Created
February 15, 2021 21:57
-
-
Save sum2012/ce934375c8f86738b31838eb4d3400d6 to your computer and use it in GitHub Desktop.
unknown modify log 6,NOT WORK
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
56:41:627 Core\Config.cpp:1420 I[LOADER]: Config saved (got storage permission): 'E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
56:41:628 Core\Config.cpp:1433 I[LOADER]: Controller config saved: E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
56:41:629 Vulkan\VulkanLoader.cpp:480 I[G3D]: VulkanLoad: Base functions loaded. | |
56:41:684 Vulkan\VulkanLoader.cpp:553 I[G3D]: Vulkan instance functions loaded. | |
56:41:695 Vulkan\VulkanContext.cpp:515 I[G3D]: Chose physical device 0: 00000000050E8DB0 | |
56:41:695 Vulkan\VulkanContext.cpp:555 I[G3D]: Memory Types (11): | |
56:41:695 Vulkan\VulkanContext.cpp:564 I[G3D]: 7: Heap 0; Flags: DEVICE_LOCAL | |
56:41:695 Vulkan\VulkanContext.cpp:564 I[G3D]: 8: Heap 0; Flags: DEVICE_LOCAL | |
56:41:695 Vulkan\VulkanContext.cpp:564 I[G3D]: 9: Heap 1; Flags: HOST_VISIBLE HOST_COHERENT | |
56:41:695 Vulkan\VulkanContext.cpp:564 I[G3D]: 10: Heap 1; Flags: HOST_VISIBLE HOST_CACHED HOST_COHERENT | |
56:41:789 Vulkan\VulkanLoader.cpp:560 I[G3D]: Vulkan device functions loaded. | |
56:41:789 Vulkan\VulkanLoader.cpp:576 I[G3D]: Missing (device): vkGetPhysicalDeviceSparseImageFormatProperties | |
56:41:789 Vulkan\VulkanContext.cpp:676 I[G3D]: Device created. | |
56:41:789 Vulkan\VulkanContext.cpp:727 I[G3D]: Creating Vulkan surface for window (000000013FA10000 00000000000B091E) | |
56:41:793 Vulkan\VulkanContext.cpp:895 I[G3D]: swapchain_format: 44 (/2) | |
56:41:793 Vulkan\VulkanContext.cpp:948 I[G3D]: surfCapabilities_.current: 960x544 min: 960x544 max: 960x544 computed: 960x544 | |
56:41:794 Vulkan\VulkanContext.cpp:960 I[G3D]: Supported present modes: FIFO, FIFO_RELAXED, MAILBOX, IMMEDIATE | |
56:41:794 Vulkan\VulkanContext.cpp:994 I[G3D]: Chosen present mode: 1 (MAILBOX). numSwapChainImages: 3/8 | |
56:41:794 Vulkan\VulkanContext.cpp:1036 I[G3D]: Transform supported: IDENTITY current: IDENTITY chosen: IDENTITY | |
56:41:803 Vulkan\VulkanContext.cpp:1087 I[G3D]: Created swapchain: 960x544 | |
56:41:803 Vulkan\VulkanQueueRunner.cpp:29 I[G3D]: VulkanQueueRunner::CreateDeviceObjects | |
56:41:950 Vulkan\VulkanRenderManager.cpp:287 I[G3D]: Starting Vulkan submission thread (threadInitFrame_ = 0) | |
56:41:950 UI\NativeApp.cpp:836 I[SYSTEM]: NativeInitGraphics | |
56:42:007 UI\NativeApp.cpp:905 I[SYSTEM]: NativeInitGraphics completed | |
56:42:007 UI\NativeApp.cpp:1389 I[G3D]: NativeResized - setting flag | |
56:42:007 Windows\EmuThread.cpp:233 I[BOOT]: Done. | |
56:42:094 UI\NativeApp.cpp:1115 I[G3D]: Resized flag set - recalculating bounds | |
56:42:094 Vulkan\VulkanRenderManager.cpp:426 I[G3D]: Running first frame (0) | |
56:42:159 Vulkan\VulkanRenderManager.cpp:311 I[G3D]: Vulkan submission thread joined. Frame=1 | |
56:42:159 Vulkan\VulkanRenderManager.cpp:370 I[G3D]: Backbuffers destroyed | |
56:42:160 Vulkan\VulkanContext.cpp:948 I[G3D]: surfCapabilities_.current: 960x544 min: 960x544 max: 960x544 computed: 960x544 | |
56:42:160 Vulkan\VulkanContext.cpp:960 I[G3D]: Supported present modes: FIFO, FIFO_RELAXED, MAILBOX, IMMEDIATE | |
56:42:160 Vulkan\VulkanContext.cpp:994 I[G3D]: Chosen present mode: 1 (MAILBOX). numSwapChainImages: 3/8 | |
56:42:160 Vulkan\VulkanContext.cpp:1036 I[G3D]: Transform supported: IDENTITY current: IDENTITY chosen: IDENTITY | |
56:42:162 Vulkan\VulkanContext.cpp:1087 I[G3D]: Created swapchain: 960x544 | |
56:42:163 Vulkan\VulkanRenderManager.cpp:275 I[G3D]: Updating inflight frames to 2 | |
56:42:163 Vulkan\VulkanRenderManager.cpp:287 I[G3D]: Starting Vulkan submission thread (threadInitFrame_ = 1) | |
56:42:163 UI\Screen.cpp:132 I[SYSTEM]: ScreenManager::resized(dp: 960x544) | |
