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Game Development Resources

Game Development Resources v1.54

Last update on: 2024-10-09

Please insert in alphabetical order Please make sure all entries start with "* "

Glossary

  • โž–: Placeholder

Usage

  • ๐ŸŽฎ: Used in commercial games

Popularity

  • ๐ŸŒŸ: Popular
  • โš ๏ธ: Experimental
  • ๐Ÿ’€: Outdated
  • โ›”: Discontinued

Source code

  • โญ•: Open-source Software / Free Software ๐Ÿ”—
  • โ„น๏ธ: Source available ๐Ÿ”—
  • ๐Ÿ†‘: Closed Source ๐Ÿ”—

Cost

Other

  • GPL: Game has to be released under GPL ๐Ÿ”—
  • GPL?: Game has to be released under GPL if compiled with optional GPL code

Code

Game Engines + Editor

Requirements: Framework + Scenegraph or ECS + World/Map Editor

Game Engines

Requirements: Framework + Scenegraph or ECS + no World/Map Editor

Game Frameworks

Requirements: Framework + no Scenegraph or ECS + no World/Map Editor

  • โž–โ›”โญ•๐Ÿ†“ Allegro 4
  • ๐ŸŽฎโž–โญ•๐Ÿ†“ Allegro 5
  • โž–โž–โญ•๐Ÿ†“ Amulet
  • โž–โž–โญ•๐Ÿ†“ BlitzMax
  • โž–โž–โญ•๐Ÿ†“ Cerberus X
  • โž–โž–โญ•๐Ÿ†“ Diligent Engine
  • โž–โž–โญ•๐Ÿ†“ DOME
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐ DragonRuby Game Toolkit
  • โž–โž–โญ•๐Ÿ†“ Ebiten
  • โž–โž–โญ•๐Ÿ†“ FNA
  • โž–โš ๏ธโญ•๐Ÿ†“ Foster
  • โž–โž–โญ•๐Ÿ†“ ggez
  • โž–โž–โญ•๐Ÿ†“ Gosu
  • โž–โš ๏ธโญ•๐Ÿ†“ Gunslinger
  • โž–โš ๏ธโญ•๐Ÿ†“ hept
  • โž–โ›”โญ•๐Ÿ†“ juno
  • โž–โž–โญ•๐Ÿ†“ Kha
  • โž–โž–โญ•๐Ÿ†“ Lobster
  • ๐ŸŽฎ๐ŸŒŸโญ•๐Ÿ†“ Lร–VE
  • โž–โž–โญ•๐Ÿ†“ LOVR
  • โž–โž–โญ•๐Ÿ†“ Lutro
  • โž–โž–โญ•๐Ÿ†“ LWJGL
  • โž–โž–โญ•๐Ÿ†“ Mach
  • โž–โž–โญ•๐Ÿ†“ macroquad
  • ๐ŸŽฎ๐ŸŒŸโญ•๐Ÿ†“ MonoGame
  • โž–โž–โญ•๐Ÿ†“ nCine
  • โž–โž–โญ•๐Ÿ†“ NICO
  • โž–โž–โญ•๐Ÿ†“ OpenTK
  • โž–โž–โญ•๐Ÿ†“ p5.js
  • โž–โž–โญ•๐Ÿ†“ Pixel2
  • โž–โž–โญ•๐Ÿ†“ Processing
  • โž–โž–โญ•๐Ÿ†“ pygame
  • โž–โž–โญ•๐Ÿ†“ pygame-ce
  • โž–โž–โญ•๐Ÿ†“ Quil
  • โž–โž–โญ•๐Ÿ†“ Planimeter Game Framework
  • โž–โž–โญ•๐Ÿ†“ raylib
  • โž–โž–โญ•๐Ÿ†“ Stage.js
  • ๐ŸŽฎโ›”โญ•๐Ÿ†“ SDL1
  • ๐ŸŽฎ๐ŸŒŸโญ•๐Ÿ†“ SDL2
  • โž–โž–โญ•๐Ÿ†“ SDL3
  • โž–โž–โญ•๐Ÿ†“ SFML
  • โž–โž–โญ•๐Ÿ†“ SMK
  • โž–โž–โญ•๐Ÿ†“ sokol
  • โž–โš ๏ธโญ•๐Ÿ†“ Soup
  • โž–โž–โญ•๐Ÿ†“ Tiny
  • โž–โž–โญ•๐Ÿ†“ Wonkey
  • โž–โž–โญ•๐Ÿ†“ Xentu

Game Libraries

Requirements: Library + no Framework + no Scenegraph or ECS + no World/Map Editor

