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#ifdef _WIN32 | |
# include <ws2tcpip.h> | |
# include <io.h> | |
#else | |
# include <sys/fcntl.h> | |
# include <sys/types.h> | |
# include <sys/socket.h> | |
# include <netinet/in.h> | |
# include <netdb.h> | |
# define closesocket(fd) close(fd) | |
#endif | |
#include <stdio.h> | |
#define UNIX_PATH_MAX 108 | |
typedef struct sockaddr_un { | |
ADDRESS_FAMILY sun_family; | |
char sun_path[UNIX_PATH_MAX]; | |
} SOCKADDR_UN, *PSOCKADDR_UN; | |
int | |
main(int argc, char* argv[]) { | |
int client_fd; | |
struct sockaddr_un client_addr; | |
#ifdef _WIN32 | |
WSADATA wsa; | |
WSAStartup(MAKEWORD(2, 2), &wsa); | |
#endif | |
if ((client_fd = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) { | |
perror("server: socket"); | |
exit(1); | |
} | |
memset((char *) &client_addr, 0, sizeof(client_addr)); | |
client_addr.sun_family = AF_UNIX; | |
strcpy(client_addr.sun_path, "./server.sock"); | |
if (connect(client_fd, (struct sockaddr *)&client_addr, sizeof(client_addr)) < 0) { | |
perror("client: connect"); | |
exit(1); | |
} | |
while (1) { | |
char buf[256]; | |
if (!fgets(buf, sizeof(buf), stdin)) | |
break; | |
char *p = strpbrk(buf, "\r\n"); | |
if (p) *p = 0; | |
if (send(client_fd, buf, strlen(buf), 0) < 0) | |
break; | |
} | |
closesocket(client_fd); | |
#ifdef _WIN32 | |
WSACleanup(); | |
#endif | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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#ifdef _WIN32 | |
# include <ws2tcpip.h> | |
# include <io.h> | |
#else | |
# include <sys/fcntl.h> | |
# include <sys/types.h> | |
# include <sys/socket.h> | |
# include <netinet/in.h> | |
# include <netdb.h> | |
# define closesocket(fd) close(fd) | |
#endif | |
#include <stdio.h> | |
#define UNIX_PATH_MAX 108 | |
typedef struct sockaddr_un { | |
ADDRESS_FAMILY sun_family; | |
char sun_path[UNIX_PATH_MAX]; | |
} SOCKADDR_UN, *PSOCKADDR_UN; | |
int | |
main(int argc, char* argv[]) { | |
int server_fd; | |
int client_fd; | |
struct sockaddr_un server_addr; | |
size_t addr_len; | |
#ifdef _WIN32 | |
WSADATA wsa; | |
WSAStartup(MAKEWORD(2, 2), &wsa); | |
#endif | |
unlink("./server.sock"); | |
if ((server_fd = socket(AF_UNIX, SOCK_STREAM, 0)) < 0) { | |
perror("server: socket"); | |
exit(1); | |
} | |
memset((char *) &server_addr, 0, sizeof(server_addr)); | |
server_addr.sun_family = AF_UNIX; | |
strcpy(server_addr.sun_path, "./server.sock"); | |
if (bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { | |
perror("server: bind"); | |
exit(1); | |
} | |
if (listen(server_fd, 5) < 0) { | |
perror("server: listen"); | |
closesocket(server_fd); | |
exit(1); | |
} | |
while (1) { | |
if ((client_fd = accept(server_fd, NULL, NULL)) < 0) { | |
perror("server: accept"); | |
break; | |
} | |
while (1) { | |
char buf[256]; | |
int n = recv(client_fd, buf, sizeof(buf), 0); | |
if (n <= 0) break; | |
buf[n] = 0; | |
puts(buf); | |
} | |
closesocket(client_fd); | |
} | |
closesocket(server_fd); | |
#ifdef _WIN32 | |
WSACleanup(); | |
#endif | |
} |
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