Last active
July 9, 2020 00:01
-
-
Save jeffreyrosenbluth/c751f319a110ebb94d8e67107d9a0ff9 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{-# LANGUAGE TypeApplications #-} | |
module Main where | |
import Codec.Picture (PixelRGBA8( .. ), writePng, Image) | |
import Control.Arrow | |
import Control.Monad.Random | |
import Control.Monad.Reader | |
import Data.Colour.RGBSpace | |
import Data.Colour.RGBSpace.HSV | |
import Data.List (nub) | |
import Data.Semigroup ((<>)) | |
import Data.Time.Clock.POSIX | |
import Graphics.Rasterific | |
import Graphics.Rasterific.Linear | |
import Graphics.Rasterific.Texture | |
import Graphics.Rasterific.Transformations | |
import qualified Numeric.Noise.Perlin as P | |
main :: IO () | |
main = do | |
seed <- round . (*1000) <$> getPOSIXTime | |
let stdGen = mkStdGen seed | |
width = 60 | |
height = 60 | |
scaling = 20 | |
world = World width height seed scaling eggShell | |
img = run world stdGen (render sketch) | |
path = "images/sketch-" <> show seed <> "-" | |
<> show (round scaling :: Int) <> ".png" | |
putStrLn "Generating art..." | |
writePng path img | |
writePng "images/latest.png" img | |
data World = World | |
{ worldWidth :: Int | |
, worldHeight :: Int | |
, worldSeed :: Int | |
, worldScale :: Float | |
, bgColor :: PixelRGBA8 | |
} | |
type Generate a = RandT StdGen (Reader World) a | |
run :: World -> StdGen -> Generate a -> a | |
run w g gen = runReader (evalRandT gen g) w | |
hsva :: Double -> Double -> Double -> Double -> PixelRGBA8 | |
hsva h s v a = PixelRGBA8 (w8 $ rC) (w8 gC) (w8 bC) (w8 a) | |
where | |
RGB rC gC bC = hsv h s v | |
w8 x = round (255 * x) | |
getSize :: Num a => Generate (a, a) | |
getSize = do | |
(w, h) <- asks (worldWidth &&& worldHeight) | |
pure (fromIntegral w, fromIntegral h) | |
render :: Generate (Drawing PixelRGBA8 ()) -> Generate (Image PixelRGBA8) | |
render d = do | |
d' <- d | |
World w h seed s bg <- ask | |
let w' = round $ fromIntegral w * s | |
h' = round $ fromIntegral h * s | |
return $ renderDrawing w' h' bg (withTransformation (scale s s) d') | |
-------------------------------------------------------------------------------- | |
eggShell, darkGunMetal, teaGreen, vividTangerine, englishVermillion :: PixelRGBA8 | |
eggShell = hsva 71 0.13 0.96 1.0 | |
darkGunMetal = hsva 170 0.30 0.16 1.0 | |
teaGreen = hsva 81 0.25 0.94 1.0 | |
vividTangerine = hsva 11 0.40 0.92 1.0 | |
englishVermillion = hsva 355 0.68 0.84 1.0 | |
data Quad = Quad | |
{ quadA :: V2 Float | |
, quadB :: V2 Float | |
, quadC :: V2 Float | |
, quadD :: V2 Float | |
} deriving (Eq) | |
fromIntegralVector :: V2 Int -> V2 Float | |
fromIntegralVector (V2 x y) = V2 (fromIntegral x) (fromIntegral y) | |
genQuadGrid :: Generate [Quad] | |
genQuadGrid = do | |
(w, h) <- getSize @Int | |
vectors <- replicateM 800 $ do | |
v <- V2 <$> getRandomR (3, w `div` 2 - 3) <*> getRandomR (3, h `div` 2 - 3) | |
pure $ v ^* 2 | |
pure . nub . flip map vectors $ \v -> | |
let v' = fromIntegralVector v | |
in Quad v' (v' ^+^ V2 0 1.5) (v' ^+^ V2 1.5 1.5) (v' ^+^ V2 1.5 0) | |
closedPath :: [V2 Float] -> [Line] | |
closedPath [] = [] | |
closedPath [p] = [Line p p] | |
closedPath qs@(p1:p2:ps) = zipWith Line qs (p2:ps <> [p1]) | |
quad :: Quad -> [Line] | |
quad (Quad a b c d) = closedPath [a, b, c, d] | |
quadAddNoise :: Quad -> Generate Quad | |
quadAddNoise (Quad a b c d) = do | |
perlinSeed <- fromIntegral <$> asks worldSeed | |
let | |
perlinOctaves = 5 | |
perlinScale = 0.1 | |
perlinPersistance = 0.5 | |
perlinNoise | |
= P.perlin (round perlinSeed) perlinOctaves perlinScale perlinPersistance | |
perlin2d (V2 x y) | |
= P.noiseValue perlinNoise (x + perlinSeed, y + perlinSeed, perlinSeed) - 0.5 | |
addNoise v = let noise = perlin2d v in v ^+^ V2 (noise / 5) (noise / 8) | |
pure $ Quad | |
(realToFrac <$> addNoise (realToFrac <$> a)) | |
(realToFrac <$> addNoise (realToFrac <$> b)) | |
(realToFrac <$> addNoise (realToFrac <$> c)) | |
(realToFrac <$> addNoise (realToFrac <$> d)) | |
sketchQuad :: [Line] -> Generate (Drawing PixelRGBA8 ()) | |
sketchQuad ls = do | |
stroked <- weighted [(True, 0.6), (False, 0.4)] | |
color <- uniform | |
[ teaGreen | |
, vividTangerine | |
, englishVermillion | |
, darkGunMetal | |
] | |
return $ withTexture (uniformTexture color) | |
$ if stroked | |
then stroke 0.15 (JoinMiter 0) (CapStraight 0, CapStraight 0) ls | |
else fill ls | |
sketch :: Generate (Drawing PixelRGBA8 ()) | |
sketch = do | |
quads <- genQuadGrid | |
noisyQuads <- traverse quadAddNoise quads | |
mconcat <$> traverse (sketchQuad . quad) noisyQuads |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment