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v0.9.8-1514-g602daf5
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51:09:587 EmuThread.cpp:121 I[BOOT]: Done. | |
51:16:180 System.cpp:325 I[BOOT]: PPSSPP v0.9.8-1514-g602daf5 Windows 64 bit | |
51:16:181 MemMap.cpp:336 I[MM]: Memory system initialized. RAM at 000000000CDC0000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) | |
51:16:183 PSPLoaders.cpp:149 I[LOAD]: NPUH10024 : ARMORED CORE LAST RAVEN Portable | |
51:16:183 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... | |
51:16:183 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized | |
51:16:184 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP\SAVEDATA | |
51:16:185 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE | |
51:16:212 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. | |
51:16:286 Util\BlockAllocator.cpp:381 I[HLE]: ----------- | |
51:16:286 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) | |
51:16:286 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08de4a00 size 005e0a00 taken=1 tag=ELF | |
51:16:286 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08de4a00 - 0c000000 size 0321b600 taken=0 tag=(untitled) | |
51:16:286 Util\BlockAllocator.cpp:387 I[HLE]: ----------- | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced atanf at 08a9f734 with hash 189212bda9c94df1 | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced cosf at 08a9fa14 with hash cfecf208769ed5fd | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced fabsf at 08a9fb24 with hash 794d1b073c183c77 | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced floorf at 08a9fb3c with hash 6f101c5c4311c144 | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced sinf at 08a9fc50 with hash 2f10d3faec84b5bb | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced tanf at 08a9fd64 with hash edc3f476221f96e6 | |
51:16:357 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced atan2f at 08aa0718 with hash b7448c5ffdd3b0fc | |
51:16:358 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced memcpy at 08aacfd8 with hash 317afeb882ff324a | |
51:16:358 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced dl_write_matrix at 08abb52c with hash 4cf38c368078181e | |
51:16:358 HLE\sceKernelModule.cpp:985 I[LOAD]: Module ACLR_App: 00000000 08ae8b64 08ae8b7c | |
51:16:359 HLE\sceKernelModule.cpp:1186 I[LOAD]: Exporting ent 0 named ACLR_App, 2 funcs, 4 vars, resident 08ae8f6c | |
51:16:360 HLE\sceKernelModule.cpp:1491 I[LOAD]: Module entry: 08a57210 | |
51:16:511 root N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/PSP-ARMORED_CORE_LAST_RAVEN_Portable_USA.iso... | |
51:16:511 root I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=08a57324, prio=20, stacksize=16384) | |
51:16:511 root I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) | |
51:16:511 root I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 | |
51:16:516 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 278=sceKernelCreateThread(name=UNKNOWN GAME THREAD, entry=08a655b0, prio=10, stacksize=131072) | |
51:16:516 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=278, argSize=4, argPtr=0bfff660) | |
51:16:518 UNKNOWN GAME E[IO]: HLE\sceIo.cpp:1200 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(msstor0p1:/, 00000003, 00000000) - file not found | |
51:16:556 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00000000 : 480 x 272 x 3 | |
51:16:556 UNKNOWN GAME W[G3D]: GLES\Framebuffer.cpp:2167 Memcpy fbo upload 04400000 -> 04000000 | |
51:16:560 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15 | |
51:16:669 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(768) | |
51:16:669 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(769) | |
51:16:718 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(770) | |
51:16:736 UNKNOWN GAME I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08c237c0, 256, 32, 0, 44100) | |
51:16:737 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 300=sceKernelCreateThread(name=CSoundSasPlayer, entry=08a85cb4, prio=10, stacksize=32768) | |
51:16:737 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=300, argSize=4, argPtr=0bffb990) | |
51:16:737 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 302=sceKernelCreateThread(name=CSoundAtrac3Player, entry=08a85cb4, prio=10, stacksize=32768) | |
51:16:737 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=302, argSize=4, argPtr=0bffb990) | |
51:16:737 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 303=sceKernelCreateThread(name=CSoundAtrac3Player, entry=08a85cb4, prio=10, stacksize=32768) | |
51:16:737 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=303, argSize=4, argPtr=0bffb990) | |
51:16:738 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(256) | |
51:16:768 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(257) | |
51:16:785 UNKNOWN GAME I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166) | |
51:16:789 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18 | |
51:16:789 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 18 | |
51:16:821 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00088000 : 480 x 272 x 3 | |
51:16:822 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 22 fs 15 | |
51:17:654 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 24 fs 25 | |
51:17:656 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 27 | |
51:17:689 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 24 fs 29 | |
51:18:059 UNKNOWN GAME I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(09ed11a0) - SIZES (8) | |
51:18:059 UNKNOWN GAME I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(09ed11a0) : Game key (hex): 29F1205B5448453942414C4C0B343D9E | |
51:19:457 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 31 fs 32 | |
51:24:529 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771) | |
