Created
August 17, 2020 13:53
-
-
Save sum2012/d6a86dca0fece099bc141d4480eb2544 to your computer and use it in GitHub Desktop.
v1.10.3-436-gc2c2ba7eb log
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
40:52:600 core\config.cpp:1388 I[LOADER]: Config saved (got storage permission): 'E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
40:52:601 core\config.cpp:1401 I[LOADER]: Controller config saved: E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
40:52:698 gfx_es2\gpu_features.cpp:175 I[G3D]: GPU Vendor : NVIDIA Corporation ; renderer: GeForce GT 710/PCIe/SSE2 version str: 4.6.0 NVIDIA 451.48 ; GLSL version str: 4.60 NVIDIA | |
40:52:699 windows\emuthread.cpp:232 I[BOOT]: Done. | |
40:52:699 ui\nativeapp.cpp:815 I[SYSTEM]: NativeInitGraphics | |
40:52:699 thin3d\glrendermanager.cpp:115 I[G3D]: Updating inflight frames to 2 | |
40:52:701 ui\nativeapp.cpp:884 I[SYSTEM]: NativeInitGraphics completed | |
40:52:755 thin3d\glrendermanager.cpp:218 I[G3D]: Running first frame (0) | |
40:52:973 core\config.cpp:1388 I[LOADER]: Config saved (clearFailedGPUBackends): 'E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
40:52:975 core\config.cpp:1401 I[LOADER]: Controller config saved: E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
40:53:744 windows\wasapistream.cpp:135 I[SCEAUDIO]: Changed audio device property {9855c4cd-df8c-449c-a181-8191b68bd06c}#0 | |
40:54:239 core\config.cpp:1642 I[LOADER]: Failed to read E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ULJS00047_ppsspp.ini. No game-specific settings found, using global defaults. | |
40:54:239 core\system.cpp:352 I[BOOT]: PPSSPP v1.10.3-436-gc2c2ba7eb Windows 64 bit | |
40:54:240 core\memmap.cpp:304 I[MEMMAP]: Memory system initialized. Base at 00000001400C0000 (RAM at @ 00000001480C0000, uncached @ 00000001880C0000) | |
40:54:240 core\psploaders.cpp:228 I[LOADER]: ULJS00047 : ナムコミュージアム Vol.2 | |
40:54:241 core\config.cpp:1642 I[LOADER]: Failed to read E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ULJS00047_ppsspp.ini. No game-specific settings found, using global defaults. | |
40:54:241 core\psploaders.cpp:288 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
40:54:241 hle\scekernelmemory.cpp:431 I[SCEKERNEL]: Kernel and user memory pools initialized | |
40:54:241 common\exceptionhandlersetup.cpp:84 I[SYSTEM]: Installing exception handler | |
40:54:245 hle\scenet.cpp:201 I[SCENET]: LocalHost IP will be 127.0.0.1 [8d:4c:94:20:84:af] | |
40:54:245 util\portmanager.cpp:418 I[SCENET]: UPnPService: Begin of UPnPService Thread | |
40:54:284 util\ppgedraw.cpp:277 I[SCEGE]: PPGe drawing library initialized. DL: 08000400 Data: 08010400 Atlas: 08020d00 (2097152) Args: 08020400 | |
40:54:284 hle\scekernel.cpp:160 I[SCEKERNEL]: Kernel initialized. | |
40:54:287 elf\prxdecrypter.cpp:700 I[LOADER]: Decrypting tag C0CB167C | |
40:54:287 elf\prxdecrypter.cpp:754 I[LOADER]: Decrypting tag C0CB167C | |
40:54:328 util\blockallocator.cpp:393 I[SCEKERNEL]: ----------- | |
40:54:328 util\blockallocator.cpp:397 I[SCEKERNEL]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib | |
40:54:329 util\blockallocator.cpp:397 I[SCEKERNEL]: Block: 08804000 - 08c3b400 size 00437400 taken=1 tag=ELF/Meseum | |
40:54:329 util\blockallocator.cpp:397 I[SCEKERNEL]: Block: 08c3b400 - 0a000000 size 013c4c00 taken=0 tag=(untitled) | |
40:54:329 util\blockallocator.cpp:399 I[SCEKERNEL]: ----------- | |
40:54:330 hle\scekernelmodule.cpp:1301 I[LOADER]: Module Meseum: 08a32aa0 08980a14 08980a6c | |
40:54:356 hle\replacetables.cpp:1444 I[HLE]: Replaced memcpy at 089759b8 with hash 8c3fd997a544d0b1 | |
