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Draw Player O
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const BOARD_SIZE = 208 as const; | |
const BOARD_PADDING = 4 as const; | |
const LINE_WIDTH = 8 as const; | |
const LINE_CAP_SIZE = LINE_WIDTH / 2; | |
const CELL_SIZE = 64 as const; | |
const CELL_PADDING = 4 as const; | |
const CELL_CENTER = CELL_SIZE / 2; | |
const COLOR1 = '#FFD103'; | |
const COLOR2 = '#A303FF'; | |
const COLOR3 = '#CCCCCC'; | |
function PlayerOCanvas( | |
props: React.DetailedHTMLProps< | |
React.CanvasHTMLAttributes<HTMLCanvasElement>, | |
HTMLCanvasElement | |
> | |
) { | |
const canvas = useRef<HTMLCanvasElement>(null) | |
useEffect( | |
() => { | |
const lineExternalWidth = LINE_WIDTH / 2; | |
const radius = CELL_CENTER - BOARD_PADDING - LINE_CAP_SIZE - CELL_PADDING - lineExternalWidth; | |
const startAngle = 0; | |
const endAngle = 2 * Math.PI; | |
const context = canvas.current!.getContext('2d')!; | |
context.lineWidth = LINE_WIDTH; | |
context.strokeStyle = COLOR2; | |
context.beginPath(); | |
context.arc(CELL_CENTER, CELL_CENTER, radius, startAngle, endAngle); | |
context.stroke(); | |
}, | |
[canvas] | |
) | |
return ( | |
<canvas | |
{...props} | |
height={CELL_SIZE} | |
width={CELL_SIZE} | |
ref={canvas} | |
/> | |
) | |
} |
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