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@sum2012
Created August 17, 2020 15:28
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ppsspp modify log
26:56:455 UI\NativeApp.cpp:376 N[LOADER]: Not checking for failed graphics backends in debug mode
26:56:520 gfx_es2\gpu_features.cpp:175 I[G3D]: GPU Vendor : NVIDIA Corporation ; renderer: GeForce GT 710/PCIe/SSE2 version str: 4.6.0 NVIDIA 451.48 ; GLSL version str: 4.60 NVIDIA
26:56:524 Windows\EmuThread.cpp:232 I[BOOT]: Done.
26:56:524 thin3d\GLRenderManager.cpp:115 I[G3D]: Updating inflight frames to 2
26:56:524 UI\NativeApp.cpp:815 I[SYSTEM]: NativeInitGraphics
26:56:528 UI\NativeApp.cpp:884 I[SYSTEM]: NativeInitGraphics completed
26:56:703 thin3d\GLRenderManager.cpp:218 I[G3D]: Running first frame (0)
26:57:085 Core\Config.cpp:1388 I[LOADER]: Config saved (clearFailedGPUBackends): 'E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini'
26:57:095 Core\Config.cpp:1401 I[LOADER]: Controller config saved: E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/controls.ini
26:57:573 Windows\WASAPIStream.cpp:135 I[SCEAUDIO]: Changed audio device property {9855c4cd-df8c-449c-a181-8191b68bd06c}#0
27:00:590 Core\Config.cpp:1642 I[LOADER]: Failed to read E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/ULJS00047_ppsspp.ini. No game-specific settings found, using global defaults.
27:00:590 Core\System.cpp:352 I[BOOT]: PPSSPP v1.10.3-437-gea376ef Windows 64 bit
27:00:616 Core\MemMap.cpp:304 I[MEMMAP]: Memory system initialized. Base at 0000000141DD0000 (RAM at @ 0000000149DD0000, uncached @ 0000000189DD0000)
27:00:629 Core\PSPLoaders.cpp:228 I[LOADER]: ULJS00047 : ナムコミュージアム Vol.2
27:00:631 Core\Config.cpp:1642 I[LOADER]: Failed to read E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/ULJS00047_ppsspp.ini. No game-specific settings found, using global defaults.
27:00:631 Core\PSPLoaders.cpp:288 I[LOADER]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
27:00:631 HLE\sceKernelMemory.cpp:431 I[SCEKERNEL]: Kernel and user memory pools initialized
27:00:632 Common\ExceptionHandlerSetup.cpp:84 I[SYSTEM]: Installing exception handler
27:00:636 HLE\sceNet.cpp:201 I[SCENET]: LocalHost IP will be 127.0.0.1 [17:14:12:24:f8:ce]
27:00:636 Util\PortManager.cpp:418 I[SCENET]: UPnPService: Begin of UPnPService Thread
27:00:731 Util\PPGeDraw.cpp:277 I[SCEGE]: PPGe drawing library initialized. DL: 08000400 Data: 08010400 Atlas: 08020d00 (2097152) Args: 08020400
27:00:731 HLE\sceKernel.cpp:160 I[SCEKERNEL]: Kernel initialized.