51:24:561 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit() | |
51:24:561 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:519 094a06b0=sceMpegCreate(08f23980, 094a0680, 65536, 08f23984, 512, 0, 0) | |
51:24:593 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08f23980, 0, 0) | |
51:24:593 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08f23980, 1, 0) | |
51:24:593 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 311=sceKernelCreateThread(name=SoundThread, entry=08a7994c, prio=10, stacksize=2048) | |
51:24:593 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 312=sceKernelCreateThread(name=MovieReadThread, entry=08a78090, prio=2a, stacksize=16384) | |
51:24:593 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 314=sceKernelCreateThread(name=MovieDecodeThread, entry=08a78398, prio=29, stacksize=16384) | |
51:24:594 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x445F800 | |
51:24:594 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 14336232 | |
51:24:594 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x445F800 | |
51:24:594 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 14336232 | |
51:24:594 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=311, argSize=4, argPtr=0bffaf00) | |
51:24:594 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=312, argSize=4, argPtr=0bffaf10) | |
51:24:594 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=314, argSize=4, argPtr=0bffaf10) | |
51:24:594 MovieReadThr I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x445F800 | |
51:24:594 MovieReadThr I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 14336232 | |
51:24:601 MovieReadThr I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. | |
51:24:646 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 31 fs 34 | |
51:26:831 MovieDecodeT I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 1 | |
51:26:831 MovieReadThr I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 1 | |
51:27:279 SoundThread I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 1 | |
51:27:283 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:1531 sceMpegFinish(...) | |
51:27:284 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771) | |
51:28:999 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 0=sceAtracGetAtracID(4096) | |
51:28:999 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(0, 093ee0c0, 00081000) | |
51:28:999 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio | |
51:29:000 CSoundAtrac3 E[ME]: HLE\sceAtrac.cpp:632 WARNING: Remaining data in packet - we currently only decode one frame/packet | |
51:32:936 UNKNOWN GAME I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,166) | |
51:33:652 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0) | |
51:33:733 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 36 fs 37 | |
51:33:750 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 36 fs 39 | |
51:33:762 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 41 fs 42 | |
51:33:775 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 36 fs 44 | |
51:33:786 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 41 fs 46 | |
51:33:793 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 31 fs 48 | |
51:33:794 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 50 | |
51:34:125 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 52 fs 53 | |
51:34:134 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 52 fs 55 | |
51:34:141 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 52 fs 57 | |
51:48:621 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(771) | |
51:48:651 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:412 sceMpegInit() | |
51:48:651 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:519 094a06b0=sceMpegCreate(08f23b90, 094a0680, 65536, 08f23b94, 512, 0, 0) | |
51:48:684 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08f23b90, 0, 0) | |
51:48:684 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:637 sceMpegRegistStream(08f23b90, 1, 0) | |
51:48:684 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 322=sceKernelCreateThread(name=SoundThread, entry=08a7994c, prio=10, stacksize=2048) | |
51:48:684 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 323=sceKernelCreateThread(name=MovieReadThread, entry=08a78090, prio=2a, stacksize=16384) | |
51:48:684 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2114 325=sceKernelCreateThread(name=MovieDecodeThread, entry=08a78398, prio=29, stacksize=16384) | |
51:48:684 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x4118000 | |
51:48:684 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 13681578 | |
51:48:684 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x4118000 | |
51:48:684 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 13681578 | |
51:48:684 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=322, argSize=4, argPtr=0bffaf00) | |
51:48:684 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=323, argSize=4, argPtr=0bffaf10) | |
51:48:684 UNKNOWN GAME I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=325, argSize=4, argPtr=0bffaf10) | |
51:48:684 MovieReadThr I[ME]: HLE\sceMpeg.cpp:337 Stream offset: 2048, Stream size: 0x4118000 | |
51:48:684 MovieReadThr I[ME]: HLE\sceMpeg.cpp:338 First timestamp: 90000, Last timestamp: 13681578 | |
51:48:695 MovieReadThr I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. | |
51:53:125 MovieDecodeT I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 1 | |
51:53:125 MovieReadThr I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 1 | |
51:53:640 SoundThread I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 1 | |
51:53:644 UNKNOWN GAME I[ME]: HLE\sceMpeg.cpp:1531 sceMpegFinish(...) | |
51:53:644 UNKNOWN GAME I[UTIL]: HLE\sceUtility.cpp:259 sceUtilityUnloadModule(771) | |
51:55:025 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 0=sceAtracGetAtracID(4096) | |
