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/** |
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* Advanced Window Snap |
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* Snaps the active window to a position within a user-defined grid. |
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* |
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* @author Andrew Moore <[email protected]> |
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* @contributor jballi |
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* @contributor park-brian |
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* @contributor shinywong |
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* @version 1.2 |
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*/ |
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/** |
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* Resizes and moves the active window to a given position on a grid |
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* @param {integer} numRows The number of rows in the grid |
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* @param {integer} numCols The number of columns in the grid |
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* @param {integer} row The specific row within the grid to place the window |
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* @param {integer} col The specific column within the grid to place the window |
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* |
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* @example (Snap a window to the left third of the screen) |
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* SnapActiveWindowGrid(1, 3, 1, 1); |
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* |
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* @example (Snap a window to the bottom half of the screen) |
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* SnapActiveWindowGrid(2, 1, 2, 1); |
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*/ |
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SnapActiveWindowGrid(numRows, numCols, row, col) { |
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SnapActiveWindowGridSpan(numRows, numCols, row, col, 1, 1) |
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} |
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/** |
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* Resizes and moves the active window to a given position on a grid, applying a rowSpan and colSpan |
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* @param {integer} numRows The number of rows in the grid |
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* @param {integer} numCols The number of columns in the grid |
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* @param {integer} row The specific row within the grid to place the window |
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* @param {integer} col The specific column within the grid to place the window |
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* @param {integer} rowSpan The specific row within the grid to place the window |
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* @param {integer} colSpan The specific column within the grid to place the window |
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* |
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* @example (Given a 4-column layout, snap a window to the rightmost column) |
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* SnapActiveWindowGridSpan(1, 4, 1, 1, 1, 1); |
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* |
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* @example (Given a 4-column layout, snap a window to the centermost columns) |
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* SnapActiveWindowGridSpan(1, 4, 1, 1, 1, 2); |
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*/ |
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SnapActiveWindowGridSpan(numRows, numCols, row, col, rowSpan, colSpan) { |
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WinGet activeWin, ID, A |
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activeMon := GetMonitorIndexFromWindow(activeWin) |
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SysGet, MonitorWorkArea, MonitorWorkArea, %activeMon% |
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; Determine the width and height of a grid cell |
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height := (MonitorWorkAreaBottom - MonitorWorkAreaTop)/numRows |
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width := (MonitorWorkAreaRight - MonitorWorkAreaLeft)/numCols |
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; Determine the x and y offsets |
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posX := MonitorWorkAreaLeft + (col - 1) * width |
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posY := MonitorWorkAreaTop + (row - 1) * height |
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; Apply rowSpan/colSpan after determining offsets |
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width *= colSpan |
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height *= rowSpan |
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; Use WinGetPosEx to determine position/size offsets (to remove gaps around windows) |
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WinGetPosEx(activeWin, X, Y, realWidth, realHeight, offsetX, offsetY) |
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; Move and resize the active window |
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WinMove, A,, (posX + offsetX), (posY + offsetY), (width + offsetX * -2), (height + (offsetY - 2) * -2) |
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} |
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/** |
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* GetMonitorIndexFromWindow retrieves the HWND (unique ID) of a given window. |
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* @param {Uint} windowHandle |
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* @author shinywong |
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* @link http://www.autohotkey.com/board/topic/69464-how-to-determine-a-window-is-in-which-monitor/?p=440355 |
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*/ |
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GetMonitorIndexFromWindow(windowHandle) { |
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; Starts with 1. |
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monitorIndex := 1 |
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VarSetCapacity(monitorInfo, 40) |
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NumPut(40, monitorInfo) |
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if (monitorHandle := DllCall("MonitorFromWindow", "uint", windowHandle, "uint", 0x2)) |
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&& DllCall("GetMonitorInfo", "uint", monitorHandle, "uint", &monitorInfo) { |
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monitorLeft := NumGet(monitorInfo, 4, "Int") |
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monitorTop := NumGet(monitorInfo, 8, "Int") |
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monitorRight := NumGet(monitorInfo, 12, "Int") |
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monitorBottom := NumGet(monitorInfo, 16, "Int") |
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workLeft := NumGet(monitorInfo, 20, "Int") |
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workTop := NumGet(monitorInfo, 24, "Int") |
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workRight := NumGet(monitorInfo, 28, "Int") |
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workBottom := NumGet(monitorInfo, 32, "Int") |
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isPrimary := NumGet(monitorInfo, 36, "Int") & 1 |
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SysGet, monitorCount, MonitorCount |
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Loop, %monitorCount% { |
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SysGet, tempMon, Monitor, %A_Index% |
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; Compare location to determine the monitor index. |
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if ((monitorLeft = tempMonLeft) and (monitorTop = tempMonTop) |
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and (monitorRight = tempMonRight) and (monitorBottom = tempMonBottom)) { |
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monitorIndex := A_Index |
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break |
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} |
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} |
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} |
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return %monitorIndex% |
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} |
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;------------------------------ |
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; |