27:00:797 ELF\PrxDecrypter.cpp:700 I[LOADER]: Decrypting tag C0CB167C
27:00:797 ELF\PrxDecrypter.cpp:754 I[LOADER]: Decrypting tag C0CB167C
27:00:901 Util\BlockAllocator.cpp:393 I[SCEKERNEL]: -----------
27:00:901 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
27:00:901 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08804000 - 08c3b400 size 00437400 taken=1 tag=ELF/Meseum
27:00:901 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08c3b400 - 0a000000 size 013c4c00 taken=0 tag=(untitled)
27:00:901 Util\BlockAllocator.cpp:399 I[SCEKERNEL]: -----------
27:00:912 HLE\sceKernelModule.cpp:1301 I[LOADER]: Module Meseum: 08a32aa0 08980a14 08980a6c
27:01:242 HLE\ReplaceTables.cpp:1444 I[HLE]: Replaced memcpy at 089759b8 with hash 8c3fd997a544d0b1
27:01:242 HLE\ReplaceTables.cpp:1444 I[HLE]: Replaced memmove at 08975b00 with hash 368f6cf979709a31
27:01:242 HLE\ReplaceTables.cpp:1444 I[HLE]: Replaced memset at 08975e00 with hash 4bb677dace6ca526
27:01:243 HLE\sceKernelModule.cpp:1404 I[LOADER]: Exporting ent 0 named Meseum, 2 funcs, 3 vars, resident 08980e20
27:01:243 HLE\sceKernelModule.cpp:1404 I[LOADER]: Exporting ent 1 named dataman, 1 funcs, 0 vars, resident 08980e50
27:01:243 HLE\sceKernelModule.cpp:1404 I[LOADER]: Exporting ent 2 named threadman, 1 funcs, 0 vars, resident 08980e64
27:01:243 HLE\sceKernelModule.cpp:1404 I[LOADER]: Exporting ent 3 named tsp_malloc, 3 funcs, 0 vars, resident 08980e78
27:01:243 HLE\sceKernelModule.cpp:1404 I[LOADER]: Exporting ent 4 named savedata, 9 funcs, 0 vars, resident 08980e9c
27:01:245 HLE\sceKernelModule.cpp:1718 I[LOADER]: Module entry: 08804128
27:01:272 root N[G3D]: GLES\ShaderManagerGLES.cpp:899 Precompiling the shader cache from 'E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/CACHE//ULJS00047.glshadercache'
27:01:274 root N[G3D]: GLES\ShaderManagerGLES.cpp:980 Precompile: Compiled and linked 15 programs (8 vertex, 15 fragment) in 2.7 milliseconds
27:01:275 root N[BOOT]: UI\EmuScreen.cpp:300 Loading E:/2020jpcsp/jpcsp-rb2e8188-windows-x86-64/jpcsp-windows-amd64/umdimages/PSP-Namco Museum Vol.2 (Japan) (v1.01).iso...
27:01:276 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 276=sceKernelCreateThread(user_main, 088041e4, 00000020, 262144, 80000000, 00000000)
27:01:276 root I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(276, 33, 09fffed0)
27:01:332 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 277=sceKernelCreateThread(main, 0888b4b4, 0000006f, 25600, 00004000, 00000000)
27:01:332 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(277, 0, 00000000)
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:393 -----------
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08804000 - 08c3b400 size 00437400 taken=1 tag=ELF/Meseum
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08c3b400 - 08c3c000 size 00000c00 taken=0 tag=(untitled)
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08c3c000 - 08e3c000 size 00200000 taken=1 tag=UserSbrk
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08e3c000 - 09fb9800 size 0117d800 taken=0 tag=(untitled)
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb9800 - 09fbfc00 size 00006400 taken=1 tag=stack/main
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
27:01:334 main I[SCEKERNEL]: Util\BlockAllocator.cpp:399 -----------
27:01:520 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:3 Creating FBO for 04000000 (z: 04110000) : 480 x 272 x 3
27:01:520 main W[G3D]: Common\FramebufferManagerCommon.cpp:1186 Memcpy fbo upload 04400000 -> 04000000 (size: 88000)
27:01:522 main I[G3D]: thin3d\GLQueueRunner.cpp:514 Creating 960 x 544 FBO using DEPTH24_STENCIL8 texture
27:01:525 main I[FRAMEBUF]: Common\FramebufferManagerCommon.cpp:3 Creating FBO for 04088000 (z: 04110000) : 480 x 272 x 3
27:01:527 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 285=sceKernelCreateThread(SceWaveMain, 08962690, 00000011, 4096, 00000000, 00000000)
27:01:527 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(285, 12, 08c3399c)
27:01:529 main I[G3D]: thin3d\GLQueueRunner.cpp:514 Creating 960 x 544 FBO using DEPTH24_STENCIL8 texture
27:01:533 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:93 sceUtilitySavedataInitStart(08a42790) - AUTOLOAD (0)
27:01:533 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:94 sceUtilitySavedataInitStart(08a42790) : Game key (hex): 7061637061636D616E31373130323500
27:01:765 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:93 sceUtilitySavedataInitStart(08a42790) - SIZES (8)
27:01:765 main I[SCEUTIL]: Dialog\PSPSaveDialog.cpp:94 sceUtilitySavedataInitStart(08a42790) : Game key (hex): 7061637061636D616E31373130323500
27:03:172 main W[LOADER]: HLE\sceKernelModule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
27:03:184 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1109 ~SCE module, skipping header
27:03:184 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1123 Loading module sceSAScore with version 0103, devkit 00000000