51:55:025 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(0, 09516f80, 000b1800) | |
51:55:025 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio | |
51:55:719 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 59 fs 60 | |
51:55:731 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 62 fs 48 | |
51:55:779 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00154000 : 256 x 128 x 1 | |
51:55:779 UNKNOWN GAME E[G3D]: GLES\TextureCache.cpp:338 4 and 8-bit CLUT format not supported for framebuffers | |
51:55:779 UNKNOWN GAME W[G3D]: GLES\TextureCache.cpp:354 Render to texture with incompatible formats 5 != 1 at 04154000 | |
51:56:010 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2006 Decimating FBO for 00154000 (256 x 128 x 1), age 6 | |
52:00:714 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:00:714 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096bf000, 000037e0) | |
52:00:714 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:01:214 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:01:315 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:01:315 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096c2800, 000052e0) | |
52:01:315 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:01:681 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:01:782 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:01:782 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096c7b00, 00006960) | |
52:01:782 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:02:265 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:02:366 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:02:366 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096ce480, 00004f20) | |
52:02:366 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:05:951 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:09:873 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:09:873 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096bf000, 000037e0) | |
52:09:873 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:10:039 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:10:157 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:10:157 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096c2800, 000052e0) | |
52:10:157 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:10:608 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:10:725 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:10:725 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096c7b00, 00006960) | |
52:10:725 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:11:057 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:11:158 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:11:158 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 096ce480, 00004f20) | |
52:11:158 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:12:342 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:15:898 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00154000 : 256 x 128 x 1 | |
52:16:130 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2006 Decimating FBO for 00154000 (256 x 128 x 1), age 6 | |
52:16:535 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 62 fs 34 | |
52:17:938 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 65 fs 66 | |
52:18:837 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 65 fs 68 | |
52:19:966 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(0) | |
52:20:020 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 70 fs 32 | |
52:28:376 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 0=sceAtracGetAtracID(4096) | |
52:28:376 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1220 sceAtracSetHalfwayBuffer(0, 08ed92b0, 8000, 10000) | |
52:28:376 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio | |
52:28:391 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 72 fs 32 | |
52:28:397 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 74 fs 75 | |
52:28:398 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 50 | |
52:28:399 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 50 | |
52:33:030 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 79 fs 80 | |
52:33:033 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 82 fs 80 | |
52:33:057 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 84 fs 39 | |
52:33:072 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 86 fs 87 | |
52:33:077 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 70 fs 89 | |
52:33:078 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 27 | |
52:33:114 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:33:114 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 085a1e00, 00003ae0) | |
52:33:114 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:34:967 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 92 | |
52:35:368 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 27 | |
52:36:637 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
52:37:236 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 95 fs 87 | |
52:37:508 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 62 fs 32 | |
52:39:376 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 31 fs 89 | |
52:39:770 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:525 1=sceAtracGetAtracID(4096) | |
52:39:770 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(1, 09bb7030, 000028e0) | |
52:39:770 CSoundAtrac3 W[ME]: HLE\sceAtrac.cpp:1189 This is an atrac3+ mono audio | |
52:40:875 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 72 fs 48 | |
52:42:139 CSoundAtrac3 I[ME]: HLE\sceAtrac.cpp:1002 sceAtracReleaseAtracID(1) | |
53:01:593 UNKNOWN GAME W[G3D]: GLES\Framebuffer.cpp:2351 Block transfer download 04000000 -> 04154000 | |
53:01:601 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00154000 : 128 x 64 x 3 | |
53:01:601 UNKNOWN GAME W[SCEGE]: GLES\Framebuffer.cpp:1030 FBO reusing depthbuffer, 00154000/00110000 and 00000000/00110000 | |
