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Menubar load monitor using AnyBar and node
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console.log('Starting...'); | |
var dgram = require('dgram'); | |
var os = require('os'); | |
// Create UDP client | |
var client = dgram.createSocket('udp4'); | |
// Colors to use | |
var good = new Buffer('green'); | |
var warn = new Buffer('yellow'); | |
var bad = new Buffer('red'); | |
// Interval to check load (in ms) | |
var checkInterval = 5000; | |
// Get the number of CPUs | |
// Assume hyperthreading so divide by 2 for actual number of CPUs | |
var cpuCount = os.cpus().length / 2; | |
console.log('CPU Count: %d', cpuCount); | |
// Calculate load limits | |
var loadGood = cpuCount * 0.8; | |
// Warns when load is greater than loadGood but less than this number | |
var loadWarn = cpuCount; | |
var checkLoad = function () { | |
var load = os.loadavg(); | |
var color; | |
console.log('Load: %s', load[0]); | |
if (load[0] < loadGood) { | |
color = good; | |
} else if (load[0] < loadWarn) { | |
color = warn; | |
} else { | |
color = bad; | |
} | |
// Send the color to AnyBar | |
client.send(color, 0, color.length, 1738, 'localhost', function(err) { | |
setTimeout(checkLoad, checkInterval); | |
}); | |
}; | |
checkLoad(); |
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