27:03:184 main I[LOADER]: ELF\PrxDecrypter.cpp:700 Decrypting tag 4467415D
27:03:184 main I[LOADER]: ELF\PrxDecrypter.cpp:754 Decrypting tag 4467415D
27:03:185 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1947 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
27:03:185 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1981 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module)
27:03:186 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:03:197 main I[SCESAS]: HLE\sceSas.cpp:251 sceSasInit(08c352c0, 256, 32, 0, 44100)
27:03:198 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 287=sceKernelCreateThread(sndp SMF thread, 0881e908, 00000010, 4096, 00000000, 00000000)
27:03:199 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(287, 0, 00000000)
27:03:263 main W[LOADER]: HLE\sceKernelModule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1
27:03:264 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1109 ~SCE module, skipping header
27:03:264 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1123 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
27:03:264 main I[LOADER]: ELF\PrxDecrypter.cpp:700 Decrypting tag 4467415D
27:03:264 main I[LOADER]: ELF\PrxDecrypter.cpp:754 Decrypting tag 4467415D
27:03:264 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1947 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
27:03:264 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1981 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module)
27:03:280 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:03:363 main W[LOADER]: HLE\sceKernelModule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=1, access=1, data=2, text=2
27:03:364 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1109 ~SCE module, skipping header
27:03:364 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1123 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
27:03:364 main I[LOADER]: ELF\PrxDecrypter.cpp:700 Decrypting tag 3ACE4DCE
27:03:364 main I[LOADER]: ELF\PrxDecrypter.cpp:754 Decrypting tag 3ACE4DCE
27:03:364 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1947 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000001)
27:03:364 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1981 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module)
27:03:380 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:03:463 main W[LOADER]: HLE\sceKernelModule.cpp:1908 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
27:03:464 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1109 ~SCE module, skipping header
27:03:464 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1123 Loading module sceFont_Library with version 0101, devkit 00000000
27:03:464 main I[LOADER]: ELF\PrxDecrypter.cpp:700 Decrypting tag 3ACE4DCE
27:03:464 main I[LOADER]: ELF\PrxDecrypter.cpp:754 Decrypting tag 3ACE4DCE
27:03:465 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1947 290=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libfont.prx,flag=00000000,00000014,00000002,00000002,position = 00000001)
27:03:465 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1981 sceKernelStartModule(290,asize=00000000,aptr=00000000,retptr=09fbf9e0,00000000): faked (undecryptable module)
27:03:480 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:03:698 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:03:914 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:04:182 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:04:431 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:06:987 main I[ME]: HLE\sceAtrac.cpp:1911 2=sceAtracSetDataAndGetID(08b3465c, 00057690): atrac3 stereo audio
27:06:987 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 299=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000)
27:06:987 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(299, 196, 08a2bce4)
27:09:602 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:09:853 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:09:869 At3 Thread I[ME]: HLE\sceAtrac.cpp:1672 0=sceAtracReleaseAtracID(2)
27:09:870 At3 Thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2193 sceKernelExitDeleteThread(0)
27:10:177 main I[ME]: HLE\sceAtrac.cpp:1911 2=sceAtracSetDataAndGetID(09182800, 0003e790): atrac3 stereo audio
27:10:177 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 304=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000)
27:10:178 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(304, 196, 08a2bce4)
27:13:498 At3 Thread I[ME]: HLE\sceAtrac.cpp:1672 0=sceAtracReleaseAtracID(2)
27:13:498 At3 Thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2193 sceKernelExitDeleteThread(0)
27:13:766 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:14:017 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:14:343 main I[ME]: HLE\sceAtrac.cpp:1911 2=sceAtracSetDataAndGetID(095598c0, 00028a10): atrac3 stereo audio
27:14:343 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 309=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000)