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; Function: WinGetPosEx |
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; |
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; Description: |
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; |
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; Gets the position, size, and offset of a window. See the *Remarks* section |
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; for more information. |
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; |
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; Parameters: |
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; |
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; hWindow - Handle to the window. |
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; |
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; X, Y, Width, Height - Output variables. [Optional] If defined, these |
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; variables contain the coordinates of the window relative to the |
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; upper-left corner of the screen (X and Y), and the Width and Height of |
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; the window. |
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; |
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; Offset_X, Offset_Y - Output variables. [Optional] Offset, in pixels, of the |
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; actual position of the window versus the position of the window as |
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; reported by GetWindowRect. If moving the window to specific |
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; coordinates, add these offset values to the appropriate coordinate |
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; (X and/or Y) to reflect the true size of the window. |
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; |
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; Returns: |
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; |
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; If successful, the address of a RECTPlus structure is returned. The first |
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; 16 bytes contains a RECT structure that contains the dimensions of the |
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; bounding rectangle of the specified window. The dimensions are given in |
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; screen coordinates that are relative to the upper-left corner of the screen. |
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; The next 8 bytes contain the X and Y offsets (4-byte integer for X and |
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; 4-byte integer for Y). |
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; |
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; Also if successful (and if defined), the output variables (X, Y, Width, |
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; Height, Offset_X, and Offset_Y) are updated. See the *Parameters* section |
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; for more more information. |
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; |
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; If not successful, FALSE is returned. |
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; |
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; Requirement: |
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; |
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; Windows 2000+ |
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; |
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; Remarks, Observations, and Changes: |
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; |
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; * Starting with Windows Vista, Microsoft includes the Desktop Window Manager |
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; (DWM) along with Aero-based themes that use DWM. Aero themes provide new |
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; features like a translucent glass design with subtle window animations. |
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; Unfortunately, the DWM doesn't always conform to the OS rules for size and |
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; positioning of windows. If using an Aero theme, many of the windows are |
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; actually larger than reported by Windows when using standard commands (Ex: |
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; WinGetPos, GetWindowRect, etc.) and because of that, are not positioned |
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; correctly when using standard commands (Ex: gui Show, WinMove, etc.). This |
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; function was created to 1) identify the true position and size of all |
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; windows regardless of the window attributes, desktop theme, or version of |
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; Windows and to 2) identify the appropriate offset that is needed to position |
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; the window if the window is a different size than reported. |
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; |
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; * The true size, position, and offset of a window cannot be determined until |
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; the window has been rendered. See the example script for an example of how |
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; to use this function to position a new window. |
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; |
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; * 20150906: The "dwmapi\DwmGetWindowAttribute" function can return odd errors |
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; if DWM is not enabled. One error I've discovered is a return code of |
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; 0x80070006 with a last error code of 6, i.e. ERROR_INVALID_HANDLE or "The |
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; handle is invalid." To keep the function operational during this types of |
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; conditions, the function has been modified to assume that all unexpected |
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; return codes mean that DWM is not available and continue to process without |
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; it. When DWM is a possibility (i.e. Vista+), a developer-friendly messsage |
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; will be dumped to the debugger when these errors occur. |
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; |
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; Credit: |
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; |
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; Idea and some code from *KaFu* (AutoIt forum) |
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; |
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; Author: |
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; |
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; jballi |
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; |
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; Forum Link: |
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; |
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; https://autohotkey.com/boards/viewtopic.php?t=3392 |
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;------------------------------------------------------------------------------- |
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WinGetPosEx(hWindow,ByRef X="",ByRef Y="",ByRef Width="",ByRef Height="",ByRef Offset_X="",ByRef Offset_Y="") { |
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Static Dummy5693 |
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,RECTPlus |
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,S_OK:=0x0 |
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,DWMWA_EXTENDED_FRAME_BOUNDS:=9 |
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;-- Workaround for AutoHotkey Basic |
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PtrType:=(A_PtrSize=8) ? "Ptr":"UInt" |
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;-- Get the window's dimensions |
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; Note: Only the first 16 bytes of the RECTPlus structure are used by the |
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; DwmGetWindowAttribute and GetWindowRect functions. |
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VarSetCapacity(RECTPlus,24,0) |
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DWMRC:=DllCall("dwmapi\DwmGetWindowAttribute" |
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,PtrType,hWindow ;-- hwnd |
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,"UInt",DWMWA_EXTENDED_FRAME_BOUNDS ;-- dwAttribute |