  • โž–โž–โญ•๐Ÿ†“ bgfx
  • โž–โž–โญ•๐Ÿ†“ kit
  • ๐ŸŽฎโž–โญ•๐Ÿ†“ OGRE

Fantasy Consoles

  • โž–โž–๐Ÿ†‘๐Ÿ’ฐ BASIC8
  • โž–โž–โญ•๐Ÿ†“ LIKO-12
  • โž–โž–โญ•๐Ÿ†“ GB BASIC
  • โž–โž–โญ•๐Ÿ†“ MicroW8
  • โž–โž–โญ•๐Ÿ†“ pemsa
  • ๐ŸŽฎ๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐ PICO-8
  • โž–โž–โญ•๐Ÿ†“ PicoLove
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐ Picotron
  • โž–๐Ÿ’€โญ•๐Ÿ†“ Pixel Vision 8
  • โž–โž–๐Ÿ†‘๐Ÿ†“ PQ93
  • โž–โž–โญ•๐Ÿ†“ Pyxel
  • โž–โž–โญ•๐Ÿ†“ TIC-80
  • โž–โž–โญ•๐Ÿ†“ WASM-4

Game Programming Languages

  • โž–โž–โญ•๐Ÿ†“ Beef
  • โž–โž–โญ•๐Ÿ†“ BlitzMax
  • โž–โž–โญ•๐Ÿ†“ Ceberus X
  • โž–โž–โญ•๐Ÿ†“ Lobster
  • โž–โž–โญ•๐Ÿ†“ Odin
  • โž–โž–โญ•๐Ÿ†“ p5.js
  • โž–โž–โญ•๐Ÿ†“ Processing
  • โž–โž–โญ•๐Ÿ†“ Wonkey

Console SDKs

Sega Mega Drive

  • โž–โž–โญ•๐Ÿ†“ SGDK

Code Editors

Programming Languages

Visual

Pixelart

Image Editing

  • โž–โž–โญ•๐Ÿ†“โ€ƒGIMP
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒMicrosoft Paint
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒPaint.NET

Drawing

Painting

  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒArtrage
  • โž–โž–โญ•๐Ÿ†“โ€ƒFluid Paint
  • ๐ŸŽฎ๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐโ€ƒRebelle
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒVerve Painter

Vector Editing

Mapping

  • ๐ŸŽฎ๐ŸŒŸโญ•๐Ÿ†“โ€ƒLDtk
  • โž–โž–โญ•๐Ÿ†“โ€ƒOGMO Editor
  • ๐ŸŽฎ๐ŸŒŸโญ•๐Ÿ†“โ€ƒTiled

Voxel

2D skeletal animation

  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒDragonBones
  • ๐ŸŽฎ๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐโ€ƒSpine
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒMoho

2D Vector animation

2D traditional animation

Aural

DAW

  • โž–๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐโ€ƒAbleton Live
  • โž–โž–โญ•๐Ÿ’ฐโ€ƒArdour
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒAudioTool
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒBandLab Cakewalk
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒBitwig Studio
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒCubase
  • โž–๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐโ€ƒFL Studio
  • โž–โž–โญ•๐Ÿ†“โ€ƒLMMS
  • ๐ŸŽฎ๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐโ€ƒLogic Pro
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒMuLab
  • ๐ŸŽฎ๐ŸŒŸ๐Ÿ†‘๐Ÿ’ฐโ€ƒREAPER
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒRenoise
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒReason
  • โž–โž–๐Ÿ†‘๐Ÿ’ธโ€ƒStudio One
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒTracktion Waveform
  • โž–โž–โญ•๐Ÿ’ฐโ€ƒZrythm

Tracker

  • โž–โž–โญ•๐Ÿ†“โ€ƒFurnace Tracker
  • โž–โž–โญ•๐Ÿ†“โ€ƒOpenMPT
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒPata Tracker
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒRenoise
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒSunVox

Music creation

Modular synthesizer

Audio programming language

  • โž–โž–โญ•๐Ÿ†“โ€ƒChucK
  • โž–โž–โญ•๐Ÿ†“โ€ƒCsound
  • โž–โž–๐Ÿ†‘๐Ÿ’ฐโ€ƒMax
  • โž–โž–โญ•๐Ÿ†“โ€ƒPure Data
  • โž–โž–โญ•๐Ÿ†“โ€ƒSuperCollider

Sound Effects

  • โž–โž–โญ•๐Ÿ†“โ€ƒBfxr
  • โž–โž–๐Ÿ†‘๐Ÿ†“โ€ƒChipTone
  • โž–โž–โญ•๐Ÿ†“โ€ƒsfxr
  • โž–โž–โญ•๐Ÿ†“โ€ƒZzFX

TODO

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