27:14:343 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(309, 196, 08a2bce4)
27:18:053 At3 Thread I[ME]: HLE\sceAtrac.cpp:1672 0=sceAtracReleaseAtracID(2)
27:18:053 At3 Thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2193 sceKernelExitDeleteThread(0)
27:18:337 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:18:588 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:18:837 main I[ME]: HLE\sceAtrac.cpp:1911 2=sceAtracSetDataAndGetID(09182800, 0003e790): atrac3 stereo audio
27:18:837 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 314=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000)
27:18:837 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(314, 196, 08a2bce4)
27:22:140 At3 Thread I[ME]: HLE\sceAtrac.cpp:1672 0=sceAtracReleaseAtracID(2)
27:22:140 At3 Thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2193 sceKernelExitDeleteThread(0)
27:22:409 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:22:675 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:22:788 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:23:108 main I[ME]: HLE\sceAtrac.cpp:1911 2=sceAtracSetDataAndGetID(096e9080, 0004ee10): atrac3 stereo audio
27:23:108 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 320=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000)
27:23:108 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(320, 196, 08a2bce4)
27:27:028 At3 Thread I[ME]: HLE\sceAtrac.cpp:1672 0=sceAtracReleaseAtracID(2)
27:27:028 At3 Thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2193 sceKernelExitDeleteThread(0)
27:27:314 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:27:564 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:27:814 main I[ME]: HLE\sceAtrac.cpp:1911 2=sceAtracSetDataAndGetID(09182800, 0003e790): atrac3 stereo audio
27:27:814 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 325=sceKernelCreateThread(At3 Thread, 08815988, 00000015, 65536, 00000000, 00000000)
27:27:814 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(325, 196, 08a2bce4)
27:39:791 At3 Thread I[ME]: HLE\sceAtrac.cpp:1672 0=sceAtracReleaseAtracID(2)
27:39:791 At3 Thread I[SCEKERNEL]: HLE\sceKernelThread.cpp:2193 sceKernelExitDeleteThread(0)
27:39:913 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 327=sceKernelCreateThread(Thread for LoadModule, 088321ac, 00000020, 2048, 00000000, 00000000)
27:39:913 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(327, 0, 00000000)
27:39:914 Thread for L I[SCEKERNEL]: HLE\sceKernelThread.cpp:2159 sceKernelExitThread(-2147352152)
27:44:981 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 328=sceKernelCreateThread(Thread for LoadModule, 088321ac, 00000020, 2048, 00000000, 00000000)
27:44:981 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(328, 0, 00000000)
27:45:008 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:393 -----------
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08804000 - 08c3b400 size 00437400 taken=1 tag=ELF/Meseum
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08c3b400 - 08c3c000 size 00000c00 taken=0 tag=(untitled)
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08c3c000 - 08e3c000 size 00200000 taken=1 tag=UserSbrk
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08e3c000 - 0963c200 size 00800200 taken=1 tag=VPL
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 0963c200 - 097a7700 size 0016b500 taken=1 tag=ELF/kingandballoon
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 097a7700 - 09faa900 size 00803200 taken=0 tag=(untitled)
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09faa900 - 09fab100 size 00000800 taken=1 tag=stack/Thread for LoadModule
27:45:009 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fab100 - 09fb3b00 size 00008a00 taken=1 tag=ELF/sceFont_Library
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb3b00 - 09fb7800 size 00003d00 taken=1 tag=ELF/sceATRAC3plus_Library
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb7800 - 09fb8800 size 00001000 taken=1 tag=stack/sndp SMF thread
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb8800 - 09fb9800 size 00001000 taken=1 tag=stack/SceWaveMain
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb9800 - 09fbfc00 size 00006400 taken=1 tag=stack/main
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
27:45:010 Thread for L I[SCEKERNEL]: Util\BlockAllocator.cpp:399 -----------
27:45:016 Thread for L I[LOADER]: HLE\sceKernelModule.cpp:1301 Module kingandballoon: 09793380 096791e4 096791fc
27:45:230 Thread for L I[HLE]: HLE\ReplaceTables.cpp:1444 Replaced memcpy at 09670f18 with hash 8c3fd997a544d0b1
27:45:231 Thread for L I[HLE]: HLE\ReplaceTables.cpp:1444 Replaced memset at 09671024 with hash 4bb677dace6ca526
27:45:231 Thread for L I[HLE]: HLE\ReplaceTables.cpp:1444 Replaced memmove at 096768c0 with hash 368f6cf979709a31
27:45:231 Thread for L I[LOADER]: HLE\sceKernelModule.cpp:1404 Exporting ent 0 named kingandballoon, 2 funcs, 3 vars, resident 096794c8
