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@luigiMinardi
luigiMinardi / tex-colors.md
Last active December 2, 2024 01:43
Github markdown colors (Using Tex and the github MathJax support)

Small warning for everyone that are thinking if using Tex colors is a good idea or not

  • 2023-05-02 - Since a few days ago \colorbox and \fcolorbox are broken and Github did't talk about if it's a temporary thing or if it will not be added back.
    • 2024-01-04 - Since it has not being added back I deduce that it will never be so I removed all mentions to it on the rest of the gist.
  • 2023-09-29 - Tex seems to not work on h1 to h6 anymore (markdown #'s)
    • 2024-01-04 - Now it works again, I'll keep the message for a while to remember that it may change again in the future

As you can se with the above message(s) Tex may not be very stable and may not be an option to you as of the dates expressed above. You can also check other tex problems here.

Github released Tex support and colors* to the markdown and you din't realized

@planemad
planemad / planet_railway_tileset.sh
Created March 19, 2020 20:28
Create a Mapbox vector tileset using OpenStreetMap data
#!/usr/bin/env bash
set -e -u -o pipefail
set -x
#
# Step 0: Setup
#
echo "Install Dependencies (Ubuntu)"
@Kiran-B
Kiran-B / DeveloperColorPicker.colorPicker-macOS-Catalina.md
Last active February 17, 2024 10:56
Making Panic's Developer ColorPicker (DeveloperColorPicker.colorPicker) work in macOS BigSur & macOS Catalina

Context

Panic's Developer ColorPicker (v1.5.4) does not work in macOS Catalina or macOS BigSur. This is due to enforcement of code-signing. Until Panic releases a newer version that supports Catalina/BigSur, below is the workaround.

Prerequisite

You need a Developer Account. This could be a free account. Refer: https://9to5mac.com/2016/03/27/how-to-create-free-apple-developer-account-sideload-apps/

Get the latest version of developer-color-picker

https://panic.com/blog/developer-color-picker-1-5/

@jindrichmynarz
jindrichmynarz / split_urls.ru
Created August 22, 2017 17:32
Split strings in pure SPARQL
# Solution from: <http://answers.semanticweb.com/questions/19162/split-and-trim-strings-in-sparql/27544>
PREFIX schema: <http://schema.org/>
DELETE {
?s schema:url ?urls .
}
INSERT {
?s schema:url ?url .
}
anonymous
anonymous / overpass.geojson
Created July 3, 2017 00:05
data exported by overpass turbo
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Hi ____,

I appreciate you reaching out. Unfortunately, I can't consider working at Uber because I believe that the company behaves unethically and has produced a culture that is harmful to its employees, to the software engineering profession, and indeed to the public at large. Specifically:

  • Numerous allegations of sexual harassment and mistreatment of women employees
  • Attempts to evade regulatory investigation and oversight via greyballing
  • Running an unpermitted self-driving car program in San Francisco in which vehicles ran red lights, lurched into intersections, and made illegal right turns, putting pedestrians, cyclists, and other drivers at risk, and then misleading the public about whether the incidents occurred while the vehicle was under autonomous control
  • Reports from former forensic investigator that lack of internal controls allowed employees to track high profile politicians, celebrities, personal acquaintances, and ex-partners
  • The participation of Travis Kalanick in Trump's business ad
@maciekish
maciekish / resetXcode.sh
Created August 10, 2016 10:13
Reset Xcode. Clean, clear module cache, Derived Data and Xcode Caches. You can thank me later.
#!/bin/bash
killall Xcode
xcrun -k
xcodebuild -alltargets clean
rm -rf "$(getconf DARWIN_USER_CACHE_DIR)/org.llvm.clang/ModuleCache"
rm -rf "$(getconf DARWIN_USER_CACHE_DIR)/org.llvm.clang.$(whoami)/ModuleCache"
rm -rf ~/Library/Developer/Xcode/DerivedData/*
rm -rf ~/Library/Caches/com.apple.dt.Xcode/*
open /Applications/Xcode.app
@JeOam
JeOam / Animation.md
Last active November 20, 2024 07:54
iOS Core Animation: Advanced Techniques, Part 1: The Layer Beneath

Author: https://www.cyanhall.com/

1. The Layer Tree

Core Animation's original name is Layer Kit

Core Animation is a compositing engine; its job is to compose different pieces of visual content on the screen, and to do so as fast as possible. The content in question is divided into individual layers stored in a hierarchy known as the layer tree. This tree forms the underpinning for all of UIKit, and for everything that you see on the screen in an iOS application.

In UIView, tasks such as rendering, layout and animation are all managed by a Core Animation class called CALayer. The only major feature of UIView that isn’t handled by CALayer is user interaction.

There are four hierarchies, each performing a different role:

@emacsen
emacsen / pyxbot.py
Created May 11, 2012 00:15
OSM Tiger expansion code
from xml.sax.handler import ContentHandler
import os
import codecs
from xml.sax.saxutils import escape
class OSMHandler(ContentHandler):
"""This is a base OSMHandler class which sets up the XML parsing, etc.
You will want to override the selectElement and transformElement
functions"""