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public static void main(String[] args) {
Dispositivo a = new Dispositivo("a", 1.0, true);
Dispositivo b = new Dispositivo("b", 1.0, true);
RepoDispositivos.getInstance().agregar(a);
RepoDispositivos.getInstance().agregar(b);
try {
JSONWrapper.getInstance().guardarDispositivos();
RepoDispositivos.getInstance().quitar(a);
JSONWrapper.getInstance().cargarDispositivos();
class Trait
attr_accessor :methodHash
def self.define(&bloque)
a = Trait.new
a.methodHash = Hash.new
a.instance_eval(&bloque)
end
def name(sym)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TGC.Core.SceneLoader;
using TGC.Core.Example;
using TGC.Core.Mathematica;
namespace TGC.Group.Model.GameObjects
https://www.googleapis.com/drive/v3/files/1wHUfbeOqy7CN4asOGfkMyizDcDw-YgHn/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | Drunkers Pack 2.zip | 152759316
https://www.googleapis.com/drive/v3/files/1P-Ufvf30Dl2pC8micEht5s6OKwFsVteq/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | SMG Community Revival Pack.zip | 152802682
https://www.googleapis.com/drive/v3/files/1Dwpe9odduzsX0zYShZXAH-QBVuDanVxU/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | DDR Tom's Mix 6.zip | 152090480
https://www.googleapis.com/drive/v3/files/1-hZUD-cR5KHwDcZnxtCGBkiJlUhlSFpZ/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | Rikame's Simfiles 4.zip | 152233756
https://www.googleapis.com/drive/v3/files/1eTh6-XqD466n2eyi98xXbJo_YoykLZhv/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | M&M's Flavour Sensation.zip | 151948513
https://www.googleapis.com/drive/v3/files/11uoooO4koagGWidgm1RBm6WuVUzAeb7Y/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | Metal Pad Pack.zip | 152663218
https://www.
https://www.googleapis.com/drive/v3/files/1JtMDIskg9nfwhi85xjX1z12uiVOiFdCv/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | Vocaloid Gift BOX.zip | 162202248
https://www.googleapis.com/drive/v3/files/1CL1EGz_VtXFuSnPdrGcllE_7AbJMF9iv/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | Stepmania France Megapack.zip | 162269939
https://www.googleapis.com/drive/v3/files/1d7pY4LDGbtZKIjyM8baXqaW5L4sZbwQA/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | 7mai3 (JP region change needed).zip | 162225099
https://www.googleapis.com/drive/v3/files/1hTAoP6uv27rWJlHJj55rMOELShJ0I8fL/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | SS 25th Style.zip | 162218987
https://www.googleapis.com/drive/v3/files/11Qw3sI7WkqY_n2Gj54PxcMvCdIKpPTS7/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | HBK Synchro 76-100.zip | 204019659
https://www.googleapis.com/drive/v3/files/1ZetJdAoi94DWYKPgmj6uQAXPYfewCE00/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media | Estepper Exclusives 2.zip | 203434209
[{"packname":" Vocaloid Gift BOX.zip ","size":" 162202248","download":"https://www.googleapis.com/drive/v3/files/1JtMDIskg9nfwhi85xjX1z12uiVOiFdCv/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media "},{"packname":" Stepmania France Megapack.zip ","size":" 162269939","download":"https://www.googleapis.com/drive/v3/files/1CL1EGz_VtXFuSnPdrGcllE_7AbJMF9iv/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media "},{"packname":" 7mai3 (JP region change needed).zip ","size":" 162225099","download":"https://www.googleapis.com/drive/v3/files/1d7pY4LDGbtZKIjyM8baXqaW5L4sZbwQA/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media "},{"packname":" SS 25th Style.zip ","size":" 162218987","download":"https://www.googleapis.com/drive/v3/files/1hTAoP6uv27rWJlHJj55rMOELShJ0I8fL/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL9w&alt=media "},{"packname":" HBK Synchro 76-100.zip ","size":" 204019659","download":"https://www.googleapis.com/drive/v3/files/11Qw3sI7WkqY_n2Gj54PxcMvCdIKpPTS7/?key=AIzaSyDLR4VS63Vx3Odfq5rDtRhqmDsDSvxyL
--[[
GridActor handles the update and input callback registering.
It also contains all the grid actors (Quads, or "Coloured rectangles")
The config table has all the basic configurable game parameters
The grid table contains a matrix of cells, used by gridActor quads to draw themselves
A cell can either be nil (Empty) or have a block
A block is a lua table which has a color
the currentPiece variable is a table with a 1 character string (type), a
a rotation (Number 0-3) and an offset (How many cells it has fallen) number
inputCallback is the inputCallback function
--[[
GridActor handles the update and input callback registering.
It also contains all the grid actors (Quads, or "Coloured rectangles")
The config table has all the basic configurable game parameters
The grid table contains a matrix of cells, used by gridActor quads to draw themselves
A cell can either be nil (Empty) or have a block
A block is a lua table which has a color
the currentPiece variable is a table with a 1 character string (type), a
a rotation (Number 0-3) and an offset (How many cells it has fallen) number
inputCallback is the inputCallback function
function resizeX(x) return x*SCREEN_WIDTH/854 end
function resizeY(y) return y*SCREEN_HEIGHT/480 end
function resize(point)
return {resizeX(point[1]), resizeY(point[2])}
end
function fillNilTableFieldsFrom(table1, defaultTable)
for key,value in pairs(defaultTable) do
if table1[key] == nil then
table1[key] = defaultTable[key]
end
function countFilesInFolder() {
var c=1;
var size = 0;
var folderName = "Packs3";
var folders = DriveApp.searchFolders('sharedWithMe and title contains "'+folderName+'"');
var folder = folders.next().getFiles();
while (folder.hasNext()){
var file = folder.next();
c+=1;