27:45:232 Thread for L I[SCEMODULE]: HLE\sceKernelModule.cpp:1949 329=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/dat/kingab.prx,flag=00000000,(...))
27:45:232 Thread for L E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:45:232 Thread for L I[SCEKERNEL]: HLE\sceKernelThread.cpp:2159 sceKernelExitThread(328)
27:45:376 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:45:626 main E[SCEIO]: HLE\sceUmd.cpp:300 UNTESTED 0=sceUmdDeactivate(2, disc0:)
27:45:728 sndp SMF thr I[SCEKERNEL]: HLE\sceKernelThread.cpp:2159 sceKernelExitThread(0)
27:45:731 SceWaveMain I[SCEKERNEL]: HLE\sceKernelThread.cpp:2159 sceKernelExitThread(0)
27:45:734 main I[SCEMODULE]: HLE\sceKernelModule.cpp:2460 sceKernelQueryModuleInfo(329, 09fbf9e0)
27:45:735 main I[SCEMODULE]: HLE\sceKernelModule.cpp:1995 sceKernelStartModule(329,asize=00000000,aptr=00000000,retptr=09fbfa40,00000000)
27:45:736 main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 334=sceKernelStartModule(00000149, 00000000, 00000000, 09fbfa40, 00000000)
27:45:736 kingandballo I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 335=sceKernelCreateThread(user_main, 0963c3e4, 00000020, 262144, 80000000, 00000000)
27:45:737 kingandballo I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(335, 0, 00000000)
27:45:844 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2009 337=sceKernelCreateThread(NAMCOAC LoopWavebuf, 09653788, 0000000f, 16384, 00000000, 00000000)
27:45:844 user_main I[SCEKERNEL]: HLE\sceKernelThread.cpp:2104 0=sceKernelStartThread(337, 12, 09790740)
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:393 -----------
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08804000 - 08c3b400 size 00437400 taken=1 tag=ELF/Meseum
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08c3b400 - 08c3c000 size 00000c00 taken=0 tag=(untitled)
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08c3c000 - 08e3c000 size 00200000 taken=1 tag=UserSbrk
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 08e3c000 - 0963c200 size 00800200 taken=1 tag=VPL
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 0963c200 - 097a7700 size 0016b500 taken=1 tag=ELF/kingandballoon
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 097a7700 - 097a8000 size 00000900 taken=0 tag=(untitled)
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 097a8000 - 097b8000 size 00010000 taken=1 tag=UserSbrk
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 097b8000 - 09f67100 size 007af100 taken=0 tag=(untitled)
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09f67100 - 09f6b100 size 00004000 taken=1 tag=stack/NAMCOAC LoopWavebuf
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09f6b100 - 09fab100 size 00040000 taken=1 tag=stack/user_main
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fab100 - 09fb3b00 size 00008a00 taken=1 tag=ELF/sceFont_Library
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb3b00 - 09fb7800 size 00003d00 taken=1 tag=ELF/sceATRAC3plus_Library
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb7800 - 09fb9800 size 00002000 taken=0 tag=stack/sndp SMF thread
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fb9800 - 09fbfc00 size 00006400 taken=1 tag=stack/main
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:397 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/kingandballoon
27:45:850 user_main I[SCEKERNEL]: Util\BlockAllocator.cpp:399 -----------
27:45:962 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:45:963 user_main I[G3D]: thin3d\GLQueueRunner.cpp:444 Creating 480 x 272 FBO using no depth
27:45:994 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:45:997 user_main I[G3D]: thin3d\GLQueueRunner.cpp:444 Creating 480 x 272 FBO using no depth
27:46:017 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:033 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:051 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:066 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:081 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:103 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:121 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:137 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:153 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:163 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:166 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:179 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:182 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:193 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:199 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:203 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:210 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:215 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:231 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:248 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:265 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:282 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:298 