Changes compared to the script from Nokaubure shipped with SharpOcarina
Import Options
- Added option to use shadeless materials (don't use environment colors in-game) (default False)
- Added original object scale option, blender objects will be at inverted scale (default 100, use 48 for maps?)
- Made Texture Clamp and Texture Mirror options True by default
- Removed option for animation to import
Features
- Made all animations import at once, each action named animXX_FF where XX is some number and FF the number of frames