Skip to content

Instantly share code, notes, and snippets.

View ofZach's full-sized avatar

ofZach

View GitHub Profile
@kylemcdonald
kylemcdonald / ofMatrix4x4-vs-glm.cpp
Created March 30, 2018 18:48
ofMatrix4x4 compared to glm::mat4.
#include "ofMain.h"
int main() {
// both initialize to identity matrix
cout << glm::mat4() << endl;
cout << ofMatrix4x4() << endl;
// both row-major (translation stored in mat[3][0,1,2])
glm::mat4 glmMat;
glmMat = glm::translate(glmMat, glm::vec3(1,2,3));
@MartinBspheroid
MartinBspheroid / gist:8902181
Last active November 16, 2022 05:39
openFrameworks hacks (win64)
// TESTED ON nightly-build ver 0.8 (of_v20130813) in Visual Studio 2012 - Win64
// MAKE APP ALWAYS ON TOP
HWND AppWindow = GetActiveWindow();
SetWindowPos(AppWindow, HWND_TOPMOST, NULL, NULL, NULL, NULL, SWP_NOMOVE | SWP_NOSIZE);
// DISABLE FUNCTION DESCRIBED ABOVE
HWND AppWindow = GetActiveWindow();