56:42:163 Vulkan\VulkanRenderManager.cpp:426 I[G3D]: Running first frame (1) | |
56:42:387 Core\Config.cpp:1420 I[LOADER]: Config saved (clearFailedGPUBackends): 'E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
56:42:389 Core\Config.cpp:1433 I[LOADER]: Controller config saved: E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
56:43:050 Windows\WASAPIStream.cpp:135 I[SCEAUDIO]: Changed audio device property {9855c4cd-df8c-449c-a181-8191b68bd06c}#0 | |
56:43:103 Core\Config.cpp:1420 I[LOADER]: Config saved (MainScreen::OnGameSelectedInstant): 'E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
56:43:105 Core\Config.cpp:1433 I[LOADER]: Controller config saved: E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
56:43:106 Core\Config.cpp:1682 I[LOADER]: Failed to read E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/ULJM05337_ppsspp.ini. No game-specific settings found, using global defaults. | |
56:43:106 Core\System.cpp:396 I[BOOT]: PPSSPP v1.11.2-21-g40d3286 Windows 64 bit | |
56:43:107 Core\MemMap.cpp:303 I[MEMMAP]: Memory system initialized. Base at 0000000140A80000 (RAM at @ 0000000148A80000, uncached @ 0000000188A80000) | |
56:43:108 Core\PSPLoaders.cpp:227 I[LOADER]: ULJM05337 : プリンセスメーカー5 ポータブル | |
56:43:108 Core\Config.cpp:1682 I[LOADER]: Failed to read E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/ULJM05337_ppsspp.ini. No game-specific settings found, using global defaults. | |
56:43:108 Core\PSPLoaders.cpp:287 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
56:43:108 HLE\sceKernel.cpp:111 I[SCEKERNEL]: Initializing kernel... | |
56:43:109 Common\ExceptionHandlerSetup.cpp:84 I[SYSTEM]: Installing exception handler | |
56:43:148 HLE\sceKernelMemory.cpp:433 I[SCEKERNEL]: Kernel and user memory pools initialized | |
56:43:150 HLE\sceNet.cpp:211 N[SCENET]: LocalHost IP will be 127.0.0.1 [00:35:e4:a6:df:e6] | |
56:43:150 Util\PortManager.cpp:419 I[SCENET]: UPnPService: Begin of UPnPService Thread | |
56:43:184 Util\PPGeDraw.cpp:284 I[SCEGE]: PPGe drawing library initialized. DL: 08000400 Data: 08010400 Atlas: 08020d00 (2097152) Args: 08020400 | |
56:43:184 HLE\sceKernel.cpp:163 I[SCEKERNEL]: Kernel initialized. | |
56:43:186 ELF\PrxDecrypter.cpp:701 I[LOADER]: Decrypting tag C0CB167C | |
56:43:186 ELF\PrxDecrypter.cpp:755 I[LOADER]: Decrypting tag C0CB167C | |
56:43:211 HLE\sceKernelModule.cpp:1331 I[LOADER]: Module PrincessMaker5: 0896a540 089074bc 089074d4 | |
56:43:230 HLE\ReplaceTables.cpp:1444 I[HLE]: Replaced memcpy at 0881043c with hash 9e6ce11f9d49f954 | |
56:43:230 HLE\ReplaceTables.cpp:1444 I[HLE]: Replaced memmove at 08810560 with hash d019b067b58cf6c3 | |
56:43:230 HLE\ReplaceTables.cpp:1444 I[HLE]: Replaced memset at 0881081c with hash fe5dd338ab862291 | |
56:43:230 HLE\sceKernelModule.cpp:1440 I[LOADER]: Exporting ent 0 named PrincessMaker5, 2 funcs, 4 vars, resident 08907688 | |
56:43:231 HLE\sceKernelModule.cpp:1791 I[LOADER]: Module entry: 08804000 | |
56:43:255 root I[G3D]: Vulkan\GPU_Vulkan.cpp:480 GPU_Vulkan::InitDeviceObjects | |
56:43:280 root N[G3D]: Vulkan\ShaderManagerVulkan.cpp:424 Loaded 3 vertex and 5 fragment shaders | |
56:43:280 root N[G3D]: Vulkan\PipelineManagerVulkan.cpp:733 Creating 5 pipelines... | |
56:43:302 root N[G3D]: Vulkan\PipelineManagerVulkan.cpp:765 Recreated Vulkan pipeline cache (5 pipelines). | |
56:43:302 root I[G3D]: Vulkan\GPU_Vulkan.cpp:148 Loaded Vulkan pipeline cache. | |
56:43:323 root N[BOOT]: UI\EmuScreen.cpp:302 Loading E:/2020jpcsp/jpcsp-r81bb815-windows-amd64/umdimages/Princess Maker 5 Portable (Japan) (v1.02).iso... | |
56:43:324 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 276=sceKernelCreateThread(user_main, 08804114, 00000020, 524288, 80000000, 00000000) | |
56:43:324 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(276, 33, 09fffed0) | |