53:01:606 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 31 fs 100 | |
53:01:616 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 102 fs 103 | |
53:01:617 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 72 fs 105 | |
53:01:620 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 74 fs 107 | |
53:01:626 UNKNOWN GAME W[G3D]: GLES\Framebuffer.cpp:2336 Inter-buffer block transfer 04088000 -> 04154000 | |
53:01:825 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2027 Decimating FBO for 00000000 (480 x 272 x 3), age 6 | |
53:02:426 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2006 Decimating FBO for 00154000 (128 x 64 x 3), age 6 | |
53:04:296 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 70 fs 109 | |
53:04:297 UNKNOWN GAME I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 92 | |
53:24:092 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00154000 : 128 x 64 x 3 | |
53:24:092 UNKNOWN GAME W[SCEGE]: GLES\Framebuffer.cpp:1030 FBO reusing depthbuffer, 00154000/00110000 and 00000000/00110000 | |
53:24:315 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2006 Decimating FBO for 00154000 (128 x 64 x 3), age 6 | |
53:24:315 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2027 Decimating FBO for 00000000 (480 x 272 x 3), age 6 | |
53:24:427 UNKNOWN GAME I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00154000 : 128 x 64 x 3 | |
53:24:428 UNKNOWN GAME W[SCEGE]: GLES\Framebuffer.cpp:1030 FBO reusing depthbuffer, 00154000/00110000 and 00000000/00110000 | |
53:24:649 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2027 Decimating FBO for 00000000 (480 x 272 x 3), age 6 | |
53:24:916 idle0 I[SCEGE]: GLES\Framebuffer.cpp:2006 Decimating FBO for 00154000 (128 x 64 x 3), age 6 | |
53:32:165 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 112 fs 46 | |
53:32:170 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 112 fs 42 | |
53:32:176 idle0 I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 112 fs 60 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "ACLR_App": name=ACLR_App gp=00000000 entry=08a57210 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 08a65588 sp= 0bfff650 WAIT (wt=9 wid=278 wv= 00000000 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08de5000 - 09ee5600 size: 01100600 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: Thread "UNKNOWN GAME THREAD": pc= 08aba0c0 sp= 0bffb660 WAIT (wt=17 wid=1 wv= 00000000 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: CallBack "exit": thread=278, argument= 00000000 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: CallBack "POWER": thread=278, argument= 00000000 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: Semaphore "Critical Section Sema1": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: Semaphore "Critical Section Sema2": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: EventFlag "DVDUMD_SAMPLE": init=00000000 cur=00000000 numwait=0 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: CallBack "UMD_Callback": thread=278, argument= 08c29858 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: Semaphore "FileSystem Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: CallBack "MemoryStickCallback": thread=278, argument= 08decff0 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 287: Semaphore "Critical Section Sema1": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 288: Semaphore "Critical Section Sema2": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 289: Semaphore "Critical Section Sema1": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 290: Semaphore "Critical Section Sema2": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 291: OpenFile "umd1:": Seekpos: 00012f1d | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 292: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: Semaphore "CommandThread Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: Semaphore "CSoundSasThread Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 295: Semaphore "CommandThread Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 296: Semaphore "ATRAC3 Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 297: Semaphore "CommandThread Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 298: Semaphore "ATRAC3 Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 299: Semaphore "Sound Player Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 300: Thread "CSoundSasPlayer": pc= 08ab7e58 sp= 0bfdba70 WAIT (wt=10 wid=5 wv= 00000400 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 301: Semaphore "Sound Player Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 302: Thread "CSoundAtrac3Player": pc= 08a6dc68 sp= 0bfd3a80 WAIT (wt=2 wid=302 wv= 00000000 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 303: Thread "CSoundAtrac3Player": pc= 08a6dbe0 sp= 0bfcba80 WAIT (wt=2 wid=303 wv= 00000000 ) | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 304: Semaphore "ATRAC3 Sema": - | |
53:56:764 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 32 kernel objects alive | |
53:56:786 GLES\Framebuffer.cpp:2043 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 | |
53:56:786 GLES\Framebuffer.cpp:2043 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3 | |
53:56:812 Config.cpp:792 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
53:56:817 Config.cpp:833 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
53:56:817 Config.cpp:838 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
53:56:818 Config.cpp:845 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini | |
53:56:847 Config.cpp:833 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini | |
53:56:848 Config.cpp:845 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-1514-g602daf5-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini |
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