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import * as THREE from "three" | |
// credits for the box-projecting shader code go to codercat (https://codercat.tk) | |
const worldposReplace = /* glsl */` | |
#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) | |
vec4 worldPosition = modelMatrix * vec4( transformed, 1.0 ); | |
#ifdef BOX_PROJECTED_ENV_MAP | |
vWorldPosition = worldPosition.xyz; |
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class LearingHoursCounter { | |
constructor({learningHoursPerDay}) { | |
this.learningHoursPerDay = learningHoursPerDay | |
} | |
sumCoursesTime () { | |
const elements = [...document.querySelectorAll('.meta')].map( | |
item => item.firstChild.data | |
) | |