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Simple sessionStorage/localStorage wrapper factory
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import storageFactory from "./storageFactory"; | |
export const localStore = storageFactory(localStorage); | |
export const sessionStore = storageFactory(sessionStorage); |
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/* ISC License (ISC). Copyright 2017 Michal Zalecki */ | |
export function storageFactory(storage: Storage): Storage { | |
let inMemoryStorage: { [key: string]: string } = {}; | |
const length = 0; | |
function isSupported() { | |
try { | |
const testKey = "__some_random_key_you_are_not_going_to_use__"; | |
storage.setItem(testKey, testKey); | |
storage.removeItem(testKey); | |
return true; | |
} catch (e) { | |
return false; | |
} | |
} | |
function clear(): void { | |
if (isSupported()) { | |
storage.clear(); | |
} else { | |
inMemoryStorage = {}; | |
} | |
} | |
function getItem(name: string): string | null { | |
if (isSupported()) { | |
return storage.getItem(name); | |
} | |
if (inMemoryStorage.hasOwnProperty(name)) { | |
return inMemoryStorage[name]; | |
} | |
return null; | |
} | |
function key(index: number): string | null { | |
if (isSupported()) { | |
return storage.key(index); | |
} else { | |
return Object.keys(inMemoryStorage)[index] || null; | |
} | |
} | |
function removeItem(name: string): void { | |
if (isSupported()) { | |
storage.removeItem(name); | |
} else { | |
delete inMemoryStorage[name]; | |
} | |
} | |
function setItem(name: string, value: string): void { | |
if (isSupported()) { | |
storage.setItem(name, value); | |
} else { | |
inMemoryStorage[name] = String(value); // not everyone uses TypeScript | |
} | |
} | |
return { | |
getItem, | |
setItem, | |
removeItem, | |
clear, | |
key, | |
length, | |
}; | |
} |
To be strict, it's already in a closure, just not using variables outside its own function scope. Make it yours, adjust to your needs, if you have many reads/writes act accordingly. This was never my case and I don’t want to assume that if it worked once it’s going to work for each subsequent call. I imagine how the user can change settings during his visit.
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You can make isSupported function as closure and encapsulate that "helper' variable. In this way you won't write "some_random_key_you_are_not_going_to_use" key everytime when a function is called. Localstorage is synchronous and blocks the main thread.