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Simulando el juego del ahorcado en c#
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using AhorcadoPalabras; | |
namespace ahorcadoString | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
ahorcado(); | |
Console.ReadKey(); | |
} | |
public static void ahorcado() | |
{ | |
int cont = 7; | |
GeneradorPalabras palabra = new GeneradorPalabras(); | |
String palabraGenerada = palabra.SiguientePalabra; | |
StringBuilder adivinar = new StringBuilder(palabraGenerada); | |
int longitud = palabraGenerada.Length; | |
longitud = longitud / 2; | |
palabraGenerada.ToCharArray(); | |
for (int i = 0; i < palabraGenerada.Length; i++) | |
{ | |
if (i == longitud || i == palabraGenerada.Length - 1) | |
{ | |
adivinar[i] = palabraGenerada[i]; | |
} | |
else | |
{ | |
adivinar[i] = '_'; | |
} | |
} | |
Console.WriteLine("Palabra a adivinar: "); | |
for (int i = 0; i < palabraGenerada.Length; i++) | |
{ | |
Console.Write(" {0}", adivinar[i]); | |
} | |
Console.WriteLine(""); | |
Console.WriteLine(""); | |
while (cont > 0) | |
{ | |
Console.WriteLine("Dame una letra"); | |
char letra = Convert.ToChar(Console.ReadLine()); | |
bool esIgual = false; | |
for (int i = 0; i < palabraGenerada.Length; i++) | |
{ | |
if(letra == palabraGenerada[i]) | |
{ | |
adivinar[i] = letra; | |
esIgual = true; | |
} | |
} | |
if (esIgual) | |
{ | |
Console.WriteLine("Acertaste!"); | |
for (int i = 0; i < palabraGenerada.Length; i++) | |
{ | |
Console.Write(" {0}", adivinar[i]); | |
} | |
Console.WriteLine(""); | |
Console.WriteLine(""); | |
} | |
else | |
{ | |
Console.WriteLine("No has acertado"); | |
cont--; | |
} | |
bool terminoElJuego = true; | |
for(int i = 0; i < palabraGenerada.Length; i++) | |
{ | |
if(adivinar[i] == '_') | |
{ | |
terminoElJuego = false; | |
} | |
} | |
if (terminoElJuego) | |
{ | |
Console.WriteLine("GANASTE!!"); | |
break; | |
} | |
} | |
} | |
} | |
} |
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