56:43:324 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 278=sceKernelCreateThread(exit thread, 0885a254, 00000011, 4000, 00000000, 00000000) | |
56:43:324 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(278, 0, 00000000) | |
56:43:325 user_main W[SCEDISP]: HLE\sceDisplay.cpp:936 Video out requested, not supported: mode=0 size=1024,512 | |
56:43:325 user_main W[SCEDISP]: HLE\sceDisplay.cpp:942 80000104=sceDisplaySetMode(0, 1024, 512): invalid size | |
56:43:326 user_main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:3 Creating FBO for 04000000 (z: 00000000) : 1024 x 512 x 0 | |
56:43:326 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1427 Memcpy fbo upload 04400000 -> 04000000 (size: 100000) | |
56:43:357 user_main I[SCEUTIL]: HLE\sceUtility.cpp:333 0=sceUtilityLoadModule(00000300) | |
56:43:374 user_main I[SCEUTIL]: HLE\sceUtility.cpp:333 0=sceUtilityLoadModule(00000303) | |
56:43:390 user_main I[SCEUTIL]: HLE\sceUtility.cpp:333 0=sceUtilityLoadModule(00000302) | |
56:43:424 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 282=sceKernelCreateThread(SceWaveMain, 08858130, 00000010, 4096, 00000000, 00000000) | |
56:43:424 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(282, 12, 0897080c) | |
56:43:440 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 283=sceKernelCreateThread(power thread, 0885a32c, 0000006f, 2048, 00000000, 00000000) | |
56:43:440 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(283, 0, 00000000) | |
56:43:440 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 284=sceKernelCreateThread(ms thread, 0885a454, 0000006f, 2048, 00000000, 00000000) | |
56:43:440 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(284, 0, 00000000) | |
56:43:442 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 285=sceKernelCreateThread(CRI ADX Audio, 08829e98, 00000016, 32768, 00000000, 00000000) | |
56:43:442 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(285, 0, 00000000) | |
56:43:442 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 286=sceKernelCreateThread(CRI ADX File, 08829f10, 00000018, 16384, 00000000, 00000000) | |
56:43:442 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(286, 0, 00000000) | |
56:43:443 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2007 287=sceKernelCreateThread(CRI Wave out, 08843534, 00000010, 16384, 00000000, 00000000) | |
56:43:444 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2102 0=sceKernelStartThread(287, 0, 00000000) | |
56:43:453 user_main I[SCEIO]: HLE\sceIo.cpp:1145 stdout: PSPCI: File cache was not hit. "disc0:/PSP_GAME/USRDIR/DATA.BIN" | |
56:44:143 user_main I[ME]: HLE\sceMpeg.cpp:449 sceMpegInit() | |
56:44:975 CRI ADX Audi I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 04000000 (1024 x 512 x 0), age 97 | |
56:45:901 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:45:904 user_main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:3 Creating FBO for 04100000 (z: 04000000) : 1024 x 512 x 0 | |
56:45:907 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:45:920 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:45:936 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:45:961 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:45:969 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:45:986 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:003 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:020 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:036 CRI ADX Audi I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:1 Decimating FBO for 04100000 (1024 x 512 x 0), age 6 | |
56:46:036 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:054 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:070 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:086 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:104 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:121 user_main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:97 sceUtilitySavedataInitStart(09b69354) - SIZES (8) | |
