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android.permission.ACCESS_ALL_DOWNLOADS | |
android.permission.ACCESS_BLUETOOTH_SHARE | |
android.permission.ACCESS_CACHE_FILESYSTEM | |
android.permission.ACCESS_CHECKIN_PROPERTIES | |
android.permission.ACCESS_CONTENT_PROVIDERS_EXTERNALLY | |
android.permission.ACCESS_DOWNLOAD_MANAGER | |
android.permission.ACCESS_DOWNLOAD_MANAGER_ADVANCED | |
android.permission.ACCESS_DRM_CERTIFICATES | |
android.permission.ACCESS_EPHEMERAL_APPS | |
android.permission.ACCESS_FM_RADIO |
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// TODO add <meta-data android:value="GlideModule" android:name="....OkHttpProgressGlideModule" /> | |
// TODO add <meta-data android:value="GlideModule" tools:node="remove" android:name="com.bumptech.glide.integration.okhttp.OkHttpGlideModule" /> | |
// or not use 'okhttp@aar' in Gradle depdendencies | |
public class OkHttpProgressGlideModule implements GlideModule { | |
@Override public void applyOptions(Context context, GlideBuilder builder) { } | |
@Override public void registerComponents(Context context, Glide glide) { | |
OkHttpClient client = new OkHttpClient(); | |
client.networkInterceptors().add(createInterceptor(new DispatchingProgressListener())); | |
glide.register(GlideUrl.class, InputStream.class, new OkHttpUrlLoader.Factory(client)); | |
} |
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// Dagger 1 example | |
@Module( | |
complete = false, | |
library = true | |
) | |
public final class ApiModule { | |
@Provides | |
@Singleton | |
Retrofit provideRetrofit(Gson gson, Application app) { | |
return new Retrofit.Builder() |
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import android.support.v7.widget.LinearLayoutManager; | |
import android.support.v7.widget.RecyclerView; | |
public abstract class EndlessRecyclerOnScrollListener extends RecyclerView.OnScrollListener { | |
public static String TAG = EndlessRecyclerOnScrollListener.class.getSimpleName(); | |
private int previousTotal = 0; // The total number of items in the dataset after the last load | |
private boolean loading = true; // True if we are still waiting for the last set of data to load. | |
private int visibleThreshold = 5; // The minimum amount of items to have below your current scroll position before loading more. | |
int firstVisibleItem, visibleItemCount, totalItemCount; |