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:315 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:332 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:348 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:365 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:382 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:398 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:415 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:432 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:448 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:465 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:482 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:498 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:515 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:532 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:548 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:565 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:582 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:598 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:615 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:632 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:648 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:665 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:681 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:699 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:715 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:732 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:749 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:765 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:782 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:799 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:815 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:832 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:849 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:865 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:882 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:899 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:915 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:931 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:949 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:966 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:46:983 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:000 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:016 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:033 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:050 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:067 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:083 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:100 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:117 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:133 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:150 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:167 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:183 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:200 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:217 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:233 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:250 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:267 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:283 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:300 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:317 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:334 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:350 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:367 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:384 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:400 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:417 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:434 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:450 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:467 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:484 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:500 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:517 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:534 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04088000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:47:550 user_main W[G3D]: Common\FramebufferManagerCommon.cpp:1602 Block transfer readback 04000000 (x:0 y:0 stride:512) -> 04154000 (x:0 y:0 stride:320) (272x224 4bpp)
27:53:261 user_main I[SCENET]: Util\PortManager.cpp:468 UPnPService: End of UPnPService Thread
27:53:271 user_main I[SYSTEM]: Common\ExceptionHandlerSetup.cpp:92 Removed exception handler
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 )
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 274: Module "Meseum": name=Meseum gp=08a32aa0 entry=08804128
