One Paragraph of project description goes here
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
Latency Comparison Numbers (~2012) | |
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L1 cache reference 0.5 ns | |
Branch mispredict 5 ns | |
L2 cache reference 7 ns 14x L1 cache | |
Mutex lock/unlock 25 ns | |
Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
Compress 1K bytes with Zippy 3,000 ns 3 us | |
Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
Picking the right architecture = Picking the right battles + Managing trade-offs
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Basic syntax highlight for Unity ShaderLab code in Project Rider. | |
v1.0 | |
Download this file and put it into your "filetypes" folder. | |
Windows Vista, 7, 8, 10: | |
<SYSTEM DRIVE>\Users\<USER ACCOUNT NAME>\.Rider10\config\filetypes | |
Mac OS X: |
{ | |
"name": "project-name", | |
"version": "1.0.0", | |
"description": "", | |
"main": "n/a", | |
"scripts": { | |
"serve": "gatsby develop -p 5000", | |
"dev": "node $NODE_DEBUG_OPTION ./node_modules/.bin/gatsby develop -p 5000", | |
} | |
} |
FROM hayd/alpine-deno:1.10.1 | |
WORKDIR /src/app | |
ADD deps.ts ./ | |
RUN ["deno", "cache", "deps.ts"] | |
ADD *.ts ./ | |
RUN ["deno", "cache", "mod.ts"] | |
ENTRYPOINT ["deno", "run", "--unstable", "--allow-net", "--allow-hrtime", "--allow-env", "--cached-only", "--no-check", "mod.ts"] |