxRox gist
https://gist.github.com/JayFoxRox/cf960bcf74c7f3cf8c7181354072b25d
- https://twitter.com/alexcarliera/status/1708466094892085492 Watch
- https://www.youtube.com/watch?v=l3XVSQs9cUc Indiana University Metz Carillon (demolished 2018; Photos from 2017)
- https://twitter.com/Alientrap/status/1707861115294585245 AR
- https://twitter.com/aras_p/status/1708056774597636243 compression (less than 8MB scene)
- https://twitter.com/AlexandreDevaux/status/1707365670596284857 Face
- https://twitter.com/diveshnaidoo/status/1693665169786782123 AR (might not be 3DGS)
- https://www.youtube.com/@historyphotogrammetry2218/videos Sculptures
- https://www.youtube.com/watch?v=KriGDLvGDZI 3D models to GS (Note: using COLMAP and other non-ideal steps)
- https://twitter.com/Aster_NeRF/status/1702704845806047270
- https://twitter.com/DrewMedina20/status/1705357414000701801 Various
- https://twitter.com/bilawalsidhu/status/1705687796638159233 painted ladies SF
- https://twitter.com/s1ddok/status/1704931093466481125 VR person
- https://twitter.com/8Infinite8/status/1704488729509761065 Person lit/captured with HDR background
- https://twitter.com/DSkaale/status/1702944308087730263
- https://www.youtube.com/watch?v=aJFoPmjPH-M
- https://twitter.com/8Infinite8/status/1699463085604397522 animations
- https://twitter.com/8Infinite8/status/1694326628015317017
- https://twitter.com/8Infinite8/status/1699115951436829133
- https://twitter.com/CoffeeVectors/status/1699102928294851062
- https://www.youtube.com/watch?v=c0VNckM21B0
- https://www.youtube.com/@gradeeterna
- https://twitter.com/CoffeeVectors/status/1698392529677295864
- https://twitter.com/dgfigueiredo/status/1696327546005045488
- https://www.youtube.com/watch?v=kShNYOuDnlI
- https://www.youtube.com/watch?v=xgwvU7S0K-k
- https://www.youtube.com/watch?v=uET9y_qzyZg Dark scenes
- EWA Splatting
- https://gsgen3d.github.io/ text-to-3D
- https://dreamgaussian.github.io/ text-to-3D and 3DGS to mesh
- https://dynamic3dgaussians.github.io/
- https://youtu.be/jV1g5OY0L5s?t=1484 style transfer
- https://aras-p.info/blog/2023/09/13/Making-Gaussian-Splats-smaller/ compression
- https://twitter.com/charshenton/status/1702856280598278454 (some unspecified speed optimization)
- https://www.youtube.com/watch?v=1CjRivlvZo8 (Scanning time)
- https://kaba.hilvi.org/homepage/cg/ewa/Enhanced_Ewa.pdf (Splatting quality [already implemented?])
- https://iquilezles.org/articles/volumesort/ (Point cloud sorting)
- https://www.ppsloan.org/publications/StupidSH36.pdf (some common SH tricks)
- https://arxiv.org/pdf/2202.01284.pdf (implement variation using drjit)
- https://replit.com/bounties/@aperture6/c-and-metal-port-of (Apple Metal port bounty)
- https://math.stackexchange.com/questions/2422620/bounding-plane-and-projective-occlusion-of-cone-and-ellipsoid-intersection (thoughts on ellipsoid rendering by paniq)
- https://www.shadertoy.com/view/Nl2Szm ("Ellipsoid Projection" implementation by oneshade)
- Molecule Media DREAMS
- https://github.com/colmap/colmap
- https://github.com/openMVG/openMVG/wiki/OpenMVG-on-your-image-dataset (supports 360 images?)
- https://github.com/ReshotAI/gaussian-painters 2D and Steganography
- https://www.youtube.com/watch?v=4MPb9JG9QW0
- https://www.youtube.com/watch?v=0STU2vWl8tM
- https://www.youtube.com/watch?v=T_kXY43VZnk
- https://www.youtube.com/watch?v=HVv_IQKlafQ
- https://www.reshot.ai/3d-gaussian-splatting
- https://aras-p.info/blog/2023/09/05/Gaussian-Splatting-is-pretty-cool/
- https://www.youtube.com/watch?v=w43KV79LsFw
- https://www.youtube.com/watch?v=7WuKq1WfIL0
- https://www.youtube.com/watch?v=TLK3TDDcJFU
- https://twitter.com/alexcarliera/status/1699096373814079548 about SH usage
- https://xi.zulipchat.com/#narrow/stream/197075-gpu/topic/Gaussian.20splatting by Raph Levien
- https://www.youtube.com/watch?v=jV1g5OY0L5s
- Requires CUDA
- Debug renderers can be ran on macOS with unreleased code changes (@JayFoxRox)
- Partial splatting support with chipstar with unreleased code changes (@JayFoxRox)
https://github.com/graphdeco-inria/gaussian-splatting
- Fork for easier usage on Windows: https://github.com/jonstephens85/gaussian-splatting-Windows
https://github.com/antimatter15/splat
https://github.com/WangFeng18/3d-gaussian-splatting
https://github.com/heheyas/gaussian_splatting_3d
https://github.com/MrNeRF/gaussian-splatting-cuda
https://github.com/aras-p/UnityGaussianSplatting
- Requires Unity
https://github.com/cvlab-epfl/gaussian-splatting-web
https://github.com/wanmeihuali/taichi_3d_gaussian_splatting
- Requires CUDA (Windows, Linux?)
- Alternatively Vulkan + CPU (macOS)
https://tellusim.com/07_hello_splatting/
https://gsplat.tech/ https://www.youtube.com/watch?v=oeJbalGBVzw&pp=ygUYcGFwZXIgcmV2aWV3IDNkIGdhdXNzaWFu
- Does some form of compression
https://github.com/laanlabs/metal-splats https://twitter.com/laanlabs/status/1704939447521845398
https://twitter.com/Akiya_Souken_VR/status/1705051032265412720 https://www.unrealengine.com/marketplace/en-US/product/410c8105b3aa41d38ab68660295bd7f3
https://github.com/clarte53/GaussianSplattingVRViewerUnity
https://github.com/mosure/bevy-gaussian-splatting
https://poly.cam/gaussian-splatting
Not sure what this actually is, but some tweets claim this is using Gaussian Splatting: https://twitter.com/Simulon
https://twitter.com/charshenton/status/1704358063036375548
https://twitter.com/alexcarliera/status/1698769174950985787
- https://grgkopanas.github.io/ Author of original paper and some follow-up research