40:54:356 hle\replacetables.cpp:1444 I[HLE]: Replaced memmove at 08975b00 with hash 368f6cf979709a31 | |
40:54:356 hle\replacetables.cpp:1444 I[HLE]: Replaced memset at 08975e00 with hash 4bb677dace6ca526 | |
40:54:357 hle\scekernelmodule.cpp:1404 I[LOADER]: Exporting ent 0 named Meseum, 2 funcs, 3 vars, resident 08980e20 | |
40:54:357 hle\scekernelmodule.cpp:1404 I[LOADER]: Exporting ent 1 named dataman, 1 funcs, 0 vars, resident 08980e50 | |
40:54:357 hle\scekernelmodule.cpp:1404 I[LOADER]: Exporting ent 2 named threadman, 1 funcs, 0 vars, resident 08980e64 | |
40:54:357 hle\scekernelmodule.cpp:1404 I[LOADER]: Exporting ent 3 named tsp_malloc, 3 funcs, 0 vars, resident 08980e78 | |
40:54:357 hle\scekernelmodule.cpp:1404 I[LOADER]: Exporting ent 4 named savedata, 9 funcs, 0 vars, resident 08980e9c | |
40:54:357 hle\scekernelmodule.cpp:1718 I[LOADER]: Module entry: 08804128 | |
40:54:367 root N[G3D]: gles\shadermanagergles.cpp:899 Precompiling the shader cache from 'E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//ULJS00047.glshadercache' | |
40:54:368 root N[G3D]: gles\shadermanagergles.cpp:980 Precompile: Compiled and linked 17 programs (11 vertex, 12 fragment) in 0.7 milliseconds | |
40:54:368 root N[BOOT]: ui\emuscreen.cpp:300 Loading E:/2020jpcsp/jpcsp-rb2e8188-windows-x86-64/jpcsp-windows-amd64/umdimages/PSP-Namco Museum Vol.2 (Japan) (v1.01).iso... | |
40:54:368 root I[SCEKERNEL]: hle\scekernelthread.cpp:2007 276=sceKernelCreateThread(user_main, 088041e4, 00000020, 262144, 80000000, 00000000) | |
40:54:368 root I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(276, 33, 09fffed0) | |
40:54:419 user_main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 277=sceKernelCreateThread(main, 0888b4b4, 0000006f, 25600, 00004000, 00000000) | |
40:54:419 user_main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(277, 0, 00000000) | |
40:54:483 main I[FRAMEBUF]: common\framebuffermanagercommon.cpp:3 Creating FBO for 04000000 (z: 04110000) : 480 x 272 x 3 | |
40:54:483 main W[G3D]: common\framebuffermanagercommon.cpp:1186 Memcpy fbo upload 04400000 -> 04000000 (size: 88000) | |
40:54:509 main I[G3D]: thin3d\glqueuerunner.cpp:514 Creating 960 x 544 FBO using DEPTH24_STENCIL8 texture | |
40:54:516 main I[FRAMEBUF]: common\framebuffermanagercommon.cpp:3 Creating FBO for 04088000 (z: 04110000) : 480 x 272 x 3 | |
40:54:516 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 285=sceKernelCreateThread(SceWaveMain, 08962690, 00000011, 4096, 00000000, 00000000) | |
40:54:516 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(285, 12, 08c3399c) | |
40:54:533 main I[G3D]: thin3d\glqueuerunner.cpp:514 Creating 960 x 544 FBO using DEPTH24_STENCIL8 texture | |
40:54:549 main I[SCEUTIL]: dialog\pspsavedialog.cpp:93 sceUtilitySavedataInitStart(08a42790) - AUTOLOAD (0) | |
40:54:549 main I[SCEUTIL]: dialog\pspsavedialog.cpp:94 sceUtilitySavedataInitStart(08a42790) : Game key (hex): 7061637061636D616E31373130323500 | |
40:54:817 main I[SCEUTIL]: dialog\pspsavedialog.cpp:93 sceUtilitySavedataInitStart(08a42790) - SIZES (8) | |
40:54:817 main I[SCEUTIL]: dialog\pspsavedialog.cpp:94 sceUtilitySavedataInitStart(08a42790) : Game key (hex): 7061637061636D616E31373130323500 | |
40:56:218 main W[LOADER]: hle\scekernelmodule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 | |
40:56:218 main I[SCEMODULE]: hle\scekernelmodule.cpp:1109 ~SCE module, skipping header | |
40:56:218 main I[SCEMODULE]: hle\scekernelmodule.cpp:1123 Loading module sceSAScore with version 0103, devkit 00000000 | |
40:56:218 main I[LOADER]: elf\prxdecrypter.cpp:700 Decrypting tag 4467415D | |
