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Cheat sheet for the linear algebra library Eigen: http://eigen.tuxfamily.org/
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// A simple quickref for Eigen. Add anything that's missing. | |
// Main author: Keir Mierle | |
#include <Eigen/Dense> | |
Matrix<double, 3, 3> A; // Fixed rows and cols. Same as Matrix3d. | |
Matrix<double, 3, Dynamic> B; // Fixed rows, dynamic cols. | |
Matrix<double, Dynamic, Dynamic> C; // Full dynamic. Same as MatrixXd. | |
Matrix<double, 3, 3, RowMajor> E; // Row major; default is column-major. | |
Matrix3f P, Q, R; // 3x3 float matrix. | |
Vector3f x, y, z; // 3x1 float matrix. | |
RowVector3f a, b, c; // 1x3 float matrix. | |
VectorXd v; // Dynamic column vector of doubles | |
double s; | |
// Basic usage | |
// Eigen // Matlab // comments | |
x.size() // length(x) // vector size | |
C.rows() // size(C,1) // number of rows | |
C.cols() // size(C,2) // number of columns | |
x(i) // x(i+1) // Matlab is 1-based | |
C(i,j) // C(i+1,j+1) // | |
A.resize(4, 4); // Runtime error if assertions are on. | |
B.resize(4, 9); // Runtime error if assertions are on. | |
A.resize(3, 3); // Ok; size didn't change. | |
B.resize(3, 9); // Ok; only dynamic cols changed. | |
A << 1, 2, 3, // Initialize A. The elements can also be | |
4, 5, 6, // matrices, which are stacked along cols | |
7, 8, 9; // and then the rows are stacked. | |
B << A, A, A; // B is three horizontally stacked A's. | |
A.fill(10); // Fill A with all 10's. | |
// Eigen // Matlab | |
MatrixXd::Identity(rows,cols) // eye(rows,cols) | |
C.setIdentity(rows,cols) // C = eye(rows,cols) | |
MatrixXd::Zero(rows,cols) // zeros(rows,cols) | |
C.setZero(rows,cols) // C = zeros(rows,cols) | |
MatrixXd::Ones(rows,cols) // ones(rows,cols) | |
C.setOnes(rows,cols) // C = ones(rows,cols) | |
MatrixXd::Random(rows,cols) // rand(rows,cols)*2-1 // MatrixXd::Random returns uniform random numbers in (-1, 1). | |
C.setRandom(rows,cols) // C = rand(rows,cols)*2-1 | |
VectorXd::LinSpaced(size,low,high) // linspace(low,high,size)' | |
v.setLinSpaced(size,low,high) // v = linspace(low,high,size)' | |
VectorXi::LinSpaced(((hi-low)/step)+1, // low:step:hi | |
low,low+step*(size-1)) // | |
// Matrix slicing and blocks. All expressions listed here are read/write. | |
// Templated size versions are faster. Note that Matlab is 1-based (a size N | |
// vector is x(1)...x(N)). | |
// Eigen // Matlab | |
x.head(n) // x(1:n) | |
x.head<n>() // x(1:n) | |
x.tail(n) // x(end - n + 1: end) | |
x.tail<n>() // x(end - n + 1: end) | |
x.segment(i, n) // x(i+1 : i+n) | |
x.segment<n>(i) // x(i+1 : i+n) | |
P.block(i, j, rows, cols) // P(i+1 : i+rows, j+1 : j+cols) | |
P.block<rows, cols>(i, j) // P(i+1 : i+rows, j+1 : j+cols) | |
P.row(i) // P(i+1, :) | |
P.col(j) // P(:, j+1) | |
P.leftCols<cols>() // P(:, 1:cols) | |
P.leftCols(cols) // P(:, 1:cols) | |
P.middleCols<cols>(j) // P(:, j+1:j+cols) | |
P.middleCols(j, cols) // P(:, j+1:j+cols) | |
P.rightCols<cols>() // P(:, end-cols+1:end) | |
P.rightCols(cols) // P(:, end-cols+1:end) | |
P.topRows<rows>() // P(1:rows, :) | |
P.topRows(rows) // P(1:rows, :) | |
P.middleRows<rows>(i) // P(i+1:i+rows, :) | |
P.middleRows(i, rows) // P(i+1:i+rows, :) | |
P.bottomRows<rows>() // P(end-rows+1:end, :) | |
P.bottomRows(rows) // P(end-rows+1:end, :) | |
P.topLeftCorner(rows, cols) // P(1:rows, 1:cols) | |
P.topRightCorner(rows, cols) // P(1:rows, end-cols+1:end) | |
P.bottomLeftCorner(rows, cols) // P(end-rows+1:end, 1:cols) | |
P.bottomRightCorner(rows, cols) // P(end-rows+1:end, end-cols+1:end) | |
P.topLeftCorner<rows,cols>() // P(1:rows, 1:cols) | |
P.topRightCorner<rows,cols>() // P(1:rows, end-cols+1:end) | |
P.bottomLeftCorner<rows,cols>() // P(end-rows+1:end, 1:cols) | |
P.bottomRightCorner<rows,cols>() // P(end-rows+1:end, end-cols+1:end) | |
// Of particular note is Eigen's swap function which is highly optimized. | |
// Eigen // Matlab | |
R.row(i) = P.col(j); // R(i, :) = P(:, j) | |
R.col(j1).swap(mat1.col(j2)); // R(:, [j1 j2]) = R(:, [j2, j1]) | |
// Views, transpose, etc; | |
// Eigen // Matlab | |
R.adjoint() // R' | |
R.transpose() // R.' or conj(R') // Read-write | |
R.diagonal() // diag(R) // Read-write | |
x.asDiagonal() // diag(x) | |
R.transpose().colwise().reverse() // rot90(R) // Read-write | |
R.rowwise().reverse() // fliplr(R) | |
R.colwise().reverse() // flipud(R) | |
R.replicate(i,j) // repmat(P,i,j) | |
// All the same as Matlab, but matlab doesn't have *= style operators. | |
// Matrix-vector. Matrix-matrix. Matrix-scalar. | |
y = M*x; R = P*Q; R = P*s; | |
a = b*M; R = P - Q; R = s*P; | |
a *= M; R = P + Q; R = P/s; | |
R *= Q; R = s*P; | |
R += Q; R *= s; | |
R -= Q; R /= s; | |
// Vectorized operations on each element independently | |
// Eigen // Matlab | |
R = P.cwiseProduct(Q); // R = P .* Q | |
R = P.array() * s.array(); // R = P .* s | |
R = P.cwiseQuotient(Q); // R = P ./ Q | |
R = P.array() / Q.array(); // R = P ./ Q | |
R = P.array() + s.array(); // R = P + s | |
R = P.array() - s.array(); // R = P - s | |
R.array() += s; // R = R + s | |
R.array() -= s; // R = R - s | |
R.array() < Q.array(); // R < Q | |
R.array() <= Q.array(); // R <= Q | |
R.cwiseInverse(); // 1 ./ P | |
R.array().inverse(); // 1 ./ P | |
R.array().sin() // sin(P) | |
R.array().cos() // cos(P) | |
R.array().pow(s) // P .^ s | |
R.array().square() // P .^ 2 | |
R.array().cube() // P .^ 3 | |
R.cwiseSqrt() // sqrt(P) | |
R.array().sqrt() // sqrt(P) | |
R.array().exp() // exp(P) | |
R.array().log() // log(P) | |
R.cwiseMax(P) // max(R, P) | |
R.array().max(P.array()) // max(R, P) | |
R.cwiseMin(P) // min(R, P) | |
R.array().min(P.array()) // min(R, P) | |
R.cwiseAbs() // abs(P) | |
R.array().abs() // abs(P) | |
R.cwiseAbs2() // abs(P.^2) | |
R.array().abs2() // abs(P.^2) | |
(R.array() < s).select(P,Q ); // (R < s ? P : Q) | |
R = (Q.array()==0).select(P,A) // R(Q==0) = P(Q==0) | |
R = P.unaryExpr(ptr_fun(func)) // R = arrayfun(func, P) // with: scalar func(const scalar &x); | |
// Reductions. | |
int r, c; | |
// Eigen // Matlab | |