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,PtrType,&RECTPlus ;-- pvAttribute |
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,"UInt",16) ;-- cbAttribute |
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if (DWMRC<>S_OK) |
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{ |
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if ErrorLevel in -3,-4 ;-- Dll or function not found (older than Vista) |
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{ |
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;-- Do nothing else (for now) |
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} |
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else |
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outputdebug, |
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(ltrim join`s |
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Function: %A_ThisFunc% - |
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Unknown error calling "dwmapi\DwmGetWindowAttribute". |
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RC=%DWMRC%, |
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ErrorLevel=%ErrorLevel%, |
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A_LastError=%A_LastError%. |
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"GetWindowRect" used instead. |
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) |
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;-- Collect the position and size from "GetWindowRect" |
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DllCall("GetWindowRect",PtrType,hWindow,PtrType,&RECTPlus) |
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} |
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|
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;-- Populate the output variables |
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X:=Left :=NumGet(RECTPlus,0,"Int") |
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Y:=Top :=NumGet(RECTPlus,4,"Int") |
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Right :=NumGet(RECTPlus,8,"Int") |
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Bottom :=NumGet(RECTPlus,12,"Int") |
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Width :=Right-Left |
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Height :=Bottom-Top |
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OffSet_X:=0 |
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OffSet_Y:=0 |
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;-- If DWM is not used (older than Vista or DWM not enabled), we're done |
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if (DWMRC<>S_OK) |
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Return &RECTPlus |
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;-- Collect dimensions via GetWindowRect |
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VarSetCapacity(RECT,16,0) |
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DllCall("GetWindowRect",PtrType,hWindow,PtrType,&RECT) |
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GWR_Width :=NumGet(RECT,8,"Int")-NumGet(RECT,0,"Int") |
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;-- Right minus Left |
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GWR_Height:=NumGet(RECT,12,"Int")-NumGet(RECT,4,"Int") |
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;-- Bottom minus Top |
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;-- Calculate offsets and update output variables |
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NumPut(Offset_X:=(Width-GWR_Width)//2,RECTPlus,16,"Int") |
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NumPut(Offset_Y:=(Height-GWR_Height)//2,RECTPlus,20,"Int") |
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Return &RECTPlus |
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} |
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; Directional Arrow Hotkeys |
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; Snap to top half of screen (Win + Alt + Arrows) |
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; 2 rows, 1 column, first row, first column |
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#!Up::SnapActiveWindowGrid(2, 1, 1, 1) |
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; Snap to bottom half of screen |
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; 2 rows, 1 columns, second row, first column |
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#!Down::SnapActiveWindowGrid(2, 1, 2, 1) |
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; Snap to top third of screen (Ctrl + Win + Alt + Arrows) |
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; 3 rows, 1 column, first row, first column |
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^#!Up::SnapActiveWindowGrid(3, 1, 1, 1) |
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; Snap to bottom third of screen |
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; 3 rows, 1 column, third row, first column |
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^#!Down::SnapActiveWindowGrid(3, 1, 3, 1) |
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; Numberpad Hotkeys |
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; Snap to left fourth of screen (Win + Alt + Numpad) |
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; 1 row, 4 columns, first row, first column, rowspan 1, colspan 1 |
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#!Numpad4::SnapActiveWindowGrid(1, 4, 1, 1) |
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; Snap to center half of screen |
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; 1 row, 4 columns, first row, second column, rowspan 1, colspan 2 |
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#!Numpad5::SnapActiveWindowGridSpan(1, 4, 1, 2, 1, 2) |
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; Snap to right fourth of screen |
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; 1 row, 4 columns, first row, fourth column |
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#!Numpad6::SnapActiveWindowGrid(1, 4, 1, 4) |
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; Snap to upper third of screen (Win + Alt + Numpad) |
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; 3 rows, 1 column, first row, first column |
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^#Numpad8::SnapActiveWindowGrid(3, 1, 1, 1) |
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; Snap to middle third of screen |
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; 3 rows, 1 column, second row, first column |
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^#Numpad5::SnapActiveWindowGrid(3, 1, 2, 1) |
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; Snap to bottom third of screen |
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; 3 rows, 1 column, third row, first column |
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^#Numpad2::SnapActiveWindowGrid(3, 1, 3, 1) |
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; Snap to top left third of screen (Ctrl + Win + Alt + Numpad) |
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^#!Numpad7::SnapActiveWindowGrid(3, 3, 1, 1) |
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; Snap to top middle third of screen |
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^#!Numpad8::SnapActiveWindowGrid(3, 3, 1, 2) |
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; Snap to top right third of screen |
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^#!Numpad9::SnapActiveWindowGrid(3, 3, 1, 3) |
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; Snap to center left third of screen |
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^#!Numpad4::SnapActiveWindowGrid(3, 3, 2, 1) |
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; Snap to center third of screen |
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^#!Numpad5::SnapActiveWindowGrid(3, 3, 2, 2) |
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; Snap to center right third of screen |
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^#!Numpad6::SnapActiveWindowGrid(3, 3, 2, 3) |
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; Snap to bottom left third of screen |
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^#!Numpad1::SnapActiveWindowGrid(3, 3, 3, 1) |
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; Snap to bottom middle third of screen |
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^#!Numpad2::SnapActiveWindowGrid(3, 3, 3, 2) |
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; Snap to bottom right third of screen |
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^#!Numpad3::SnapActiveWindowGrid(3, 3, 3, 3) |
Hey weird behavior I found while using this script. I ran Call of Duty: Modern Warfare in fullscreen mode and it would crash when I started it after a couple seconds. My screen would flicker and it would look like its trying to resize the game window and then it would crash. When I turn off the script, the game runs perfectly.
I wonder if there is extraneous window resizing going on here that we are not noticing.