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Autoclick
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// Written by Pioz. | |
// Compile with: gcc -o autoclick autoclick.c -lX11 | |
#include <stdio.h> // printf, fprintf and fflush | |
#include <string.h> // memset | |
#include <unistd.h> // sleep and usleep | |
#include <X11/Xlib.h> // X11 | |
#include <X11/Xutil.h> // XGetPixel and XDestroyImage | |
// Simulate mouse click | |
void | |
click (Display *display, int button) | |
{ | |
// Create and setting up the event | |
XEvent event; | |
memset (&event, 0, sizeof (event)); | |
event.xbutton.button = button; | |
event.xbutton.same_screen = True; | |
event.xbutton.subwindow = DefaultRootWindow (display); | |
while (event.xbutton.subwindow) | |
{ | |
event.xbutton.window = event.xbutton.subwindow; | |
XQueryPointer (display, event.xbutton.window, | |
&event.xbutton.root, &event.xbutton.subwindow, | |
&event.xbutton.x_root, &event.xbutton.y_root, | |
&event.xbutton.x, &event.xbutton.y, | |
&event.xbutton.state); | |
} | |
// Press | |
event.type = ButtonPress; | |
if (XSendEvent (display, PointerWindow, True, ButtonPressMask, &event) == 0) | |
fprintf (stderr, "Error to send the event!\n"); | |
XFlush (display); | |
usleep (1); | |
// Release | |
event.type = ButtonRelease; | |
if (XSendEvent (display, PointerWindow, True, ButtonReleaseMask, &event) == 0) | |
fprintf (stderr, "Error to send the event!\n"); | |
XFlush (display); | |
usleep (1); | |
} | |
// Get mouse coordinates | |
void | |
coords (Display *display, int *x, int *y) | |
{ | |
XEvent event; | |
XQueryPointer (display, DefaultRootWindow (display), | |
&event.xbutton.root, &event.xbutton.window, | |
&event.xbutton.x_root, &event.xbutton.y_root, | |
&event.xbutton.x, &event.xbutton.y, | |
&event.xbutton.state); | |
*x = event.xbutton.x; | |
*y = event.xbutton.y; | |
} | |
// Move mouse pointer (relative) | |
void | |
move (Display *display, int x, int y) | |
{ | |
XWarpPointer (display, None, None, 0,0,0,0, x, y); | |
XFlush (display); | |
usleep (1); | |
} | |
// Move mouse pointer (absolute) | |
void | |
move_to (Display *display, int x, int y) | |
{ | |
int cur_x, cur_y; | |
coords (display, &cur_x, &cur_y); | |
XWarpPointer (display, None, None, 0,0,0,0, -cur_x, -cur_y); | |
XWarpPointer (display, None, None, 0,0,0,0, x, y); | |
usleep (1); | |
} | |
// Get pixel color at coordinates x,y | |
void | |
pixel_color (Display *display, int x, int y, XColor *color) | |
{ | |
XImage *image; | |
image = XGetImage (display, DefaultRootWindow (display), x, y, 1, 1, AllPlanes, XYPixmap); | |
color->pixel = XGetPixel (image, 0, 0); | |
XDestroyImage (image); | |
XQueryColor (display, DefaultColormap(display, DefaultScreen (display)), color); | |
} | |
// START HERE | |
int | |
main (int argc, char *argv[]) | |
{ | |
int starting = 3; | |
int x = 0; | |
int y = 0; | |
// Open X display | |
Display *display = XOpenDisplay (NULL); | |
if (display == NULL) | |
{ | |
fprintf (stderr, "Can't open display!\n"); | |
return -1; | |
} | |
// Wait 3 seconds to start | |
printf ("Starting in "); | |
fflush (stdout); | |
while (starting > 0) | |
{ | |
printf ("\b\b\b %d...", starting); | |
fflush (stdout); | |
sleep (1); | |
starting--; | |
} | |
printf ("\n"); | |
// Start | |
while (1) | |
{ | |
click (display, Button1); | |
//move (display, x, y); | |
//coords (dispaly, &x, &y); | |
sleep (1); | |
} | |
// Close X display and exit | |
XCloseDisplay (display); | |
return 0; | |
} |
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Thanks for the code, but does anyone have idea why this clicker wont click in chromium browser? It works in desktop apps.