40:56:218 main I[LOADER]: elf\prxdecrypter.cpp:754 Decrypting tag 4467415D | |
40:56:219 main I[SCEMODULE]: hle\scekernelmodule.cpp:1947 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) | |
40:56:219 main I[SCEMODULE]: hle\scekernelmodule.cpp:1981 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module) | |
40:56:234 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:56:251 main I[SCESAS]: hle\scesas.cpp:251 sceSasInit(08c352c0, 256, 32, 0, 44100) | |
40:56:252 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 287=sceKernelCreateThread(sndp SMF thread, 0881e908, 00000010, 4096, 00000000, 00000000) | |
40:56:252 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(287, 0, 00000000) | |
40:56:318 main W[LOADER]: hle\scekernelmodule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 | |
40:56:318 main I[SCEMODULE]: hle\scekernelmodule.cpp:1109 ~SCE module, skipping header | |
40:56:318 main I[SCEMODULE]: hle\scekernelmodule.cpp:1123 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 | |
40:56:318 main I[LOADER]: elf\prxdecrypter.cpp:700 Decrypting tag 4467415D | |
40:56:318 main I[LOADER]: elf\prxdecrypter.cpp:754 Decrypting tag 4467415D | |
40:56:318 main I[SCEMODULE]: hle\scekernelmodule.cpp:1947 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) | |
40:56:319 main I[SCEMODULE]: hle\scekernelmodule.cpp:1981 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module) | |
40:56:334 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:56:418 main W[LOADER]: hle\scekernelmodule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=1, access=1, data=2, text=2 | |
40:56:418 main I[SCEMODULE]: hle\scekernelmodule.cpp:1109 ~SCE module, skipping header | |
40:56:418 main I[SCEMODULE]: hle\scekernelmodule.cpp:1123 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 | |
40:56:418 main I[LOADER]: elf\prxdecrypter.cpp:700 Decrypting tag 3ACE4DCE | |
40:56:418 main I[LOADER]: elf\prxdecrypter.cpp:754 Decrypting tag 3ACE4DCE | |
40:56:418 main I[SCEMODULE]: hle\scekernelmodule.cpp:1947 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000001) | |
40:56:418 main I[SCEMODULE]: hle\scekernelmodule.cpp:1981 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module) | |
40:56:435 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:56:518 main W[LOADER]: hle\scekernelmodule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2 | |
40:56:518 main I[SCEMODULE]: hle\scekernelmodule.cpp:1109 ~SCE module, skipping header | |
40:56:518 main I[SCEMODULE]: hle\scekernelmodule.cpp:1123 Loading module sceFont_Library with version 0101, devkit 00000000 | |
40:56:518 main I[LOADER]: elf\prxdecrypter.cpp:700 Decrypting tag 3ACE4DCE | |
40:56:518 main I[LOADER]: elf\prxdecrypter.cpp:754 Decrypting tag 3ACE4DCE | |
40:56:519 main I[SCEMODULE]: hle\scekernelmodule.cpp:1947 290=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libfont.prx,flag=00000000,00000014,00000002,00000002,position = 00000001) | |
40:56:519 main I[SCEMODULE]: hle\scekernelmodule.cpp:1981 sceKernelStartModule(290,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module) | |
40:56:535 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:56:751 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:56:968 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:57:235 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
40:57:485 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:00:040 main I[ME]: hle\sceatrac.cpp:1911 2=sceAtracSetDataAndGetID(08b3465c, 00057690): atrac3 stereo audio | |
41:00:040 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 299=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000) | |
