Created
August 31, 2019 13:12
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with resize tool
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[CustomEditor(typeof(LevelMesh))] | |
public class LevelMeshEditor : Editor | |
{ | |
private int toolBarWidth = 60; | |
private int selectedTool; | |
private GUIContent selectButton; | |
private GUIContent resizeButton; | |
private string selectButtonIconPath = "Assets/Resources/Icons/select.png"; | |
private string resizeButtonIconPath = "Assets/Resources/Icons/resize.png"; | |
private GUIContent[] toolsButton; | |
private void OnEnable() | |
{ | |
Texture2D selectButtonIcon = AssetDatabase.LoadAssetAtPath<Texture2D>(selectButtonIconPath); | |
Texture2D resizeButtonicon = AssetDatabase.LoadAssetAtPath<Texture2D>(resizeButtonIconPath); | |
selectButton = new GUIContent(selectButtonIcon); | |
resizeButton = new GUIContent(resizeButtonicon); | |
toolsButton = new GUIContent[] { selectButton, resizeButton }; | |
} | |
private void OnSceneGUI() | |
{ | |
DrawToolBar(SceneView.lastActiveSceneView); | |
DoAction(); | |
} | |
public void DrawToolBar(SceneView view) | |
{ | |
Rect rect = new Rect(0, 0, toolBarWidth, view.position.height); | |
GUILayout.BeginArea(rect, EditorStyles.textArea); | |
selectedTool = GUILayout.SelectionGrid(selectedTool, toolsButton, 1, EditorStyles.toolbarButton, GUILayout.Width(50), GUILayout.Height(50)); | |
GUILayout.EndArea(); | |
} | |
private void DoAction() | |
{ | |
switch (selectedTool) | |
{ | |
case 0: | |
Select(); | |
break; | |
case 1: | |
Resize(); | |
break; | |
default: | |
break; | |
} | |
} | |
private void Select() { Debug.Log("I'm selecting something ;)"); } | |
private void Resize() { Debug.Log("I'm resizing something ;)"); } | |
} |
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