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#define STEAMWORKS_CLIENT_INTERFACES | |
#include "Steamworks.h" | |
CSteamAPILoader loader; | |
IClientEngine *pClientEngine; | |
IClientUser *pClientUser; | |
HSteamPipe hPipe = -1; | |
HSteamUser hUser; | |
void ReleaseSteam() | |
{ | |
pClientEngine->ReleaseUser(hPipe, hUser); | |
pClientEngine->BReleaseSteamPipe(hPipe); | |
} | |
bool LoadSteam() | |
{ | |
CreateInterfaceFn factory = loader.GetSteam3Factory(); | |
if ( !factory ) | |
{ | |
fprintf(stderr, "Unable to load steamclient factory.\n"); | |
return false; | |
} | |
pClientEngine = (IClientEngine *)factory( CLIENTENGINE_INTERFACE_VERSION, NULL ); | |
if ( !pClientEngine ) | |
{ | |
fprintf(stderr, "Unable to get the client engine.\n"); | |
return false; | |
} | |
hPipe = pClientEngine->CreateSteamPipe(); | |
if( !hPipe || hPipe == -1 ) | |
{ | |
fprintf(stderr, "Unable to create pipe.\n"); | |
return false; | |
} | |
hUser = pClientEngine->ConnectToGlobalUser(hPipe); | |
if ( !hUser ) | |
{ | |
fprintf(stderr, "Unable to create the global user.\n"); | |
return false; | |
} | |
pClientUser = (IClientUser *)pClientEngine->GetIClientUser( hUser, hPipe, CLIENTUSER_INTERFACE_VERSION ); | |
if ( !pClientUser ) | |
{ | |
fprintf(stderr, "Unable to get the client user interface.\n"); | |
ReleaseSteam(); | |
return false; | |
} | |
return true; | |
} | |
int main() | |
{ | |
if(LoadSteam()) | |
{ | |
bool hasWallet; | |
CAmount amount; | |
CAmount amountPending; | |
bool success = pClientUser->BGetWalletBalance( &hasWallet, &amount, &amountPending ); | |
if(success && hasWallet) | |
{ | |
fprintf(stdout, "Amount m_nAmount: %d\n", amount.m_nAmount ); | |
fprintf(stdout, "Amount m_eCurrencyCode: %d\n", amount.m_eCurrencyCode ); | |
fprintf(stdout, "AmountPending m_nAmount: %d\n", amountPending.m_nAmount ); | |
fprintf(stdout, "AmountPending m_eCurrencyCode: %d\n", amountPending.m_eCurrencyCode ); | |
} | |
ReleaseSteam(); | |
} | |
return 0; | |
} |
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