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 276: Thread "user_main": pc= 0888b46c sp= 09fff690 WAIT (wt=1 wid=0 wv= 00000000 )
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 277: Thread "main": pc= 08838588 sp= 09fbf9e0 WAIT (wt=1 wid=0 wv= 00000000 )
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 278: MemoryPart "UserSbrk": MemPart: 08c3c000 - 08e3c000 size: 00200000
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 279: CallBack "exit": thread=277, argument= 00000000
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 280: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 284: CallBack "UMD State": thread=277, argument= 00000000
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 286: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 288: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 289: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=ffffffff entry=ffffffff
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 290: Module "sceFont_Library": faked name=sceFont_Library gp=ffffffff entry=ffffffff
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 326: VPL "MemoryPool": -
27:53:271 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 329: Module "kingandballoon": name=kingandballoon gp=09793380 entry=0963c328
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 335: Thread "user_main": pc= 0964fc84 sp= 09faab10 RUN (wt=0 wid=0 wv= 00000000 )
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 336: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 337: Thread "NAMCOAC LoopWavebuf": pc= 09665b48 sp= 09f6af90 WAIT (wt=10 wid=7 wv= 00001000 )
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 338: MemoryPart "UserSbrk": MemPart: 097a8000 - 097b8000 size: 00010000
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 339: CallBack "MS Watching": thread=335, argument= 00000000
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:523 KO 340: CallBack "POWER Watching": thread=335, argument= 00000000
27:53:272 user_main I[SCEKERNEL]: HLE\sceKernel.cpp:171 Shutting down kernel - 21 kernel objects alive
27:53:273 HLE\sceKernelMemory.cpp:477 I[SCEKERNEL]: Shutting down user memory pool:
27:53:273 Util\BlockAllocator.cpp:393 I[SCEKERNEL]: -----------
27:53:273 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
27:53:273 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08804000 - 08e3c000 size 00638000 taken=0 tag=ELF/Meseum
27:53:273 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08e3c000 - 0963c200 size 00800200 taken=1 tag=VPL
27:53:273 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 0963c200 - 09f67100 size 0092af00 taken=0 tag=ELF/kingandballoon
27:53:273 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 09f67100 - 09f6b100 size 00004000 taken=1 tag=stack/NAMCOAC LoopWavebuf
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 09f6b100 - 09fab100 size 00040000 taken=1 tag=stack/user_main
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 09fab100 - 09fb9800 size 0000e700 taken=0 tag=ELF/sceFont_Library
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 09fb9800 - 09fbfc00 size 00006400 taken=1 tag=stack/main
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/kingandballoon
27:53:274 Util\BlockAllocator.cpp:399 I[SCEKERNEL]: -----------
27:53:274 HLE\sceKernelMemory.cpp:482 I[SCEKERNEL]: Shutting down "kernel" memory pool:
27:53:274 Util\BlockAllocator.cpp:393 I[SCEKERNEL]: -----------
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 08000000 - 083fe000 size 003fe000 taken=0 tag=threadrethack
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 083fe000 - 083ff000 size 00001000 taken=1 tag=stack/idle1
27:53:274 Util\BlockAllocator.cpp:397 I[SCEKERNEL]: Block: 083ff000 - 08400000 size 00001000 taken=1 tag=stack/idle0
27:53:274 Util\BlockAllocator.cpp:399 I[SCEKERNEL]: -----------
27:53:339 GLES\ShaderManagerGLES.cpp:997 I[G3D]: Saving the shader cache to 'E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/CACHE//ULJS00047.glshadercache'
27:53:345 Common\FramebufferManagerCommon.cpp:1743 I[FRAMEBUF]: Destroying FBO for 04000000 : 480 x 272 x 3
27:53:345 Common\FramebufferManagerCommon.cpp:1743 I[FRAMEBUF]: Destroying FBO for 04088000 : 480 x 272 x 3
27:53:345 Common\TextureCacheCommon.cpp:1603 I[G3D]: Texture cached cleared from 66 textures
27:53:345 UI\EmuScreen.cpp:1234 I[SYSTEM]: SELF-POWERDOWN!
27:53:351 UI\NativeApp.cpp:934 I[SYSTEM]: NativeShutdownGraphics
27:53:368 UI\NativeApp.cpp:976 I[SYSTEM]: NativeShutdownGraphics done
27:53:368 thin3d\GLRenderManager.cpp:247 I[G3D]: GL submission thread paused. Frame=1
27:53:368 Windows\EmuThread.cpp:107 I[SYSTEM]: EmuThreadJoin - joined
27:53:368 thin3d\GLRenderManager.cpp:155 I[G3D]: ThreadEnd
27:53:503 Core\Config.cpp:1388 I[LOADER]: Config saved (NativeShutdown): 'E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini'
27:53:512 Core\Config.cpp:1401 I[LOADER]: Controller config saved: E:\project\test\3\ppsspp\memstick/PSP/SYSTEM/controls.ini
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