41:00:040 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(299, 196, 08a2bce4) | |
41:02:991 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:03:241 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:03:241 At3 Thread I[ME]: hle\sceatrac.cpp:1672 0=sceAtracReleaseAtracID(2) | |
41:03:241 At3 Thread I[SCEKERNEL]: hle\scekernelthread.cpp:2185 sceKernelExitDeleteThread(0) | |
41:03:497 main I[ME]: hle\sceatrac.cpp:1911 2=sceAtracSetDataAndGetID(09182800, 0003e790): atrac3 stereo audio | |
41:03:497 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 304=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000) | |
41:03:498 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(304, 196, 08a2bce4) | |
41:06:143 At3 Thread I[ME]: hle\sceatrac.cpp:1672 0=sceAtracReleaseAtracID(2) | |
41:06:143 At3 Thread I[SCEKERNEL]: hle\scekernelthread.cpp:2185 sceKernelExitDeleteThread(0) | |
41:06:411 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:06:661 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:06:980 main I[ME]: hle\sceatrac.cpp:1911 2=sceAtracSetDataAndGetID(095598c0, 00028a10): atrac3 stereo audio | |
41:06:980 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 309=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000) | |
41:06:980 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(309, 196, 08a2bce4) | |
41:15:903 At3 Thread I[ME]: hle\sceatrac.cpp:1672 0=sceAtracReleaseAtracID(2) | |
41:15:903 At3 Thread I[SCEKERNEL]: hle\scekernelthread.cpp:2185 sceKernelExitDeleteThread(0) | |
41:16:188 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:16:438 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:16:687 main I[ME]: hle\sceatrac.cpp:1911 2=sceAtracSetDataAndGetID(09182800, 0003e790): atrac3 stereo audio | |
41:16:687 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 314=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000) | |
41:16:687 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(314, 196, 08a2bce4) | |
41:43:848 At3 Thread I[ME]: hle\sceatrac.cpp:1672 0=sceAtracReleaseAtracID(2) | |
41:43:848 At3 Thread I[SCEKERNEL]: hle\scekernelthread.cpp:2185 sceKernelExitDeleteThread(0) | |
41:44:129 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:44:383 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:44:485 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:44:791 main I[ME]: hle\sceatrac.cpp:1911 2=sceAtracSetDataAndGetID(096e9080, 0004ee10): atrac3 stereo audio | |
41:44:791 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 320=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000) | |
41:44:791 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(320, 196, 08a2bce4) | |
41:52:357 At3 Thread I[ME]: hle\sceatrac.cpp:1672 0=sceAtracReleaseAtracID(2) | |
41:52:357 At3 Thread I[SCEKERNEL]: hle\scekernelthread.cpp:2185 sceKernelExitDeleteThread(0) | |
41:52:641 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:52:891 main E[SCEIO]: hle\sceumd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:) | |
41:53:141 main I[ME]: hle\sceatrac.cpp:1911 2=sceAtracSetDataAndGetID(09182800, 0003e790): atrac3 stereo audio | |
41:53:141 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 325=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000) | |
41:53:141 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(325, 196, 08a2bce4) | |
42:04:353 main I[G3D]: gles\shadermanagergles.cpp:997 Saving the shader cache to 'E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//ULJS00047.glshadercache' | |
42:36:418 At3 Thread I[ME]: hle\sceatrac.cpp:1672 0=sceAtracReleaseAtracID(2) | |
