Created
February 27, 2018 14:41
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Weighted Distribution across servers
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package main | |
import ( | |
"container/heap" | |
"fmt" | |
) | |
type Server struct { | |
name string | |
priority int | |
index int | |
} | |
type PriorityQueue []*Server | |
func (pq PriorityQueue) Len() int { return len(pq) } | |
func (pq PriorityQueue) Less(i, j int) bool { | |
return pq[i].priority > pq[j].priority | |
} | |
func (pq PriorityQueue) Swap(i, j int) { | |
pq[i], pq[j] = pq[j], pq[i] | |
pq[i].index = i | |
pq[j].index = j | |
} | |
func (pq *PriorityQueue) Push(x interface{}) { | |
n := len(*pq) | |
server := x.(*Server) | |
server.index = n | |
*pq = append(*pq, server) | |
} | |
func (pq *PriorityQueue) Pop() interface{} { | |
old := *pq | |
n := len(old) | |
server := old[n-1] | |
server.index = -1 | |
*pq = old[0 : n-1] | |
return server | |
} | |
func (pq *PriorityQueue) update(server *Server, name string, priority int) { | |
server.name = name | |
server.priority = priority | |
heap.Fix(pq, server.index) | |
} | |
func main() { | |
servers := map[string]int{ | |
"svc1": 5, | |
"svc2": 2, | |
"svc3": 7, | |
} | |
pq := make(PriorityQueue, len(servers)) | |
i := 0 | |
totalWeight := 0 | |
for name, priority := range servers { | |
pq[i] = &Server{ | |
name: name, | |
priority: priority, | |
index: i, | |
} | |
i++ | |
totalWeight += priority | |
} | |
heap.Init(&pq) | |
for i := 0; i < totalWeight; i++ { | |
server := heap.Pop(&pq).(*Server) | |
serverPriority := server.priority - 1 | |
newServer := &Server{ | |
name: server.name, | |
priority: serverPriority, | |
index: server.index, | |
} | |
heap.Push(&pq, newServer) | |
fmt.Printf("Server selected: %s\n", server.name) | |
} | |
} |
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