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November 26, 2015 22:48
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Live coding at Creative Coding Singapore
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<style> | |
#b { | |
position: fixed; | |
top: 0; | |
left: 0; | |
width: 100%; | |
height: 100%; | |
background: radial-gradient(circle, #000, #123); | |
} | |
</style><audio id="a"></audio><canvas id="b"></canvas><script> | |
c= b.getContext('2d'); | |
str=''; | |
notesFreq = [155,195,261,155,233,155,195,207,195,207,195,207,195,207,195,261,155,233,155,233,261,155,233,155,233,155,233,261,155,195,261,195,207,195,261,155,233,155,233,155,195,207,233,155,233,155,195,207,195,207,233,261,155,233,261,233,261,155,195,207,195,207,195,207,195,261,233,155,195,207,233,261,233,155,233,261,155,195,207,195,261,155,233,261,155,233,261,195,261,233,261,155,233,155,195,207,233,261,233,155,195,261,233,155,195,261,195,261,155,233,261,195,207,233,261,195,207,195,261,233,155,195,261,155,195,207,195,261]; | |
notesIndex = 0; | |
for(t=0;t<60;) { | |
frac = (t&4 ? t*4 : t/2)%1; | |
notesIndex += frac == 0; | |
sample = Math.sin(notesFreq[notesIndex%notesFreq.length]*t *Math.PI*2) * (1-frac) * 16; | |
frac = t*2%1; | |
sample += (Math.random()-.5) * Math.max(0,1-frac*frac*frac*4) * 3; | |
str+=String.fromCharCode(127+ sample); | |
t += 1/16384; | |
} | |
a.src = 'data:audio/wav;base64,UklGRiQAAABXQVZFZm10IBAAAAABAAEAA' | |
+ 'EAAAABA' // 16khz | |
+ 'AAABAAgAZGF0YQAAAAAA' + btoa(str); | |
a.play(); | |
MAX = 2560; | |
ps = []; | |
for(i=0;i<MAX;i++) { | |
ps.push({ | |
x:(Math.random()*256-128)*3, | |
y:(Math.random()*256-128)*3, | |
z:(Math.random()*256-128)*3, | |
i:i, | |
u: i / 48 % 1, | |
v: i / 48 / 48 | |
}) | |
} | |
function render() { | |
requestAnimationFrame(render); | |
// clear and set viewport | |
H = b.height = 512; | |
W = b.width = 0| H * innerWidth/innerHeight; | |
time = a.currentTime; | |
c.translate(W/2,H/2); | |
c.rotate( (time*2&13)/32 ); | |
c.fillStyle = '#fff'; | |
c.fillText([W,H,time],16,16); | |
for(i=0;i<MAX;i++) { | |
p = ps[i]; | |
p.col = '#eee' | |
if(p.v < 1) { | |
pangle = p.u*Math.PI*2; | |
// Sync on the hihat | |
frac = time*2%1; | |
sample = Math.max(0,1-frac*frac*frac*4); | |
d = 96 + 32 * sample * Math.cos(time*3+p.v*Math.PI*2*2) * Math.cos(time*2+pangle*3); | |
p.y = (p.v*256-128)*2.5; | |
p.x = d*Math.cos(pangle); | |
p.z = d*Math.sin(pangle); | |
l = Math.sin(time*2+pangle*3); | |
baseLight = 127+64*l|0 | |
p.col = | |
'rgb('+[ | |
baseLight+64*Math.cos(pangle)|0, | |
baseLight+64*Math.cos(pangle+2)|0, | |
baseLight+64*Math.cos(pangle+4)|0 | |
]+')' | |
} | |
p.rx = Math.cos(time) * p.x - Math.sin(time) * p.z; | |
p.rz = Math.sin(time) * p.x + Math.cos(time) * p.z; | |
p.ry = p.y; | |
p.p = (p.rz+192) / 256; | |
p.sx = p.p * p.rx; | |
p.sy = p.p * p.ry; | |
} | |
ps.sort((a,b) => a.p-b.p); | |
ps.forEach(p => { | |
s = p.p*14; | |
c.fillStyle = p.col; | |
c.fillRect(p.sx,p.sy,s,s) | |
}) | |
} | |
render(); | |
</script> |
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In the 2nd revision the amplitude of bumps in U & V is synchronized with the hihats in the "music".
It's nothing really but it illustrate better what I said during the introduction talk about using ONE formula to drive the Visuals & Audio.