42:36:418 At3 Thread I[SCEKERNEL]: hle\scekernelthread.cpp:2185 sceKernelExitDeleteThread(0) | |
42:36:538 main I[SCEKERNEL]: hle\scekernelthread.cpp:2007 327=sceKernelCreateThread(Thread for LoadModule, 088321ac, 00000020, 2048, 00000000, 00000000) | |
42:36:539 main I[SCEKERNEL]: hle\scekernelthread.cpp:2102 0=sceKernelStartThread(327, 0, 00000000) | |
42:36:539 Thread for L I[SCEKERNEL]: hle\scekernelthread.cpp:2155 sceKernelExitThread(-2147352152) | |
43:38:581 main I[SCENET]: util\portmanager.cpp:468 UPnPService: End of UPnPService Thread | |
43:38:582 main I[SYSTEM]: common\exceptionhandlersetup.cpp:92 Removed exception handler | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 274: Module "Meseum": name=Meseum gp=08a32aa0 entry=08804128 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 276: Thread "user_main": pc= 0888b46c sp= 09fff690 WAIT (wt=1 wid=0 wv= 00000000 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 277: Thread "main": pc= 0888b934 sp= 09fbfa80 RUN (wt=0 wid=0 wv= 00000000 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 278: MemoryPart "UserSbrk": MemPart: 08c3c000 - 08e3c000 size: 00200000 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 279: CallBack "exit": thread=277, argument= 00000000 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 280: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 282: CallBack "POWER": thread=277, argument= 00000000 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 283: CallBack "Memory Stick": thread=277, argument= 00000000 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 284: CallBack "UMD State": thread=277, argument= 00000000 | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 285: Thread "SceWaveMain": pc= 089627a4 sp= 09fb9680 WAIT (wt=2 wid=285 wv= 00000000 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 286: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 287: Thread "sndp SMF thread": pc= 089622b4 sp= 09fb8670 WAIT (wt=10 wid=6 wv= 00000100 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 288: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 289: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=ffffffff entry=ffffffff | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 290: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 326: VPL "MemoryPool": - | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:523 KO 327: Thread "Thread for LoadModule": pc= 088322bc sp= 09faaf60 DORMANT (wt=0 wid=0 wv= 00000029 ) | |
43:38:582 main I[SCEKERNEL]: hle\scekernel.cpp:171 Shutting down kernel - 19 kernel objects alive | |
43:38:592 common\framebuffermanagercommon.cpp:1743 I[FRAMEBUF]: Destroying FBO for 04000000 : 480 x 272 x 3 | |
43:38:592 common\framebuffermanagercommon.cpp:1743 I[FRAMEBUF]: Destroying FBO for 04088000 : 480 x 272 x 3 | |
43:38:592 common\texturecachecommon.cpp:1603 I[G3D]: Texture cached cleared from 54 textures | |
43:38:592 ui\emuscreen.cpp:1234 I[SYSTEM]: SELF-POWERDOWN! | |
43:38:594 ui\nativeapp.cpp:934 I[SYSTEM]: NativeShutdownGraphics | |
43:38:634 ui\nativeapp.cpp:976 I[SYSTEM]: NativeShutdownGraphics done | |
43:38:634 thin3d\glrendermanager.cpp:247 I[G3D]: GL submission thread paused. Frame=0 | |
43:38:635 windows\emuthread.cpp:107 I[SYSTEM]: EmuThreadJoin - joined | |
43:38:635 thin3d\glrendermanager.cpp:155 I[G3D]: ThreadEnd | |
43:38:713 core\config.cpp:1388 I[LOADER]: Config saved (NativeShutdown): 'E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
43:38:722 core\config.cpp:1401 I[LOADER]: Controller config saved: E:\ppsspp\ppsspp-v1.10.3-436-gc2c2ba7eb-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment