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Video Networking
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# include "highgui.h" | |
# include "cv.h" | |
# include <stdio.h> | |
# include <vector> | |
# include <string> | |
///blah | |
using namespace cv; | |
int main( int argc, char** argv ) { | |
Mat frame; | |
vector<unsigned char> buffer; // Store each frame in this buffer | |
string extension = ".jpg"; // Here you choose which extension you want (jpeg has compression) | |
VideoCapture VidCap(0); // Start capturing from device 0 | |
if( !VidCap.isOpened() ) { | |
printf( "ERROR: Device 0, was not opened successfully\n" ); | |
return 0; | |
} | |
VidCap >> frame; // Grab the first frame | |
while( !frame.empty() ) { | |
// Image Encoding already does compression for you!! | |
if( !imencode( extension, frame, buffer ) ) { | |
printf( "ERROR: Problem encoding image from Device 0\n" ); | |
return 0; | |
} | |
/* ---------------------- | |
Here you do your networking magic and | |
send the buffer to computer B | |
---------------------- */ | |
imshow( "Logitech Webcam", frame ); | |
char c = waitKey( 33 ); | |
if( c == 27 ) break; // press esc to exit | |
VidCap >> frame; // Grab the next frame | |
buffer.clear(); // Flush the buffer | |
} | |
return 0; | |
} |
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