Created
July 29, 2012 17:15
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LCD proof of concept for johnny-five
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// Wire up LCD as described here: | |
// http://learn.adafruit.com/character-lcds/overview | |
var five = require("johnny-five"), | |
board, lcd; | |
board = new five.Board(); | |
board.on("ready", function() { | |
lcd = { | |
rsPin: 7, // LCD pin 4 | |
// rwPin:, // LCD pin 5, only needed when reading from display | |
enPin: 8, // LCD pin 6 | |
dataPins: [12, 11, 10, 9] // D7 to D4. LCD pins 14, 13, 12, 11 | |
}; | |
var sleep = function(milliSeconds) { | |
var startTime = new Date().getTime(); | |
while (new Date().getTime() < startTime + milliSeconds); | |
}; | |
var highLowFromBinary = function(number) { | |
return number === 1 ? board.firmata.HIGH : board.firmata.LOW; | |
}; | |
var sendCommand = function(command) { | |
board.digitalWrite(lcd.dataPins[0], highLowFromBinary(command[0])); | |
board.digitalWrite(lcd.dataPins[1], highLowFromBinary(command[1])); | |
board.digitalWrite(lcd.dataPins[2], highLowFromBinary(command[2])); | |
board.digitalWrite(lcd.dataPins[3], highLowFromBinary(command[3])); | |
// Pulse the EN pin to send first nibble | |
board.digitalWrite(lcd.enPin, board.firmata.HIGH); | |
board.digitalWrite(lcd.enPin, board.firmata.LOW); | |
board.digitalWrite(lcd.dataPins[0], highLowFromBinary(command[4])); | |
board.digitalWrite(lcd.dataPins[1], highLowFromBinary(command[5])); | |
board.digitalWrite(lcd.dataPins[2], highLowFromBinary(command[6])); | |
board.digitalWrite(lcd.dataPins[3], highLowFromBinary(command[7])); | |
// Pulse the EN pin to send second nibble | |
board.digitalWrite(lcd.enPin, board.firmata.HIGH); | |
board.digitalWrite(lcd.enPin, board.firmata.LOW); | |
}; | |
var writeMessage = function() { | |
board.digitalWrite(lcd.rsPin, board.firmata.LOW); | |
sendCommand([0,0,0,0,0,0,0,1]); | |
board.digitalWrite(lcd.rsPin, board.firmata.HIGH); | |
sendCommand([0,1,0,0,1,0,1,0]); | |
sleep(200); | |
sendCommand([0,1,1,0,1,1,1,1]); | |
sleep(200); | |
sendCommand([0,1,1,0,1,0,0,0]); | |
sleep(200); | |
sendCommand([0,1,1,0,1,1,1,0]); | |
sleep(200); | |
sendCommand([0,1,1,0,1,1,1,0]); | |
sleep(200); | |
sendCommand([0,1,1,1,1,0,0,1]); | |
sleep(200); | |
sendCommand([0,0,1,0,1,1,0,1]); | |
sleep(200); | |
sendCommand([0,1,1,0,0,1,1,0]); | |
sleep(200); | |
sendCommand([0,1,1,0,1,0,0,1]); | |
sleep(200); | |
sendCommand([0,1,1,1,0,1,1,0]); | |
sleep(200); | |
sendCommand([0,1,1,0,0,1,0,1]); | |
board.digitalWrite(lcd.rsPin, board.firmata.LOW); | |
}; | |
// RS to low (for command mode), EN to low to start | |
board.digitalWrite(lcd.rsPin, board.firmata.LOW); | |
board.digitalWrite(lcd.enPin, board.firmata.LOW); | |
// Switch to 4-bit mode | |
board.digitalWrite(lcd.dataPins[0], board.firmata.LOW); | |
board.digitalWrite(lcd.dataPins[1], board.firmata.LOW); | |
board.digitalWrite(lcd.dataPins[2], board.firmata.HIGH); | |
board.digitalWrite(lcd.dataPins[3], board.firmata.LOW); | |
board.digitalWrite(lcd.enPin, board.firmata.HIGH); | |
board.digitalWrite(lcd.enPin, board.firmata.LOW); | |
// Set to two-line mode | |
sendCommand([0,0,1,0,1,0,0,0]); | |
// Clear display and turn it on | |
sendCommand([0,0,0,0,0,0,0,1]); | |
sendCommand([0,0,0,0,1,1,1,1]); | |
// Write some text | |
writeMessage(); | |
}); |
@rmurphy, Thanks for the link, I'm certain it will come in handy even though I don't speak C at all. You should definitely add an lcd to your next order. If you look in the PDFs you will see that you can create your own 5x8 pixel graphics to use as characters. I want to make bar charts/sparklines and whatnot (or an equalizer?)
@rwaldron, Can I see your function? I don't wan't to write any code I don't have to. :)
@haugstrup I opened an issue on johnny-five related to this, maybe we can move the implementation discussion there for easier collaboration?
Sounds good :)
Also, see https://gist.github.com/3185390#L34 for turning an integer into a sequence of binary digits, which may be useful.
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This is brilliant — I must have this LCD somewhere as well...
Also, I wrote a little function for converting chars to their full binary sequence.