R.minCoeff() // min(R(:)) | |
R.maxCoeff() // max(R(:)) | |
s = R.minCoeff(&r, &c) // [s, i] = min(R(:)); [r, c] = ind2sub(size(R), i); | |
s = R.maxCoeff(&r, &c) // [s, i] = max(R(:)); [r, c] = ind2sub(size(R), i); | |
R.sum() // sum(R(:)) | |
R.colwise().sum() // sum(R) | |
R.rowwise().sum() // sum(R, 2) or sum(R')' | |
R.prod() // prod(R(:)) | |
R.colwise().prod() // prod(R) | |
R.rowwise().prod() // prod(R, 2) or prod(R')' | |
R.trace() // trace(R) | |
R.all() // all(R(:)) | |
R.colwise().all() // all(R) | |
R.rowwise().all() // all(R, 2) | |
R.any() // any(R(:)) | |
R.colwise().any() // any(R) | |
R.rowwise().any() // any(R, 2) | |
// Dot products, norms, etc. | |
// Eigen // Matlab | |
x.norm() // norm(x). Note that norm(R) doesn't work in Eigen. | |
x.squaredNorm() // dot(x, x) Note the equivalence is not true for complex | |
x.dot(y) // dot(x, y) | |
x.cross(y) // cross(x, y) Requires #include <Eigen/Geometry> | |
//// Type conversion | |
// Eigen // Matlab | |
A.cast<double>(); // double(A) | |
A.cast<float>(); // single(A) | |
A.cast<int>(); // int32(A) | |
A.real(); // real(A) | |
A.imag(); // imag(A) | |
// if the original type equals destination type, no work is done | |
// Note that for most operations Eigen requires all operands to have the same type: | |
MatrixXf F = MatrixXf::Zero(3,3); | |
A += F; // illegal in Eigen. In Matlab A = A+F is allowed | |
A += F.cast<double>(); // F converted to double and then added (generally, conversion happens on-the-fly) | |
// Eigen can map existing memory into Eigen matrices. | |
float array[3]; | |
Vector3f::Map(array).fill(10); // create a temporary Map over array and sets entries to 10 | |
int data[4] = {1, 2, 3, 4}; | |
Matrix2i mat2x2(data); // copies data into mat2x2 | |
Matrix2i::Map(data) = 2*mat2x2; // overwrite elements of data with 2*mat2x2 | |
MatrixXi::Map(data, 2, 2) += mat2x2; // adds mat2x2 to elements of data (alternative syntax if size is not know at compile time) | |
// Solve Ax = b. Result stored in x. Matlab: x = A \ b. | |
x = A.ldlt().solve(b)); // A sym. p.s.d. #include <Eigen/Cholesky> | |
x = A.llt() .solve(b)); // A sym. p.d. #include <Eigen/Cholesky> | |
x = A.lu() .solve(b)); // Stable and fast. #include <Eigen/LU> | |
x = A.qr() .solve(b)); // No pivoting. #include <Eigen/QR> | |
x = A.svd() .solve(b)); // Stable, slowest. #include <Eigen/SVD> | |
// .ldlt() -> .matrixL() and .matrixD() | |
// .llt() -> .matrixL() | |
// .lu() -> .matrixL() and .matrixU() | |
// .qr() -> .matrixQ() and .matrixR() | |
// .svd() -> .matrixU(), .singularValues(), and .matrixV() | |
// Eigenvalue problems | |
// Eigen // Matlab | |
A.eigenvalues(); // eig(A); | |
EigenSolver<Matrix3d> eig(A); // [vec val] = eig(A) | |
eig.eigenvalues(); // diag(val) | |
eig.eigenvectors(); // vec | |
// For self-adjoint matrices use SelfAdjointEigenSolver<> |
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Excellent gist thank you so much for this 👍
Other ways to initialize matrices:
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