Last active
March 13, 2021 18:39
-
-
Save Technohacker/9c1e28c8fec5ce6e85fc8c43f3346225 to your computer and use it in GitHub Desktop.
A script that removes borders when two autotiles mesh together
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# The MIT License | |
# | |
# Copyright (c) 2021 Kevin Kuriakose (Technohacker) | |
# | |
# Permission is hereby granted, free of charge, | |
# to any person obtaining a copy of this software and | |
# associated documentation files (the "Software"), to | |
# deal in the Software without restriction, including | |
# without limitation the rights to use, copy, modify, | |
# merge, publish, distribute, sublicense, and/or sell | |
# copies of the Software, and to permit persons to whom | |
# the Software is furnished to do so, | |
# subject to the following conditions: | |
# | |
# The above copyright notice and this permission notice | |
# shall be included in all copies or substantial portions of the Software. | |
# | |
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | |
# OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR | |
# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
extends TileMap | |
var state = null | |
#func _input(event: InputEvent) -> void: | |
# if event.is_action_pressed("ui_down", true): | |
# if state != null: | |
# state = state.resume() | |
# else: | |
# state = step() | |
func _ready() -> void: | |
var start = OS.get_system_time_msecs() | |
state = step() | |
while state != null: | |
state = state.resume() | |
print(OS.get_system_time_msecs() - start) | |
func step(): | |
# Keep track of cumulative bitmask application so we don't lose intermediate bitmasks | |
# by invalid autotile configurations | |
var changed_bitmasks = {} | |
# Loop through the tilemap | |
for x in 32: | |
var last_tile = get_cell(x, 0); | |
var tile_exteriors_stack = []; | |
for y in 32: | |
var current_cell = get_cell(x, y) | |
var cell_coords = Vector2(x, y) | |
if current_cell != INVALID_CELL && current_cell != last_tile: | |
if tile_exteriors_stack.back() == current_cell: | |
# Returning to exterior. Adjust tiles around the last interior tile and pop this exterior | |
cell_coords.y -= 1; | |
while !tile_exteriors_stack.empty() && tile_exteriors_stack.pop_back() != current_cell: | |
pass | |
else: | |
# New layer created. Adjust tiles around the new tile | |
tile_exteriors_stack.push_back(last_tile) | |
# Get all necessary bitflips | |
if current_cell != last_tile || tile_exteriors_stack.size() > 0: | |
var bitflips = adjust_around_cell(cell_coords) | |
for row in bitflips.size(): | |
for col in bitflips[row].size(): | |
# convert from 0..2 to -1..1 | |
var direction = Vector2(col - 1, row - 1) | |
var border_pos = cell_coords + direction | |
var border_cell = get_cell(border_pos.x, border_pos.y) | |
var border_autocoord = get_cell_autotile_coord(border_pos.x, border_pos.y) | |
# Store the initial bitmask | |
if !changed_bitmasks.has(border_pos): | |
changed_bitmasks[border_pos] = tile_set.autotile_get_bitmask(border_cell, border_autocoord) | |
# print("Before\tAfter") | |
# var before = bitmask_to_ascii(changed_bitmasks[border_pos]) | |
# Apply the bitmask | |
changed_bitmasks[border_pos] |= bitflips[row][col] | |
# var after = bitmask_to_ascii(changed_bitmasks[border_pos]) | |
# for i in 3: | |
# print(before[i] + "\t\t" + after[i]) | |
# Search for the corresponding autotile sub-tile | |
var subtile_range = tile_set.tile_get_region(border_cell).size / tile_set.autotile_get_size(border_cell) | |
yield(move_debug_icon(border_pos), "completed"); | |
for x_sub in subtile_range.x: | |
for y_sub in subtile_range.y: | |
if tile_set.autotile_get_bitmask(border_cell, Vector2(x_sub, y_sub)) == changed_bitmasks[border_pos]: | |
# Set it | |
set_cell(border_pos.x, border_pos.y, border_cell, false, false, false, Vector2(x_sub, y_sub)) | |
break | |
last_tile = current_cell | |
func move_debug_icon(pos): | |
$icon.position = map_to_world(pos) | |
yield() | |
func bitmask_to_ascii(bitmask): | |
var map = [] | |
for c in 3: | |
var row = "" | |
for r in 3: | |
var mask = 1 << (3 * c + r) | |
if bitmask & mask == 0: | |
row += "." | |
else: | |
row += "#" | |
map.append(row) | |
return map | |
func adjust_around_cell(cell_position: Vector2) -> Array: | |
# Get the current cell | |
var cell = get_cell(cell_position.x, cell_position.y) | |
# Get the bitmask | |
var autocoord = get_cell_autotile_coord(cell_position.x, cell_position.y) | |
var cell_bitmask = tile_set.autotile_get_bitmask(cell, autocoord) | |
var bitflips = [] | |
# Loop through the bits of the bitmask and find out which ones are zero | |
for row in 3: | |
var cols = [] | |
for col in 3: | |
var mask = 1 << (3 * row + col) | |
var toggle_mask = 0 | |
if cell_bitmask & mask == 0: | |
# Add the required bitflips. Generally it's the opposite edge/corner that's flipped | |
match mask: | |
TileSet.BIND_TOPLEFT: | |
toggle_mask = TileSet.BIND_BOTTOMRIGHT | |
TileSet.BIND_TOP: | |
toggle_mask = TileSet.BIND_BOTTOMRIGHT | TileSet.BIND_BOTTOM | TileSet.BIND_BOTTOMLEFT | |
TileSet.BIND_TOPRIGHT: | |
toggle_mask = TileSet.BIND_BOTTOMLEFT | |
TileSet.BIND_LEFT: | |
toggle_mask = TileSet.BIND_TOPRIGHT | TileSet.BIND_RIGHT | TileSet.BIND_BOTTOMRIGHT | |
# No center | |
TileSet.BIND_RIGHT: | |
toggle_mask = TileSet.BIND_TOPLEFT | TileSet.BIND_LEFT | TileSet.BIND_BOTTOMLEFT | |
TileSet.BIND_BOTTOMLEFT: | |
toggle_mask = TileSet.BIND_TOPRIGHT | |
TileSet.BIND_BOTTOM: | |
toggle_mask = TileSet.BIND_TOPRIGHT | TileSet.BIND_TOP | TileSet.BIND_TOPLEFT | |
TileSet.BIND_BOTTOMRIGHT: | |
toggle_mask = TileSet.BIND_TOPLEFT | |
cols.append(toggle_mask) | |
bitflips.append(cols) | |
return bitflips |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment