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Created November 11, 2018 22:46
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OpenVR: Corrected src/CMakeLists.txt to allow building of static library using the instructions in src/README
# Project name.
project(openvr_api)
set( LIBNAME "openvr_api" )
# Set some properies for specific files.
if(APPLE)
set(CMAKE_MACOSX_RPATH 1)
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
set_source_files_properties(vrcommon/pathtools_public.cpp vrcommon/vrpathregistry_public.cpp PROPERTIES COMPILE_FLAGS "-x objective-c++")
endif()
if(BUILD_SHARED OR BUILD_FRAMEWORK)
find_library(FOUNDATION_FRAMEWORK Foundation)
mark_as_advanced(FOUNDATION_FRAMEWORK)
set(EXTRA_LIBS ${EXTRA_LIBS} ${FOUNDATION_FRAMEWORK})
endif(BUILD_SHARED OR BUILD_FRAMEWORK)
elseif(WIN32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_definitions( -DWIN64 )
set( LIBNAME "openvr_api64" )
endif()
endif()
# SYSTEM PROPERTIES
if(NOT PLATFORM)
if(CMAKE_SIZEOF_VOID_P MATCHES 8)
set(PLATFORM 64)
else()
set(PLATFORM 32)
endif()
endif()
message(STATUS "Compilation set for ${PLATFORM}bits architectures.")
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
add_definitions(-DLINUX -DPOSIX)
set(ARCH_TARGET linux64)
if(${PLATFORM} MATCHES 32)
message(WARNING "OpenVR x86 binaries not provided on GNU/Linux.")
endif()
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(CMAKE_MACOSX_RPATH 0)
add_definitions(-DOSX -DPOSIX)
set(ARCH_TARGET osx32)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
add_definitions(-D_WIN32)
set(ARCH_TARGET win${PLATFORM})
# Binaries path for thirdparties are not generics so we try to guess their suffixes.
set(WINDOWS_PATH_SUFFIXES win${PLATFORM} Win${PLATFORM} x${PLATFORM})
endif()
# Add include folders.
include_directories(${CMAKE_SOURCE_DIR})
include_directories(${CMAKE_SOURCE_DIR}/../headers)
include_directories(${CMAKE_SOURCE_DIR}/vrcommon)
if(USE_CUSTOM_LIBCXX)
link_directories(
${LIBCXX_LIB_DIR}
)
endif()
# Set the source group and files.
set(CORE_FILES
openvr_api_public.cpp
jsoncpp.cpp
)
set(VRCOMMON_FILES
vrcommon/dirtools_public.cpp
vrcommon/envvartools_public.cpp
vrcommon/pathtools_public.cpp
vrcommon/sharedlibtools_public.cpp
vrcommon/hmderrors_public.cpp
vrcommon/vrpathregistry_public.cpp
vrcommon/strtools_public.cpp
)
set(SOURCE_FILES
${CORE_FILES}
${VRCOMMON_FILES}
)
source_group("Src" FILES
${CORE_FILES}
)
source_group("VRCommon" FILES
${VRCOMMON_FILES}
)
# Build the library.
if(BUILD_SHARED)
add_library(${LIBNAME} SHARED ${SOURCE_FILES})
elseif(BUILD_FRAMEWORK)
set( LIBNAME "OpenVR" )
add_library( ${LIBNAME}
SHARED ${SOURCE_FILES}
${CMAKE_SOURCE_DIR}/headers/openvr.h
${CMAKE_SOURCE_DIR}/headers/openvr_api.cs
${CMAKE_SOURCE_DIR}/headers/openvr_api.json
${CMAKE_SOURCE_DIR}/headers/openvr_capi.h
${CMAKE_SOURCE_DIR}/headers/openvr_driver.h
)
set_target_properties(OpenVR PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION A
MACOSX_FRAMEWORK_IDENTIFIER com.valvesoftware.OpenVR.framework
MACOSX_FRAMEWORK_INFO_PLIST ${CMAKE_SOURCE_DIR}/src/Info.plist
# "current version" in semantic format in Mach-O binary file
VERSION 1.0.6
# "compatibility version" in semantic format in Mach-O binary file
SOVERSION 1.0.0
PUBLIC_HEADER "${CMAKE_SOURCE_DIR}/headers/openvr.h;${CMAKE_SOURCE_DIR}/headers/openvr_api.cs;${CMAKE_SOURCE_DIR}/headers/openvr_api.json;${CMAKE_SOURCE_DIR}/headers/openvr_capi.h;${CMAKE_SOURCE_DIR}/headers/openvr_driver.h"
LINKER_LANGUAGE CXX
)
else()
add_library(${LIBNAME} STATIC ${SOURCE_FILES})
endif()
if(USE_CUSTOM_LIBCXX)
set(EXTRA_LIBS ${EXTRA_LIBS} c++ c++abi)
endif()
target_link_libraries(${LIBNAME} ${EXTRA_LIBS})
install(TARGETS ${LIBNAME} DESTINATION lib)
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