56:46:121 user_main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:98 sceUtilitySavedataInitStart(09b69354) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA | |
56:46:122 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:136 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:153 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:170 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:186 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:203 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:220 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:236 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:253 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:270 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:286 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:303 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:320 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:337 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:353 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:370 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:387 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:404 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:421 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:438 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:454 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:471 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:488 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:504 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:521 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:538 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:554 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:570 user_main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:97 sceUtilitySavedataInitStart(09b69354) - AUTOLOAD (0) | |
56:46:570 user_main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:98 sceUtilitySavedataInitStart(09b69354) : Game key (hex): 01AF6F00020070D52E2412C7E1FF83BA | |
56:46:571 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:588 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:604 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:621 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:638 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:654 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:671 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:688 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:704 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:721 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:737 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:755 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:771 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:788 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:805 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:821 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:837 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04100000 +512x0 | |
56:46:854 user_main W[G3D]: Common\TextureCacheCommon.cpp:967 Texturing from framebuffer at 04000000 +512x0 | |
56:46:865 CRI ADX Audi I[SCENET]: Util\PortManager.cpp:469 UPnPService: End of UPnPService Thread | |
56:46:870 CRI ADX Audi I[SYSTEM]: Common\ExceptionHandlerSetup.cpp:92 Removed exception handler | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 274: Module "PrincessMaker5": name=PrincessMaker5 gp=0896a540 entry=08804000 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 276: Thread "user_main": pc= 0885b118 sp= 09fff670 READY (wt=12 wid=1 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 277: MemoryPart "UserSbrk": MemPart: 09cc9000 - 09ec9000 size: 00200000 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 278: Thread "exit thread": pc= 0885a284 sp= 09f7fab0 WAIT (wt=1 wid=0 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 279: CallBack "exit": thread=278, argument= 00000000 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 280: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 281: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 282: Thread "SceWaveMain": pc= 088582e8 sp= 09f7ea60 WAIT (wt=4 wid=281 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 283: Thread "power thread": pc= 0885a360 sp= 09f7dab0 WAIT (wt=1 wid=0 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 284: Thread "ms thread": pc= 0885a484 sp= 09f7d2b0 WAIT (wt=1 wid=0 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 285: Thread "CRI ADX Audio": pc= 08829ee8 sp= 09f7cab0 RUN (wt=0 wid=0 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 286: Thread "CRI ADX File": pc= 08829f68 sp= 09f74ab0 READY (wt=12 wid=1 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 287: Thread "CRI Wave out": pc= 08857ee4 sp= 09f70a60 WAIT (wt=10 wid=7 wv= 00000100 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 288: CallBack "power": thread=283, argument= 00000000 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 289: CallBack "ms": thread=284, argument= 00000000 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 291: OpenFile "disc0:/PSP_GAME/USRDIR/DATA.BIN": Seekpos: 41399000 | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:527 KO 292: Thread "SceIoAsync": pc= 08220e00 sp= 083fddc0 WAIT (wt=23 wid=4 wv= 00000000 ) | |
56:46:870 CRI ADX Audi I[SCEKERNEL]: HLE\sceKernel.cpp:174 Shutting down kernel - 19 kernel objects alive | |
56:46:883 Vulkan\ShaderManagerVulkan.cpp:446 N[G3D]: Saved 3 vertex and 5 fragment shaders | |
56:46:883 Vulkan\PipelineManagerVulkan.cpp:677 N[G3D]: Saved Vulkan pipeline ID cache (5 unique pipelines/5). | |
56:46:883 Vulkan\GPU_Vulkan.cpp:165 I[G3D]: Saved Vulkan pipeline cache | |
56:46:885 Vulkan\GPU_Vulkan.cpp:504 I[G3D]: GPU_Vulkan::DestroyDeviceObjects | |
56:46:885 Common\FramebufferManagerCommon.cpp:1912 I[FRAMEBUF]: Destroying FBO for 04000000 : 1024 x 512 x 0 | |
56:46:885 Common\FramebufferManagerCommon.cpp:1912 I[FRAMEBUF]: Destroying FBO for 04100000 : 1024 x 512 x 0 | |
56:46:885 Common\TextureCacheCommon.cpp:1712 I[G3D]: Texture cached cleared from 4 textures | |
56:46:885 UI\EmuScreen.cpp:1256 I[SYSTEM]: SELF-POWERDOWN! | |
56:46:894 Vulkan\VulkanRenderManager.cpp:1190 W[G3D]: VK_ERROR_OUT_OF_DATE_KHR returned - processing the frame, but not presenting | |
56:46:907 UI\NativeApp.cpp:955 I[SYSTEM]: NativeShutdownGraphics | |
56:46:907 Vulkan\VulkanRenderManager.cpp:1190 W[G3D]: VK_ERROR_OUT_OF_DATE_KHR returned - processing the frame, but not presenting | |
56:46:925 UI\NativeApp.cpp:995 I[SYSTEM]: NativeShutdownGraphics done | |
56:46:926 Vulkan\VulkanRenderManager.cpp:311 I[G3D]: Vulkan submission thread joined. Frame=1 | |
56:46:926 Vulkan\VulkanRenderManager.cpp:370 I[G3D]: Backbuffers destroyed | |
56:46:926 Vulkan\VulkanRenderManager.cpp:374 I[G3D]: VulkanRenderManager destructor | |
56:46:926 Vulkan\VulkanRenderManager.cpp:341 I[G3D]: Vulkan submission thread was already stopped. | |
56:46:926 Vulkan\VulkanQueueRunner.cpp:107 I[G3D]: VulkanQueueRunner::DestroyDeviceObjects | |
56:46:928 Vulkan\VulkanContext.cpp:1114 I[G3D]: VulkanContext::DestroyDevice (performing deletes) | |
56:46:000 Core\Config.cpp:1420 I[LOADER]: Config saved (NativeShutdown): 'E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini' | |
56:47:001 Core\Config.cpp:1433 I[LOADER]: Controller config saved: E:\project\debuggpu4\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
56:47:001 UI\NativeApp.cpp:1415 I[SYSTEM]: NativeShutdown called |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment